Player Matchup

Thanatos
Thanatos
ChubzNorris420
Thanatos
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 226L
1,469 Elo+
Solo
Ganesha
Ganesha
SprDprDad8617
Ganesha
Level 67
God Stats
37W - 27L
1,675 SR
Queue Stats
273W - 280L
1,413 Elo+
Solo
Khepri
Khepri
StonedATayco
Khepri
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,481 Elo+
Solo
Xbalanque
Xbalanque
diladalid
Xbalanque
Level 121
God Stats
7W - 2L
1,684 SR
Queue Stats
118W - 119L
1,419 Elo+
Solo
Janus
Janus
mccoos
Janus
Level 128
God Stats
18W - 39L
1,377 SR
Queue Stats
214W - 220L
1,526 Elo+
Solo
Team Averages
Level 81
1,547 SR
1,462 Elo+

VS

Team Averages
Level 83
1,428 SR
1,436 Elo+
Zeus
Zeus
Artemiss0259
Zeus
Level 16
God Stats
0W - 1L
1,333 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Bellona
Bellona
D3nimChick3n
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Solo
Arachne
Arachne
ILEYLAKI
Arachne
Level 69
God Stats
0W - 2L
1,239 SR
Queue Stats
38W - 46L
1,418 Elo+
Party 1
Anubis
Anubis
Kacekano
Anubis
Level 103
God Stats
12W - 8L
1,546 SR
Queue Stats
212W - 266L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
lucentballad
Kumbhakarna
Level 119
God Stats
180W - 188L
1,524 SR
Queue Stats
636W - 689L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 7 / 13
10,709
1,071
13,468
12,324
7,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
17
0 / 1 / 15
10,003
1,000
7,787
11,655
10,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
17
3 / 1 / 14
11,297
1,130
10,116
15,622
20,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
diladalid
Xbalanque
17
9 / 0 / 6
12,060
1,206
21,532
6,397
3,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
mccoos
Janus
17
4 / 0 / 12
11,360
1,136
18,719
4,659
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,307
931
6,538
10,597
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
D3nimChick3n
Bellona
15
4 / 4 / 4
10,841
1,084
14,148
22,065
21,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
ILEYLAKI
Arachne
15
1 / 4 / 3
9,232
923
5,855
14,904
8,227
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Kacekano
Anubis
16
3 / 3 / 6
10,754
1,075
15,216
12,784
6,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
lucentballad
Kumbhakarna
15
1 / 3 / 4
9,591
959
4,885
17,490
14,836
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
19
Kills
9
9
Deaths
19
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Thanatos
3
7
13
1.36
L
Bellona
D3nimChick3n
Bellona
4
4
4
1.5
L
Arachne
ILEYLAKI
Arachne
1
4
3
0.63
L
Anubis
Kacekano
Anubis
3
3
6
2
W
Ganesha
0
1
15
7.5
W
Khepri
3
1
14
10
W
Xbalanque
diladalid
Xbalanque
9
0
6
12
L
Kumbhakarna
lucentballad
Kumbhakarna
1
3
4
1
W
Janus
mccoos
Janus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,622
Damage
46,642
50,657
Taken
77,840
43,720
Mitigated
54,474
11,660
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,538
1,532
0
0
10,597
3,886
0
4,602
5,995
22,990
0
W
Thanatos
13,468
4,127
0
6,494
12,324
7,229
0
6,836
5,488
0
24,125
L
Bellona
D3nimChick3n
Bellona
14,148
5,662
0
1,404
22,065
21,215
0
11,568
10,497
5,481
26,703
L
Arachne
ILEYLAKI
Arachne
5,855
5,208
0
2,720
14,904
8,227
0
8,565
6,339
0
9,536
L
Anubis
Kacekano
Anubis
15,216
1,273
444
5,358
12,784
6,310
0
5,927
6,857
34,951
0
W
Ganesha
7,787
28
392
822
11,655
10,379
0
7,138
4,517
12,440
0
W
Khepri
10,116
1,494
1,795
1,007
15,622
20,361
0
7,553
8,069
17,091
0
W
Xbalanque
diladalid
Xbalanque
21,532
11,363
0
717
6,397
3,276
0
3,579
2,818
0
43,222
L
Kumbhakarna
lucentballad
Kumbhakarna
4,885
152
0
0
17,490
14,836
0
5,960
11,530
13,163
0
W
Janus
mccoos
Janus
18,719
1,226
204
229
4,659
2,475
0
2,823
1,836
49,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,429
Gold Earned
49,725
201
Minions Killed
141
8
Camps Cleared
6
941,212
Distance Traveled
883,196
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,307
931
27
3
0
157,694
0
W
Thanatos
10,709
1,071
33
3
1
189,626
0
L
Bellona
10,841
1,084
43
4
3
187,952
1
L
Arachne
9,232
923
9
1
0
157,737
0
L
Anubis
10,754
1,075
46
5
3
168,170
3
W
Ganesha
10,003
1,000
1
0
0
196,980
0
W
Khepri
11,297
1,130
18
2
0
190,316
0
W
Xbalanque
12,060
1,206
56
6
4
178,527
0
L
Kumbhakarna
9,591
959
16
2
0
211,643
1
W
Janus
11,360
1,136
93
9
3
185,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role