Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Déúteros
Ares
Gold V
Level 160
God Stats
47W - 54L
1,506 SR
Queue Stats
490W - 511L
1,377 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Pdizzle72
Kukulkan
Bronze III
Level 137
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 6L
1,459 MMR
Party 2
Fenrir
Fenrir
Gold V
changxianzhe
Fenrir
Gold V
Level 160
God Stats
64W - 56L
1,581 SR
Queue Stats
727W - 743L
1,365 MMR
Solo
Cupid
Cupid
Bronze V
iSpaceTime
Cupid
Bronze V
Level 159
God Stats
1W - 3L
1,641 SR
Queue Stats
6W - 12L
1,306 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,591 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,573 SR
1,399 MMR
Ratatoskr
Ratatoskr
Gold III
 
Ratatoskr
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver IV
Gazoolz
Kali
Silver IV
Level 61
God Stats
3W - 4L
1,448 SR
Queue Stats
15W - 24L
1,409 MMR
Solo
Ra
Ra
Gold IV
Manlikepegasus9
Ra
Gold IV
Level 123
God Stats
2W - 1L
1,600 SR
Queue Stats
218W - 231L
1,398 MMR
Solo
Merlin
Merlin
Gold V
jman6542
Merlin
Gold V
Level 126
God Stats
2W - 1L
1,659 SR
Queue Stats
37W - 28L
1,455 MMR
Party 1
Cernunnos
Cernunnos
Gold V
some1namedjoe
Cernunnos
Gold V
Level 157
God Stats
2W - 1L
1,657 SR
Queue Stats
54W - 52L
1,232 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 0 / 0
4,302
717
2,872
3,916
2,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 0
3,714
619
1,857
3,279
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Pdizzle72
Kukulkan
7
0 / 1 / 0
4,047
675
651
2,158
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
4
0 / 0 / 0
3,181
530
80
2,232
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
6
0 / 0 / 1
3,733
622
1,562
1,968
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
KhepriHadesCabrakanThor

VS

Bans
Ne ZhaAnubisLokiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
0 / 0 / 0
3,994
666
1,145
4,164
1,031
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
Gazoolz
Kali
7
1 / 0 / 0
3,984
664
335
4,354
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 1
3,274
546
1,232
4,055
1,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
jman6542
Merlin
7
0 / 0 / 1
3,944
657
708
1,406
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
some1namedjoe
Cernunnos
6
0 / 0 / 0
3,680
613
2,239
2,278
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
1
1
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Ratatoskr
 
Ratatoskr
0
0
0
0
L
1
0
0
1
W
Kali
Gazoolz
Kali
1
0
0
1
W
0
1
1
0.5
L
Kukulkan
Pdizzle72
Kukulkan
0
1
0
0
L
Fenrir
0
0
0
0
L
Cupid
0
0
1
0.5
W
Merlin
jman6542
Merlin
0
0
1
0.5
W
Cernunnos
some1namedjoe
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,022
Damage
5,659
13,553
Taken
16,257
5,182
Mitigated
5,029
6,554
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,872
988
0
3,014
3,916
2,088
0
0
3,916
0
26,211
W
Ratatoskr
 
Ratatoskr
1,145
493
0
1,348
4,164
1,031
0
0
3,692
0
19,889
L
1,857
86
0
470
3,279
1,191
0
590
2,689
11,949
1,347
W
Kali
Gazoolz
Kali
335
94
0
618
4,354
1,390
0
90
4,264
0
19,797
W
1,232
517
95
1,636
4,055
1,561
0
1,214
2,617
11,093
0
L
Kukulkan
Pdizzle72
Kukulkan
651
56
0
250
2,158
826
0
846
1,312
29,808
0
L
Fenrir
80
0
0
1,352
2,232
624
0
52
2,180
0
7,909
L
Cupid
1,562
1,176
0
1,468
1,968
453
0
452
1,516
0
15,380
W
Merlin
jman6542
Merlin
708
54
0
500
1,406
438
0
517
873
23,903
0
W
Cernunnos
some1namedjoe
Cernunnos
2,239
788
0
1,580
2,278
609
0
235
2,003
0
21,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,977
Gold Earned
18,876
183
Minions Killed
204
0
Camps Cleared
0
553,853
Distance Traveled
628,744
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,302
717
50
8
0
117,528
3
W
Ratatoskr
3,994
666
45
8
0
146,161
3
L
Ares
3,714
619
12
2
0
114,148
0
W
Kali
3,984
664
42
7
0
142,777
2
W
Ra
3,274
546
14
2
0
118,120
4
L
Kukulkan
4,047
675
65
11
0
120,870
1
L
Fenrir
3,181
530
21
4
0
92,501
1
L
Cupid
3,733
622
35
6
0
108,806
1
W
Merlin
3,944
657
56
9
0
117,146
4
W
Cernunnos
3,680
613
47
8
0
104,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role