Player Matchup

Tiamat
Tiamat
DROPD3AD20
Tiamat
Level 32
God Stats
4W - 7L
1,500 SR
Queue Stats
211W - 257L
1,353 Elo+
Solo
Achilles
Achilles
TheGingerKing71
Achilles
Level 59
God Stats
12W - 16L
1,451 SR
Queue Stats
166W - 188L
1,369 Elo+
Solo
Mercury
Mercury
btwimrandom
Mercury
Level 108
God Stats
1W - 1L
1,720 SR
Queue Stats
11W - 20L
1,372 Elo+
Solo
Team Averages
Level 66
1,557 SR
1,365 Elo+

VS

Team Averages
Level 123
1,319 SR
1,405 Elo+
Camazotz
Camazotz
ChargedYapper57
Camazotz
Level 136
God Stats
1W - 1L
1,148 SR
Queue Stats
26W - 32L
1,447 Elo+
Solo
Sylvanus
Sylvanus
JoesPadlocks
Sylvanus
Level 145
God Stats
18W - 28L
1,350 SR
Queue Stats
495W - 489L
1,476 Elo+
Solo
Merlin
Merlin
Virsune
Merlin
Level 89
God Stats
1W - 1L
1,457 SR
Queue Stats
23W - 40L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DROPD3AD20
Tiamat
17
1 / 3 / 2
11,762
560
21,615
16,961
12,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
17
1 / 1 / 3
11,381
542
17,867
22,385
31,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
btwimrandom
Mercury
16
2 / 4 / 2
11,455
545
13,805
17,990
9,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
6 / 0 / 2
14,210
677
20,866
30,178
29,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
JoesPadlocks
Sylvanus
18
1 / 0 / 7
14,145
674
11,356
29,038
37,960
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Virsune
Merlin
17
1 / 4 / 4
12,752
607
16,159
15,541
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
6
0
2
7
L
Tiamat
DROPD3AD20
Tiamat
1
3
2
0.67
W
Sylvanus
JoesPadlocks
Sylvanus
1
0
7
4.5
L
Achilles
1
1
3
2.5
W
Merlin
Virsune
Merlin
1
4
4
0.75
L
Mercury
btwimrandom
Mercury
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,287
Damage
48,381
57,336
Taken
74,757
53,108
Mitigated
75,223
8,639
Healing
47,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
20,866
5,670
1,292
18,167
30,178
29,911
661
10,354
19,076
0
77,026
L
Tiamat
DROPD3AD20
Tiamat
21,615
1,224
0
2,495
16,961
12,485
4
8,796
7,537
62,825
0
W
Sylvanus
JoesPadlocks
Sylvanus
11,356
2,420
10,093
15,508
29,038
37,960
575
7,121
21,093
29,090
0
L
Achilles
17,867
1,424
1,075
3,627
22,385
31,018
0
10,202
11,110
0
40,387
W
Merlin
Virsune
Merlin
16,159
383
518
1,740
15,541
7,352
1,082
5,098
10,047
64,224
0
L
Mercury
btwimrandom
Mercury
13,805
3,861
0
1,442
17,990
9,605
0
8,861
8,648
0
45,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
41,107
213
Minions Killed
241
8
Camps Cleared
10
1,187,047
Distance Traveled
1,121,951
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,210
677
116
6
5
411,480
0
L
Tiamat
11,762
560
84
4
2
398,164
4
W
Sylvanus
14,145
674
38
2
0
356,605
5
L
Achilles
11,381
542
52
2
2
396,330
2
W
Merlin
12,752
607
87
4
5
353,866
4
L
Mercury
11,455
545
77
4
4
392,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role