Player Matchup

Baron Samedi
Baron Samedi
BigTexas22
Baron Samedi
Level 78
God Stats
5W - 3L
1,659 SR
Queue Stats
45W - 62L
1,351 Elo+
Party 1
Hou Yi
Hou Yi
Devanbro1
Hou Yi
Level 69
God Stats
5W - 6L
1,503 SR
Queue Stats
40W - 54L
1,343 Elo+
Party 1
Horus
Horus
snugglesmeboi
Horus
Level 81
God Stats
3W - 2L
1,322 SR
Queue Stats
10W - 11L
1,336 Elo+
Party 1
Team Averages
Level 76
1,495 SR
1,343 Elo+

VS

Team Averages
Level 105
1,607 SR
1,344 Elo+
Medusa
Medusa
Cozy1337
Medusa
Level 94
God Stats
1W - 2L
1,522 SR
Queue Stats
51W - 65L
1,316 Elo+
Solo
Hel
Hel
RealFleece
Hel
Level 129
God Stats
1W - 2L
1,452 SR
Queue Stats
94W - 80L
1,459 Elo+
Solo
Chaac
Chaac
SammySwag81
Chaac
Level 93
God Stats
1W - 1L
1,848 SR
Queue Stats
15W - 33L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigTexas22
Baron Samedi
12
4 / 1 / 9
7,905
791
7,272
10,200
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Devanbro1
Hou Yi
13
7 / 2 / 6
8,182
818
11,688
8,854
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 9
7,834
783
3,439
7,405
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cozy1337
Medusa
11
2 / 4 / 2
7,246
725
6,925
8,551
3,595
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 3
6,529
653
3,144
5,372
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 5 / 1
6,839
684
7,915
13,678
9,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigTexas22
Baron Samedi
4
1
9
8.5
L
Medusa
Cozy1337
Medusa
2
4
2
0.75
W
Hou Yi
Devanbro1
Hou Yi
7
2
6
5
L
1
4
3
0.63
L
1
5
1
0.3
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
17,984
26,459
Taken
27,601
13,987
Mitigated
15,548
11,286
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigTexas22
Baron Samedi
7,272
589
1,866
3,911
10,200
5,266
268
1,284
8,916
23,740
0
L
Medusa
Cozy1337
Medusa
6,925
3,092
0
702
8,551
3,595
0
2,194
6,357
0
22,852
W
Hou Yi
Devanbro1
Hou Yi
11,688
5,129
520
2,835
8,854
3,335
806
1,257
7,597
0
29,649
L
3,144
76
1,517
691
5,372
2,112
0
1,938
3,434
14,117
0
L
7,915
1,966
166
2,387
13,678
9,841
0
3,623
10,055
0
22,492
W
3,439
1,318
523
1,631
7,405
5,386
235
896
6,509
0
8,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
20,614
96
Minions Killed
93
4
Camps Cleared
5
539,480
Distance Traveled
498,138
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,905
791
34
3
2
177,065
4
L
Medusa
7,246
725
34
3
2
170,720
3
W
Hou Yi
8,182
818
46
5
2
175,002
1
L
Hel
6,529
653
20
2
3
156,595
2
L
Chaac
6,839
684
39
4
0
170,823
2
W
Horus
7,834
783
16
2
0
187,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role