Player Matchup

Bellona
Bellona
 
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
OmGz Azul
Shiva
Level 67
God Stats
3W - 0L
1,834 SR
Queue Stats
15W - 12L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
amorf3ti
Nu Wa
Level 40
God Stats
14W - 10L
1,553 SR
Queue Stats
36W - 30L
1,498 Elo+
Party 2
Freya
Freya
chateari
Freya
Level 28
God Stats
5W - 2L
1,553 SR
Queue Stats
47W - 53L
1,409 Elo+
Party 2
Ishtar
Ishtar
jitali
Ishtar
Level 29
God Stats
30W - 24L
1,510 SR
Queue Stats
77W - 84L
1,459 Elo+
Party 2
Team Averages
Level 49
1,590 SR
1,455 Elo+

VS

Team Averages
Level 54
1,452 SR
1,380 Elo+
Ravana
Ravana
 
Ravana
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AdrestianEmperor
Hera
Level 40
God Stats
0W - 4L
1,420 SR
Queue Stats
22W - 41L
1,338 Elo+
Party 1
Chernobog
Chernobog
AlmyranBarbarosa
Chernobog
Level 27
God Stats
5W - 16L
1,458 SR
Queue Stats
20W - 40L
1,319 Elo+
Party 1
Ymir
Ymir
EMCMaverick
Ymir
Level 39
God Stats
6W - 8L
1,335 SR
Queue Stats
52W - 69L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
EYGEN_
Sun Wukong
Level 86
God Stats
12W - 9L
1,545 SR
Queue Stats
190W - 195L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 0 / 2
8,749
583
9,526
13,423
9,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
OmGz Azul
Shiva
15
4 / 1 / 1
9,589
639
13,030
12,417
14,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
amorf3ti
Nu Wa
14
1 / 1 / 6
8,129
542
4,826
4,517
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
chateari
Freya
10
1 / 2 / 6
6,676
445
5,729
8,907
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
jitali
Ishtar
12
7 / 2 / 3
7,812
521
12,235
10,016
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 1 / 1
7,619
508
8,331
6,902
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 2
6,686
446
4,364
7,746
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
8
0 / 10 / 2
5,357
357
5,703
15,083
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 2
6,931
462
3,139
14,801
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
EYGEN_
Sun Wukong
13
1 / 4 / 0
7,272
485
4,276
17,028
11,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
6
6
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
0
2
8
L
Ravana
 
Ravana
3
1
1
3.5
L
1
3
2
0.67
L
Chernobog
0
10
2
0.1
L
1
2
2
1
L
Sun Wukong
EYGEN_
Sun Wukong
1
4
0
0.25
W
Shiva
OmGz Azul
Shiva
4
1
1
4.5
W
Nu Wa
amorf3ti
Nu Wa
1
1
6
4
W
Freya
chateari
Freya
1
2
6
2
W
Ishtar
jitali
Ishtar
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,346
Damage
25,813
49,280
Taken
61,560
32,224
Mitigated
33,392
13,674
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,526
1,923
0
8,022
13,423
9,403
0
1,366
12,057
0
68,084
L
Ravana
 
Ravana
8,331
1,910
0
2,289
6,902
3,325
0
617
6,171
0
57,207
L
4,364
1,303
0
870
7,746
2,470
0
1,166
6,400
44,751
0
L
Chernobog
5,703
3,398
0
1,878
15,083
4,520
148
3,016
11,915
0
22,311
L
3,139
389
255
2,098
14,801
11,229
236
4,723
9,930
32,049
0
L
Sun Wukong
EYGEN_
Sun Wukong
4,276
664
0
4,433
17,028
11,848
0
363
16,589
0
53,362
W
Shiva
OmGz Azul
Shiva
13,030
2,936
0
1,219
12,417
14,019
930
0
12,417
0
71,337
W
Nu Wa
amorf3ti
Nu Wa
4,826
865
0
1,550
4,517
1,384
336
1,263
3,254
50,098
0
W
Freya
chateari
Freya
5,729
2,217
0
1,376
8,907
3,112
62
2,793
6,114
18,301
0
W
Ishtar
jitali
Ishtar
12,235
6,206
0
1,507
10,016
4,306
463
2,081
7,935
0
51,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
33,865
408
Minions Killed
350
0
Camps Cleared
0
1,540,565
Distance Traveled
1,393,134
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,749
583
113
8
0
351,448
2
L
Ravana
7,619
508
99
7
0
313,124
3
L
Hera
6,686
446
66
4
0
255,666
0
L
Chernobog
5,357
357
27
2
0
261,755
0
L
Ymir
6,931
462
59
4
0
287,854
1
L
Sun Wukong
7,272
485
99
7
0
274,735
1
W
Shiva
9,589
639
115
8
0
303,033
5
W
Nu Wa
8,129
542
90
6
0
325,490
3
W
Freya
6,676
445
27
2
0
284,829
0
W
Ishtar
7,812
521
63
4
0
275,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role