Player Matchup

Maui
Maui
CurlyHendu
Maui
Level 78
God Stats
7W - 12L
1,165 SR
Queue Stats
57W - 69L
1,370 Elo+
Party 2
Horus
Horus
Jacktain_Cap
Horus
Level 38
God Stats
9W - 5L
1,436 SR
Queue Stats
60W - 72L
1,371 Elo+
Party 2
Thanatos
Thanatos
LynyrdMichaels
Thanatos
Level 64
God Stats
8W - 7L
1,484 SR
Queue Stats
53W - 61L
1,361 Elo+
Party 2
Chiron
Chiron
Milti24
Chiron
Level 22
God Stats
11W - 11L
1,482 SR
Queue Stats
25W - 32L
1,396 Elo+
Party 2
Ra
Ra
Schlaublin
Ra
Level 34
God Stats
13W - 16L
1,489 SR
Queue Stats
54W - 66L
1,358 Elo+
Party 2
Team Averages
Level 47
1,411 SR
1,371 Elo+

VS

Team Averages
Level 72
1,479 SR
1,402 Elo+
Hades
Hades
 
Hades
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AdrestianEmperor
Pele
Level 40
God Stats
0W - 4L
1,467 SR
Queue Stats
22W - 41L
1,320 Elo+
Party 1
Ymir
Ymir
AlmyranBarbarosa
Ymir
Level 27
God Stats
2W - 2L
1,475 SR
Queue Stats
20W - 40L
1,303 Elo+
Party 1
Neith
Neith
Dreadful_Crises
Neith
Level 80
God Stats
18W - 17L
1,453 SR
Queue Stats
201W - 204L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jair_32103
Morgan Le Fay
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,133
542
3,976
14,832
12,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 0 / 1
8,266
551
8,094
10,638
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
13
5 / 2 / 5
8,256
550
9,953
12,646
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Milti24
Chiron
12
3 / 2 / 4
7,127
475
6,109
9,406
3,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 1 / 3
7,909
527
4,100
9,227
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 4 / 0
8,379
559
6,179
13,187
7,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 2
6,822
455
4,354
12,678
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
2 / 6 / 2
6,258
417
8,250
14,981
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 2 / 3
7,166
478
9,889
8,210
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
jair_32103
Morgan Le Fay
14
1 / 1 / 0
7,975
532
7,761
7,659
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
7
7
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
0
0.25
L
1
4
2
0.5
L
2
6
2
0.5
W
4
2
5
3.25
L
2
2
3
1.75
W
4
0
1
4.5
W
Thanatos
5
2
5
3.75
W
Chiron
Milti24
Chiron
3
2
4
2.5
W
1
1
3
2.5
L
Morgan Le Fay
jair_32103
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
36,433
56,749
Taken
56,715
34,767
Mitigated
24,131
25,513
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,179
1,127
150
6,930
13,187
7,067
237
0
12,446
61,351
0
L
4,354
1,001
0
2,971
12,678
3,839
88
923
11,158
0
44,284
L
8,250
1,393
0
2,624
14,981
6,436
0
3,035
11,946
23,697
0
W
3,976
1,285
2,250
2,589
14,832
12,640
162
4,407
9,941
30,719
0
L
9,889
3,173
0
3,067
8,210
3,608
0
1,737
6,473
0
51,524
W
8,094
2,881
64
3,574
10,638
8,230
0
4,741
5,897
0
60,788
W
Thanatos
9,953
3,347
0
8,917
12,646
5,616
0
4,094
8,468
0
56,211
W
Chiron
Milti24
Chiron
6,109
3,022
1,385
1,398
9,406
3,910
1,109
2,007
7,191
0
43,719
W
4,100
765
1,149
4,187
9,227
4,371
0
6,572
2,643
61,853
0
L
Morgan Le Fay
jair_32103
Morgan Le Fay
7,761
1,043
0
1,756
7,659
3,181
1,276
2,381
5,278
64,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
36,600
385
Minions Killed
440
0
Camps Cleared
0
1,427,811
Distance Traveled
1,345,109
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,379
559
139
9
0
222,472
3
L
Pele
6,822
455
72
5
0
313,707
0
L
Ymir
6,258
417
33
2
0
261,684
0
W
Maui
8,133
542
37
2
0
297,858
2
L
Neith
7,166
478
83
6
0
268,431
4
W
Horus
8,266
551
83
6
0
270,576
7
W
Thanatos
8,256
550
79
5
0
266,152
1
W
Chiron
7,127
475
74
5
0
286,287
2
W
Ra
7,909
527
112
7
0
306,938
5
L
Morgan Le Fay
7,975
532
113
8
0
278,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role