Player Matchup

Sol
Sol
Anesthet1ze
Sol
Level 86
God Stats
0W - 1L
1,261 SR
Queue Stats
37W - 50L
1,421 Elo+
Party 1
Vulcan
Vulcan
DanDebacle
Vulcan
Level 37
God Stats
4W - 6L
1,567 SR
Queue Stats
10W - 17L
1,445 Elo+
Party 1
Set
Set
MrBloodJunky
Set
Level 82
God Stats
1W - 2L
1,729 SR
Queue Stats
64W - 76L
1,480 Elo+
Party 1
Maui
Maui
PTINOUNOURS
Maui
Level 39
God Stats
3W - 2L
1,750 SR
Queue Stats
6W - 3L
1,942 Elo+
Solo
Izanami
Izanami
SunMater
Izanami
Level 89
God Stats
11W - 8L
1,498 SR
Queue Stats
234W - 259L
1,453 Elo+
Solo
Team Averages
Level 67
1,561 SR
1,548 Elo+

VS

Team Averages
Level 30
1,514 SR
1,610 Elo+
Raijin
Raijin
ALILSASQUATCH
Raijin
Level 18
God Stats
3W - 2L
1,597 SR
Queue Stats
230W - 187L
1,482 Elo+
Solo
Thanatos
Thanatos
FireySteak
Thanatos
Level 35
God Stats
8W - 6L
1,654 SR
Queue Stats
102W - 47L
1,697 Elo+
Party 2
Hercules
Hercules
StudMUff
Hercules
Level 29
God Stats
5W - 3L
1,485 SR
Queue Stats
66W - 44L
1,615 Elo+
Party 2
Terra
Terra
Yosopo
Terra
Level 41
God Stats
3W - 1L
1,333 SR
Queue Stats
67W - 37L
1,640 Elo+
Party 2
Izanami
Izanami
lCallMeXl
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,773
616
6,896
9,980
3,074
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
DanDebacle
Vulcan
12
0 / 6 / 0
6,764
615
6,281
11,831
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 8 / 0
7,454
678
8,964
14,396
6,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,303
664
4,233
12,501
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
SunMater
Izanami
13
0 / 3 / 1
7,221
656
3,996
7,813
3,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
8,630
785
6,330
8,444
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
FireySteak
Thanatos
17
13 / 0 / 7
9,799
891
20,906
12,865
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
StudMUff
Hercules
15
5 / 0 / 4
8,369
761
8,933
15,976
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Yosopo
Terra
14
1 / 0 / 12
8,651
786
5,654
9,698
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
lCallMeXl
Izanami
16
3 / 0 / 5
9,115
829
6,824
6,723
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
61
1
Kills
24
24
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
0
4
0
0
L
Vulcan
DanDebacle
Vulcan
0
6
0
0
W
Thanatos
FireySteak
Thanatos
13
0
7
16.5
L
1
8
0
0.13
L
0
3
0
0
W
Hercules
StudMUff
Hercules
5
0
4
7
L
Izanami
SunMater
Izanami
0
3
1
0.17
W
Terra
Yosopo
Terra
1
0
12
7
W
Izanami
lCallMeXl
Izanami
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,370
Damage
48,647
56,521
Taken
53,706
26,535
Mitigated
33,822
7,061
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,330
165
0
765
8,444
3,776
582
1,581
6,863
40,460
0
L
6,896
2,293
0
2,461
9,980
3,074
0
1,915
8,014
18,098
0
L
Vulcan
DanDebacle
Vulcan
6,281
2,220
0
250
11,831
3,584
0
1,494
10,097
17,188
0
W
Thanatos
FireySteak
Thanatos
20,906
5,876
0
10,739
12,865
7,344
144
4,315
8,550
0
36,156
L
8,964
4,179
0
1,403
14,396
6,453
0
2,892
11,334
0
28,717
L
4,233
809
0
2,515
12,501
10,366
0
3,295
8,708
9,404
0
W
Hercules
StudMUff
Hercules
8,933
2,793
0
6,222
15,976
11,135
173
6,176
9,800
0
16,672
L
Izanami
SunMater
Izanami
3,996
2,363
0
432
7,813
3,058
0
2,388
5,327
0
20,870
W
Terra
Yosopo
Terra
5,654
269
1,801
2,361
9,698
8,628
60
2,770
6,928
12,804
0
W
Izanami
lCallMeXl
Izanami
6,824
4,934
0
1,679
6,723
2,939
3,213
2,568
4,155
0
39,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
44,564
150
Minions Killed
212
0
Camps Cleared
0
1,046,214
Distance Traveled
1,168,800
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,630
785
63
6
0
180,362
5
L
Sol
6,773
616
38
3
0
204,623
1
L
Vulcan
6,764
615
26
2
0
208,021
0
W
Thanatos
9,799
891
39
4
0
259,550
2
L
Set
7,454
678
45
4
0
227,287
1
L
Maui
7,303
664
7
1
0
219,262
0
W
Hercules
8,369
761
16
1
0
242,421
3
L
Izanami
7,221
656
34
3
0
187,021
0
W
Terra
8,651
786
15
1
0
255,147
1
W
Izanami
9,115
829
79
7
0
231,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role