Player Matchup

Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Kimuto
Susano
Level 157
God Stats
0W - 3L
1,193 SR
Queue Stats
70W - 65L
1,598 Elo+
Party 1
Xing Tian
Xing Tian
Shina769
Xing Tian
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 165L
1,458 Elo+
Solo
Thor
Thor
jumb1e
Thor
Level 159
God Stats
0W - 2L
1,150 SR
Queue Stats
64W - 70L
1,522 Elo+
Solo
Cupid
Cupid
nostyle200
Cupid
Level 135
God Stats
1W - 4L
1,672 SR
Queue Stats
322W - 325L
1,562 Elo+
Solo
Team Averages
Level 150
1,403 SR
1,528 Elo+

VS

Team Averages
Level 136
1,645 SR
1,514 Elo+
Geb
Geb
ElectroFF
Geb
Level 131
God Stats
4W - 0L
1,732 SR
Queue Stats
67W - 53L
1,533 Elo+
Party 3
Sun Wukong
Sun Wukong
GiOvAnNi_BOoOM
Sun Wukong
Level 160
God Stats
2W - 1L
1,461 SR
Queue Stats
268W - 301L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
INIKB
Morgan Le Fay
Level 109
God Stats
4W - 2L
1,530 SR
Queue Stats
175W - 140L
1,611 Elo+
Party 3
Hun Batz
Hun Batz
SlimShady9146
Hun Batz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,312 Elo+
Party 2
Baron Samedi
Baron Samedi
qtMain
Baron Samedi
Level 138
God Stats
5W - 1L
2,003 SR
Queue Stats
140W - 119L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 5 / 13
11,733
618
18,315
20,014
12,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Kimuto
Susano
19
7 / 6 / 7
12,193
642
25,440
22,306
14,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Shina769
Xing Tian
20
2 / 4 / 15
11,666
614
13,023
31,435
47,275
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Thor
jumb1e
Thor
18
1 / 6 / 13
11,287
594
14,385
24,952
27,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
20
7 / 2 / 11
13,325
701
15,418
19,588
12,319
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 13
12,253
645
15,986
30,453
48,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
GiOvAnNi_BOoOM
Sun Wukong
20
7 / 4 / 11
12,817
675
21,591
29,611
33,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
INIKB
Morgan Le Fay
20
7 / 3 / 14
13,434
707
33,582
16,196
12,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
SlimShady9146
Hun Batz
17
2 / 6 / 8
11,367
598
8,524
16,858
10,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
qtMain
Baron Samedi
20
5 / 3 / 11
13,667
719
24,292
19,541
16,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
79
20
Kills
22
23
Deaths
20
59
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
13
1.9
W
1
4
13
1.88
W
Sun Wukong
GiOvAnNi_BOoOM
Sun Wukong
7
4
11
3.13
W
Morgan Le Fay
INIKB
Morgan Le Fay
7
3
14
4.67
L
Susano
Kimuto
Susano
7
6
7
1.75
L
Xing Tian
Shina769
Xing Tian
2
4
15
2.38
W
Hun Batz
SlimShady9146
Hun Batz
2
6
8
1
L
Thor
jumb1e
Thor
1
6
13
1.25
L
Cupid
7
2
11
6.25
W
Baron Samedi
qtMain
Baron Samedi
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,581
Damage
103,975
118,295
Taken
112,659
113,856
Mitigated
122,296
49,019
Healing
39,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
18,315
590
2,149
4,091
20,014
12,440
1,793
14,924
5,090
34,815
702
W
15,986
795
1,837
6,899
30,453
48,721
364
6,516
23,937
26,366
0
W
Sun Wukong
GiOvAnNi_BOoOM
Sun Wukong
21,591
2,317
3,408
6,329
29,611
33,410
1,249
8,170
21,441
37
35,632
W
Morgan Le Fay
INIKB
Morgan Le Fay
33,582
1,879
239
4,106
16,196
12,449
2,544
5,235
10,961
58,023
0
L
Susano
Kimuto
Susano
25,440
4,063
4,194
1,954
22,306
14,674
1,350
13,535
8,771
0
34,718
L
Xing Tian
Shina769
Xing Tian
13,023
921
3,262
7,121
31,435
47,275
209
17,737
13,698
25,062
0
W
Hun Batz
SlimShady9146
Hun Batz
8,524
587
1,380
1,433
16,858
10,783
1,592
4,205
12,653
0
21,717
L
Thor
jumb1e
Thor
14,385
1,616
1,940
1,232
24,952
27,148
671
13,965
10,987
0
30,250
L
Cupid
15,418
8,189
15,875
7,201
19,588
12,319
1,371
13,736
5,852
0
47,784
W
Baron Samedi
qtMain
Baron Samedi
24,292
1,270
7,932
6,161
19,541
16,933
2,248
7,058
12,483
65,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,204
Gold Earned
63,538
189
Minions Killed
199
0
Camps Cleared
0
1,662,788
Distance Traveled
1,707,480
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,733
618
38
2
0
299,056
0
W
Geb
12,253
645
7
0
0
369,883
0
W
Sun Wukong
12,817
675
30
2
0
345,853
1
W
Morgan Le Fay
13,434
707
62
3
0
349,345
0
L
Susano
12,193
642
27
1
0
348,875
0
L
Xing Tian
11,666
614
15
1
0
355,494
0
W
Hun Batz
11,367
598
9
0
0
312,036
3
L
Thor
11,287
594
30
2
0
310,149
0
L
Cupid
13,325
701
79
4
0
349,214
3
W
Baron Samedi
13,667
719
91
5
0
330,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role