Player Matchup

Ra
Ra
Argaii
Ra
Level 126
God Stats
2W - 1L
1,697 SR
Queue Stats
13W - 4L
1,687 Elo+
Party 1
Jormungandr
Jormungandr
SlayerKWT
Jormungandr
Level 128
God Stats
12W - 5L
1,684 SR
Queue Stats
192W - 143L
1,658 Elo+
Party 1
Hou Yi
Hou Yi
Valarky
Hou Yi
Level 126
God Stats
5W - 5L
1,480 SR
Queue Stats
10W - 13L
1,581 Elo+
Solo
Team Averages
Level 127
1,620 SR
1,642 Elo+

VS

Team Averages
Level 140
1,516 SR
1,567 Elo+
Ra
Ra
DrHeinzSteins
Ra
Level 152
God Stats
2W - 2L
1,503 SR
Queue Stats
46W - 35L
1,695 Elo+
Solo
Ishtar
Ishtar
GilGalad91
Ishtar
Level 121
God Stats
2W - 3L
1,331 SR
Queue Stats
19W - 29L
1,347 Elo+
Solo
Thor
Thor
Solxe
Thor
Level 148
God Stats
5W - 4L
1,715 SR
Queue Stats
77W - 55L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 1 / 7
7,814
710
5,940
5,541
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
SlayerKWT
Jormungandr
12
3 / 1 / 4
7,958
723
8,011
8,556
8,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Valarky
Hou Yi
14
7 / 1 / 3
8,878
807
9,061
8,507
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,018
638
7,269
8,244
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
GilGalad91
Ishtar
10
0 / 7 / 3
6,567
597
4,773
12,539
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Solxe
Thor
11
3 / 1 / 0
7,416
674
6,294
4,709
2,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
3
3
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
1
1
7
4.5
L
0
3
3
0.5
L
Ishtar
GilGalad91
Ishtar
0
7
3
0.21
W
Jormungandr
SlayerKWT
Jormungandr
3
1
4
5
L
Thor
Solxe
Thor
3
1
0
3
W
Hou Yi
Valarky
Hou Yi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
18,336
22,604
Taken
25,492
13,360
Mitigated
10,571
7,076
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
5,940
733
875
1,475
5,541
2,074
0
2,426
3,115
30,389
0
L
7,269
561
505
1,938
8,244
3,329
0
4,471
3,773
26,327
0
L
Ishtar
GilGalad91
Ishtar
4,773
2,365
0
910
12,539
4,738
46
6,111
6,428
0
12,797
W
Jormungandr
SlayerKWT
Jormungandr
8,011
4,195
0
973
8,556
8,281
0
2,599
5,957
19,860
0
L
Thor
Solxe
Thor
6,294
776
0
672
4,709
2,504
0
3,529
1,180
0
16,039
W
Hou Yi
Valarky
Hou Yi
9,061
5,582
0
3,753
8,507
3,005
873
2,657
5,850
0
34,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
21,001
148
Minions Killed
102
9
Camps Cleared
2
667,424
Distance Traveled
611,582
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,814
710
55
5
4
226,500
1
L
Ra
7,018
638
53
5
1
219,892
4
L
Ishtar
6,567
597
27
2
1
178,257
4
W
Jormungandr
7,958
723
27
2
4
231,247
4
L
Thor
7,416
674
22
2
0
213,433
5
W
Hou Yi
8,878
807
66
6
1
209,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role