Player Matchup

Danzaburou
Danzaburou
Kronos777
Danzaburou
Level 88
God Stats
4W - 6L
1,225 SR
Queue Stats
49W - 68L
1,477 Elo+
Solo
Sol
Sol
Zuviaq
Sol
Level 128
God Stats
1W - 0L
1,738 SR
Queue Stats
100W - 83L
1,648 Elo+
Solo
Achilles
Achilles
pumpkin5
Achilles
Level 35
God Stats
2W - 0L
1,531 SR
Queue Stats
4W - 14L
1,152 Elo+
Solo
Team Averages
Level 84
1,498 SR
1,426 Elo+

VS

Team Averages
Level 116
1,622 SR
1,473 Elo+
Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Gigolas
Chang'e
Level 160
God Stats
2W - 2L
1,867 SR
Queue Stats
155W - 146L
1,540 Elo+
Solo
Ishtar
Ishtar
TheRealRimuri
Ishtar
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kronos777
Danzaburou
15
4 / 2 / 11
10,717
714
9,995
9,396
4,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Zuviaq
Sol
18
15 / 2 / 3
12,832
855
28,780
15,792
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
pumpkin5
Achilles
14
1 / 4 / 16
10,865
724
10,550
17,811
19,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 5 / 3
11,220
748
8,996
20,723
27,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Gigolas
Chang'e
15
1 / 5 / 5
9,663
644
12,750
17,579
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 10 / 4
9,659
644
9,908
19,102
8,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
20
Kills
8
8
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
5
3
1.3
L
Chang'e
Gigolas
Chang'e
1
5
5
0.7
W
Danzaburou
Kronos777
Danzaburou
4
2
11
4.75
L
2
10
4
0.4
W
Sol
Zuviaq
Sol
15
2
3
8.25
W
Achilles
pumpkin5
Achilles
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
31,654
42,999
Taken
57,404
31,683
Mitigated
42,209
15,036
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,996
1,511
0
1,177
20,723
27,062
0
8,614
12,109
263
19,150
L
Chang'e
Gigolas
Chang'e
12,750
942
4,589
5,601
17,579
6,959
421
7,228
10,351
43,523
0
W
Danzaburou
Kronos777
Danzaburou
9,995
4,723
0
2,396
9,396
4,333
891
2,696
6,700
0
35,882
L
9,908
5,459
0
1,099
19,102
8,188
368
10,704
8,398
0
37,717
W
Sol
Zuviaq
Sol
28,780
11,464
0
9,749
15,792
8,173
1,635
3,793
11,999
58,723
6,211
W
Achilles
pumpkin5
Achilles
10,550
2,963
243
2,648
17,811
19,177
88
6,715
11,096
0
31,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
30,542
173
Minions Killed
141
5
Camps Cleared
8
784,663
Distance Traveled
782,007
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,220
748
14
1
4
285,082
3
L
Chang'e
9,663
644
66
4
4
271,654
1
W
Danzaburou
10,717
714
60
4
0
270,145
3
L
Ishtar
9,659
644
61
4
0
225,271
0
W
Sol
12,832
855
76
5
4
274,629
0
W
Achilles
10,865
724
37
2
1
239,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role