Player Matchup

Zeus
Zeus
DeathDealerWolf
Zeus
Level 155
God Stats
3W - 1L
1,878 SR
Queue Stats
399W - 384L
1,523 Elo+
Party 1
Khepri
Khepri
Multiplexity
Khepri
Level 153
God Stats
6W - 5L
1,571 SR
Queue Stats
284W - 280L
1,536 Elo+
Party 1
Hades
Hades
allstate155
Hades
Level 126
God Stats
3W - 3L
1,536 SR
Queue Stats
191W - 185L
1,494 Elo+
Solo
Mercury
Mercury
efrenz1689
Mercury
Level 158
God Stats
4W - 10L
1,409 SR
Queue Stats
414W - 431L
1,549 Elo+
Solo
Neith
Neith
wh1ther0se
Neith
Level 120
God Stats
16W - 23L
1,478 SR
Queue Stats
130W - 134L
1,408 Elo+
Solo
Team Averages
Level 142
1,575 SR
1,502 Elo+

VS

Team Averages
Level 110
1,520 SR
1,503 Elo+
Set
Set
EnormousTaco
Set
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
333W - 307L
1,544 Elo+
Party 2
Xbalanque
Xbalanque
PipeSabe
Xbalanque
Level 143
God Stats
12W - 12L
1,494 SR
Queue Stats
257W - 286L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Ramasekva165
Sylvanus
Level 129
God Stats
4W - 1L
1,501 SR
Queue Stats
249W - 266L
1,445 Elo+
Solo
Merlin
Merlin
YoungSandwichHD
Merlin
Level 128
God Stats
40W - 30L
1,604 SR
Queue Stats
394W - 363L
1,548 Elo+
Party 2
Achilles
Achilles
zReacting
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 67L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,176
515
2,147
5,286
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
9
0 / 0 / 1
5,675
473
1,928
6,102
3,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 3 / 1
7,478
623
8,415
11,009
7,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
efrenz1689
Mercury
10
0 / 0 / 2
6,020
502
2,520
9,067
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
9
0 / 4 / 0
5,477
456
5,251
6,720
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,819
568
5,502
8,974
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
PipeSabe
Xbalanque
11
3 / 0 / 1
6,545
545
7,068
7,417
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Ramasekva165
Sylvanus
9
0 / 1 / 3
5,703
475
3,073
8,792
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 0 / 0
7,195
600
3,508
2,624
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
zReacting
Achilles
11
2 / 3 / 1
6,247
521
4,303
9,791
7,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
8
8
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
2
3
1.75
L
Khepri
0
0
1
0.5
W
Xbalanque
PipeSabe
Xbalanque
3
0
1
3.5
W
Sylvanus
Ramasekva165
Sylvanus
0
1
3
1.5
W
1
0
0
1
L
5
3
1
1.83
L
Mercury
efrenz1689
Mercury
0
0
2
1
L
Neith
0
4
0
0
W
Achilles
zReacting
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,261
Damage
23,454
38,184
Taken
37,598
18,312
Mitigated
20,823
14,312
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,147
421
0
385
5,286
1,766
0
1,321
3,965
49,137
0
W
5,502
2,568
0
770
8,974
4,046
0
2,091
6,883
0
54,781
L
Khepri
1,928
165
1,883
2,155
6,102
3,395
0
2,099
3,958
16,188
0
W
Xbalanque
PipeSabe
Xbalanque
7,068
3,444
0
4,051
7,417
2,664
1,434
415
7,002
0
54,773
W
Sylvanus
Ramasekva165
Sylvanus
3,073
1,250
1,244
3,686
8,792
5,841
0
3,853
4,939
11,078
1,698
W
3,508
421
0
987
2,624
1,022
0
1,203
1,421
55,181
0
L
8,415
1,418
112
3,394
11,009
7,131
64
926
9,467
46,710
0
L
Mercury
efrenz1689
Mercury
2,520
732
0
5,272
9,067
3,283
0
1,435
7,587
0
40,596
L
Neith
5,251
1,973
0
1,111
6,720
2,737
520
675
6,045
0
39,656
W
Achilles
zReacting
Achilles
4,303
1,288
0
3,584
9,791
7,250
0
4,928
4,863
0
29,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
32,509
400
Minions Killed
360
0
Camps Cleared
0
1,123,023
Distance Traveled
1,139,584
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,176
515
105
9
0
229,138
6
W
Set
6,819
568
93
8
0
239,297
4
L
Khepri
5,675
473
22
2
0
246,584
2
W
Xbalanque
6,545
545
88
7
0
214,822
2
W
Sylvanus
5,703
475
23
2
0
234,963
1
W
Merlin
7,195
600
114
10
0
212,119
4
L
Hades
7,478
623
111
9
0
198,532
0
L
Mercury
6,020
502
81
7
0
264,191
2
L
Neith
5,477
456
81
7
0
184,578
1
W
Achilles
6,247
521
42
4
0
238,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role