Player Matchup

Cerberus
Cerberus
Silver III
AmericanSausege
Cerberus
Silver III
Level 106
God Stats
15W - 15L
1,627 SR
Queue Stats
62W - 68L
937 MMR
Solo
Mercury
Mercury
Silver III
CallmeFC
Mercury
Silver III
Level 149
God Stats
0W - 12L
1,052 SR
Queue Stats
124W - 150L
914 MMR
Solo
Ishtar
Ishtar
Silver I
TheVision22
Ishtar
Silver I
Level 139
God Stats
6W - 6L
1,684 SR
Queue Stats
316W - 309L
1,145 MMR
Solo
Chaac
Chaac
Silver I
iMainNuffen
Chaac
Silver I
Level 106
God Stats
29W - 24L
1,588 SR
Queue Stats
126W - 139L
1,149 MMR
Solo
Ra
Ra
Silver I
ooochangos
Ra
Silver I
Level 128
God Stats
4W - 4L
1,511 SR
Queue Stats
112W - 114L
1,224 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,492 SR
1,074 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,600 SR
1,236 MMR
Khepri
Khepri
Silver V
 
Khepri
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze I
ARandoms
Awilix
Bronze I
Level 125
God Stats
10W - 8L
1,653 SR
Queue Stats
42W - 61L
1,213 MMR
Solo
Chronos
Chronos
Silver II
Actiq
Chronos
Silver II
Level 109
God Stats
1W - 0L
1,753 SR
Queue Stats
39W - 41L
1,176 MMR
Solo
Neith
Neith
Silver II
MarvelousMike
Neith
Silver II
Level 148
God Stats
4W - 4L
1,524 SR
Queue Stats
171W - 174L
1,083 MMR
Solo
Mulan
Mulan
Gold V
Zreiser
Mulan
Gold V
Level 160
God Stats
36W - 41L
1,572 SR
Queue Stats
266W - 266L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 1 / 0
3,031
606
860
3,135
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
CallmeFC
Mercury
6
0 / 0 / 1
3,437
687
537
3,389
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ishtar
1
0 / 0 / 0
930
186
0
0
0
6
1 / 1 / 0
3,751
750
2,133
4,570
2,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,551
710
1,296
2,545
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
LancelotKaliHades

VS

Bans
AthenaPoseidonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 0 / 1
3,158
632
659
1,090
523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
ARandoms
Awilix
5
0 / 0 / 1
3,356
671
1,685
2,787
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Actiq
Chronos
5
0 / 0 / 0
3,204
641
1,546
1,936
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
1 / 0 / 0
3,195
639
931
1,629
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Zreiser
Mulan
5
1 / 1 / 0
3,378
676
2,541
4,302
2,757
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
1
0.5
W
Awilix
ARandoms
Awilix
0
0
1
0.5
W
Chronos
Actiq
Chronos
0
0
0
0
L
Cerberus
0
1
0
0
L
Mercury
CallmeFC
Mercury
0
0
1
0.5
W
1
0
0
1
L
Ishtar
0
0
0
0
W
Mulan
Zreiser
Mulan
1
1
0
1
L
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,826
Damage
7,362
13,639
Taken
11,744
5,566
Mitigated
5,360
4,227
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
659
97
36
273
1,090
523
125
197
893
7,566
0
W
Awilix
ARandoms
Awilix
1,685
885
0
500
2,787
832
0
397
2,390
0
13,305
W
Chronos
Actiq
Chronos
1,546
454
0
315
1,936
657
0
899
1,037
17,644
0
L
Cerberus
860
72
0
715
3,135
1,455
0
659
2,476
9,789
0
L
Mercury
CallmeFC
Mercury
537
229
0
622
3,389
916
0
276
3,113
0
14,955
W
931
360
0
579
1,629
591
200
663
966
0
14,333
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Zreiser
Mulan
2,541
389
0
454
4,302
2,757
0
0
4,302
0
14,696
L
2,133
449
0
1,676
4,570
2,327
0
0
4,570
0
15,287
L
1,296
308
54
1,160
2,545
868
0
1,270
1,275
20,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,700
Gold Earned
16,291
120
Minions Killed
116
0
Camps Cleared
0
396,476
Distance Traveled
471,558
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,158
632
8
2
0
90,541
2
W
Awilix
3,356
671
32
6
0
117,212
2
W
Chronos
3,204
641
24
5
0
93,351
2
L
Cerberus
3,031
606
12
2
0
91,877
3
L
Mercury
3,437
687
34
7
0
106,313
0
W
Neith
3,195
639
28
6
0
74,913
2
L
Ishtar
930
186
0
0
0
0
0
W
Mulan
3,378
676
24
5
0
95,541
3
L
Chaac
3,751
750
32
6
0
92,016
2
L
Ra
3,551
710
42
8
0
106,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role