Player Matchup

Medusa
Medusa
Loading_R2
Medusa
Level 37
God Stats
2W - 3L
1,241 SR
Queue Stats
11W - 21L
1,325 Elo+
Solo
Chaac
Chaac
Shxmgar
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 127L
1,500 Elo+
Party 3
Odin
Odin
TheKillerants
Odin
Level 155
God Stats
4W - 1L
1,688 SR
Queue Stats
79W - 77L
1,586 Elo+
Party 4
Kukulkan
Kukulkan
crayolaAzure
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 9L
1,500 Elo+
Party 4
Sol
Sol
its_Deion_yaface
Sol
Level 86
God Stats
24W - 24L
1,483 SR
Queue Stats
400W - 458L
1,418 Elo+
Party 3
Team Averages
Level 64
1,482 SR
1,466 Elo+

VS

Team Averages
Level 74
1,415 SR
1,421 Elo+
Nox
Nox
 
Nox
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BraidedBat830
Nemesis
Level 133
God Stats
11W - 10L
1,520 SR
Queue Stats
318W - 300L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
Just_k3tnascher
Sylvanus
Level 61
God Stats
0W - 3L
1,210 SR
Queue Stats
109W - 119L
1,511 Elo+
Party 1
Neith
Neith
SorcererGrimm
Neith
Level 122
God Stats
1W - 2L
1,717 SR
Queue Stats
97W - 92L
1,494 Elo+
Party 2
Nike
Nike
WoodsTha Clown
Nike
Level 8
God Stats
0W - 1L
1,128 SR
Queue Stats
1W - 4L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Loading_R2
Medusa
10
2 / 1 / 3
6,096
508
6,974
7,678
2,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Shxmgar
Chaac
10
2 / 1 / 2
5,983
499
5,945
5,658
3,601
13
6 / 1 / 2
7,943
662
8,493
7,758
7,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
crayolaAzure
Kukulkan
13
2 / 1 / 0
7,411
618
3,027
4,948
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 0
7,165
597
4,958
8,005
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 1
6,413
534
1,090
7,085
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
10
3 / 1 / 1
6,290
524
4,982
8,700
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
9
1 / 0 / 0
5,356
446
3,284
10,385
6,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,869
406
4,481
8,638
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 7 / 1
5,275
440
2,408
10,886
4,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
5
6
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
1
1.5
L
Nemesis
3
1
1
3.5
L
Sylvanus
1
0
0
1
W
Medusa
Loading_R2
Medusa
2
1
3
3.5
W
Chaac
Shxmgar
Chaac
2
1
2
3
L
0
5
0
0
W
6
1
2
7
L
0
7
1
0.07
W
Kukulkan
crayolaAzure
Kukulkan
2
1
0
2
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,397
Damage
16,245
34,047
Taken
45,694
19,269
Mitigated
21,291
9,469
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,090
122
0
1,670
7,085
3,258
0
4,302
2,783
41,242
0
L
Nemesis
4,982
2,071
0
2,340
8,700
4,329
241
1,443
7,257
0
37,314
L
Sylvanus
3,284
1,132
1,171
3,627
10,385
6,750
0
1,138
9,247
27,239
0
W
Medusa
Loading_R2
Medusa
6,974
2,606
0
2,829
7,678
2,664
171
1,517
6,161
0
38,789
W
Chaac
Shxmgar
Chaac
5,945
757
0
1,449
5,658
3,601
539
1,655
4,003
0
27,034
L
4,481
1,602
0
1,596
8,638
2,544
0
214
8,424
0
24,939
W
8,493
2,270
0
500
7,758
7,696
438
17
7,741
0
46,379
L
2,408
1,235
0
837
10,886
4,410
322
278
10,608
0
22,573
W
Kukulkan
crayolaAzure
Kukulkan
3,027
345
0
1,036
4,948
1,918
458
479
4,469
62,560
0
W
4,958
2,061
0
3,655
8,005
3,390
1,826
706
7,299
48,525
11,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
28,203
385
Minions Killed
267
0
Camps Cleared
0
1,224,608
Distance Traveled
1,174,207
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,413
534
77
6
0
242,452
3
L
Nemesis
6,290
524
65
5
0
279,069
0
L
Sylvanus
5,356
446
46
4
0
210,365
2
W
Medusa
6,096
508
49
4
0
255,234
2
W
Chaac
5,983
499
50
4
0
267,475
0
L
Neith
4,869
406
42
4
0
210,759
0
W
Odin
7,943
662
87
7
0
231,334
2
L
Nike
5,275
440
37
3
0
231,562
0
W
Kukulkan
7,411
618
117
10
0
233,392
3
W
Sol
7,165
597
82
7
0
237,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role