Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BUDDERBEAR
Bakasura
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,396 Elo+
Solo
Chiron
Chiron
DericusRex
Chiron
Level 159
God Stats
3W - 5L
1,471 SR
Queue Stats
445W - 473L
1,301 Elo+
Solo
Hel
Hel
KittyAmewzing
Hel
Level 88
God Stats
6W - 9L
1,329 SR
Queue Stats
278W - 295L
1,414 Elo+
Solo
Team Averages
Level 118
1,460 SR
1,422 Elo+

VS

Team Averages
Level 82
1,450 SR
1,408 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GHOSTxRE4PER
Aphrodite
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,382 Elo+
Party 1
Hun Batz
Hun Batz
Ivette739029_
Hun Batz
Level 23
God Stats
0W - 2L
1,228 SR
Queue Stats
91W - 108L
1,408 Elo+
Solo
He Bo
He Bo
S2FranRosaS2
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,384 Elo+
Party 1
Ymir
Ymir
mikezo28
Ymir
Level 142
God Stats
1W - 1L
1,520 SR
Queue Stats
78W - 77L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 3 / 16
8,748
875
9,647
15,448
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
15
2 / 3 / 21
8,695
870
9,605
9,074
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
BUDDERBEAR
Bakasura
15
5 / 3 / 17
9,154
915
7,489
14,109
9,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
DericusRex
Chiron
17
1 / 0 / 18
9,359
936
12,530
4,422
2,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
11 / 2 / 12
10,410
1,041
11,819
12,344
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 5 / 2
7,630
763
3,233
11,796
5,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
GHOSTxRE4PER
Aphrodite
14
2 / 4 / 4
7,832
783
7,654
9,263
5,775
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Ivette739029_
Hun Batz
14
3 / 6 / 4
8,486
849
9,326
14,927
7,041
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 4 / 5
7,748
775
8,412
9,647
3,821
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
12
0 / 4 / 5
7,529
753
7,204
13,821
14,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
29
23
Kills
9
11
Deaths
23
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
16
4
W
The Morrigan
 
The Morrigan
2
3
21
4.17
L
Erlang Shen
 
Erlang Shen
2
5
2
0.6
W
Bakasura
BUDDERBEAR
Bakasura
5
3
17
4.5
W
Chiron
DericusRex
Chiron
1
0
18
10
L
Aphrodite
GHOSTxRE4PER
Aphrodite
2
4
4
1
L
Hun Batz
Ivette739029_
Hun Batz
3
6
4
0.83
W
11
2
12
8.5
L
2
4
5
1.13
L
Ymir
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,090
Damage
35,829
55,397
Taken
59,454
43,547
Mitigated
36,978
32,735
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,647
1,550
1,315
2,297
15,448
15,487
1,271
5,768
9,680
0
12,341
W
The Morrigan
 
The Morrigan
9,605
1,502
1,363
555
9,074
5,038
1,933
3,686
5,340
16,454
1,313
L
Erlang Shen
 
Erlang Shen
3,233
1,068
0
1,026
11,796
5,904
0
3,172
8,273
0
9,999
W
Bakasura
BUDDERBEAR
Bakasura
7,489
3,776
1,299
1,794
14,109
9,472
2,202
5,546
8,563
0
10,780
W
Chiron
DericusRex
Chiron
12,530
1,622
5,103
796
4,422
2,458
1,612
1,747
2,675
0
36,950
L
Aphrodite
GHOSTxRE4PER
Aphrodite
7,654
1,382
2,091
1,972
9,263
5,775
0
3,727
5,401
23,370
0
L
Hun Batz
Ivette739029_
Hun Batz
9,326
2,187
487
2,767
14,927
7,041
221
3,583
10,800
0
23,604
W
11,819
1,108
11,546
6,667
12,344
11,092
934
6,523
5,821
20,024
0
L
8,412
1,092
570
1,564
9,647
3,821
0
4,223
5,082
13,702
0
L
Ymir
7,204
345
577
1,782
13,821
14,437
0
5,227
8,243
16,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
39,225
111
Minions Killed
90
0
Camps Cleared
0
1,042,530
Distance Traveled
874,514
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,748
875
3
0
0
198,312
0
W
The Morrigan
8,695
870
16
2
0
194,817
0
L
Erlang Shen
7,630
763
9
1
0
190,584
3
W
Bakasura
9,154
915
22
2
0
197,036
1
W
Chiron
9,359
936
61
6
0
247,747
2
L
Aphrodite
7,832
783
36
4
0
164,688
0
L
Hun Batz
8,486
849
26
3
0
168,297
0
W
Hel
10,410
1,041
9
1
0
204,618
1
L
He Bo
7,748
775
8
1
0
191,125
0
L
Ymir
7,529
753
11
1
0
159,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role