Player Matchup

Cthulhu
Cthulhu
Apollo720
Cthulhu
Level 89
God Stats
2W - 1L
1,327 SR
Queue Stats
55W - 72L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
SWHybrid
Danzaburou
Level 89
God Stats
4W - 3L
1,776 SR
Queue Stats
63W - 80L
1,351 Elo+
Party 1
Pele
Pele
Tundrey
Pele
Level 62
God Stats
11W - 8L
1,532 SR
Queue Stats
20W - 37L
1,363 Elo+
Solo
Hades
Hades
uzumakills
Hades
Level 101
God Stats
5W - 2L
1,599 SR
Queue Stats
146W - 146L
1,357 Elo+
Party 1
Ah Puch
Ah Puch
xALPHASx
Ah Puch
Level 102
God Stats
8W - 17L
1,252 SR
Queue Stats
507W - 566L
1,340 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,348 Elo+

VS

Team Averages
Level 92
1,390 SR
1,428 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MUROT-T
Hou Yi
Level 109
God Stats
4W - 5L
1,415 SR
Queue Stats
186W - 187L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
WolfofWar7
Sun Wukong
Level 68
God Stats
0W - 2L
1,370 SR
Queue Stats
75W - 76L
1,402 Elo+
Party 2
Loki
Loki
jrh20
Loki
Level 66
God Stats
1W - 2L
1,164 SR
Queue Stats
55W - 58L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apollo720
Cthulhu
11
3 / 1 / 7
7,487
535
7,999
12,677
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SWHybrid
Danzaburou
13
1 / 1 / 3
7,229
516
6,895
6,315
2,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
Tundrey
Pele
14
10 / 0 / 3
8,438
603
8,581
7,576
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
13
4 / 1 / 2
8,097
578
6,965
8,429
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
xALPHASx
Ah Puch
13
5 / 1 / 7
8,001
572
14,027
10,879
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 2 / 0
6,298
450
3,106
16,246
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
 
Poseidon
10
1 / 9 / 0
6,097
436
4,074
11,647
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MUROT-T
Hou Yi
10
1 / 4 / 0
6,039
431
3,813
10,136
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
WolfofWar7
Sun Wukong
10
1 / 3 / 0
6,216
444
4,550
12,727
6,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
jrh20
Loki
8
0 / 5 / 1
5,537
396
2,423
10,631
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
23
Kills
4
4
Deaths
23
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
L
Poseidon
 
Poseidon
1
9
0
0.11
W
Cthulhu
Apollo720
Cthulhu
3
1
7
6.5
L
Hou Yi
MUROT-T
Hou Yi
1
4
0
0.25
W
Danzaburou
SWHybrid
Danzaburou
1
1
3
2.5
W
Pele
Tundrey
Pele
10
0
3
11.5
L
Sun Wukong
WolfofWar7
Sun Wukong
1
3
0
0.33
L
Loki
jrh20
Loki
0
5
1
0.1
W
Hades
4
1
2
5
W
Ah Puch
xALPHASx
Ah Puch
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,467
Damage
17,966
45,876
Taken
61,387
21,164
Mitigated
30,622
20,348
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,106
1,350
100
5,091
16,246
12,855
0
6,099
9,461
19,756
0
L
Poseidon
 
Poseidon
4,074
819
0
250
11,647
4,331
0
7,111
4,140
39,334
0
W
Cthulhu
Apollo720
Cthulhu
7,999
1,118
619
5,486
12,677
7,345
237
1,908
10,769
29,677
0
L
Hou Yi
MUROT-T
Hou Yi
3,813
1,123
0
1,985
10,136
3,411
1,524
3,374
6,756
0
36,516
W
Danzaburou
SWHybrid
Danzaburou
6,895
3,666
0
1,898
6,315
2,516
1,113
1,222
5,093
0
52,601
W
Pele
Tundrey
Pele
8,581
2,284
0
430
7,576
2,930
0
219
7,357
0
52,868
L
Sun Wukong
WolfofWar7
Sun Wukong
4,550
1,163
0
2,920
12,727
6,517
220
7,819
4,868
0
37,954
L
Loki
jrh20
Loki
2,423
293
0
1,634
10,631
3,508
0
3,864
6,568
0
26,646
W
Hades
6,965
744
48
4,317
8,429
3,655
768
0
8,429
51,107
0
W
Ah Puch
xALPHASx
Ah Puch
14,027
2,160
0
7,550
10,879
4,718
1,112
3,831
7,048
46,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,252
Gold Earned
30,187
395
Minions Killed
242
0
Camps Cleared
0
1,318,543
Distance Traveled
1,164,857
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,298
450
25
2
0
230,122
0
L
Poseidon
6,097
436
64
5
0
233,753
0
W
Cthulhu
7,487
535
46
3
0
270,136
2
L
Hou Yi
6,039
431
59
4
0
206,441
0
W
Danzaburou
7,229
516
86
6
0
235,621
0
W
Pele
8,438
603
95
7
0
317,672
1
L
Sun Wukong
6,216
444
52
4
0
236,664
0
L
Loki
5,537
396
42
3
0
257,877
0
W
Hades
8,097
578
89
6
0
247,219
0
W
Ah Puch
8,001
572
79
6
0
247,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role