Player Matchup

Ymir
Ymir
ImHauntedz
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
LagShotM4
Cthulhu
Level 87
God Stats
14W - 8L
1,562 SR
Queue Stats
110W - 150L
1,337 Elo+
Party 2
Bacchus
Bacchus
joltz_1030
Bacchus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 145L
1,323 Elo+
Party 2
Team Averages
Level 90
1,521 SR
1,352 Elo+

VS

Team Averages
Level 128
1,417 SR
1,448 Elo+
Zhong Kui
Zhong Kui
Marcelino2201
Zhong Kui
Level 151
God Stats
1W - 1L
1,401 SR
Queue Stats
253W - 282L
1,435 Elo+
Solo
Artemis
Artemis
Oeschit26
Artemis
Level 124
God Stats
28W - 18L
1,726 SR
Queue Stats
172W - 152L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
wolfe1238
Ao Kuang
Level 109
God Stats
1W - 1L
1,125 SR
Queue Stats
76W - 75L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
11,011
734
9,846
21,248
18,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
LagShotM4
Cthulhu
14
4 / 7 / 3
10,492
699
14,179
15,075
7,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
joltz_1030
Bacchus
15
2 / 5 / 6
10,924
728
9,012
23,043
27,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Marcelino2201
Zhong Kui
16
5 / 2 / 13
11,607
774
16,473
18,114
25,170
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Oeschit26
Artemis
16
2 / 3 / 14
11,034
736
17,387
10,732
5,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
wolfe1238
Ao Kuang
16
11 / 4 / 4
11,997
800
18,664
17,316
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
9
Kills
18
18
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Cthulhu
LagShotM4
Cthulhu
4
7
3
0.79
W
Zhong Kui
Marcelino2201
Zhong Kui
5
2
13
5.75
W
Artemis
Oeschit26
Artemis
2
3
14
3
L
Bacchus
joltz_1030
Bacchus
2
5
6
1
W
Ao Kuang
wolfe1238
Ao Kuang
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,037
Damage
52,524
59,366
Taken
46,162
54,159
Mitigated
40,375
10,207
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,846
1,542
0
1,316
21,248
18,522
0
12,711
8,537
23,133
0
L
Cthulhu
LagShotM4
Cthulhu
14,179
691
2,003
583
15,075
7,903
0
8,488
6,587
32,065
0
W
Zhong Kui
Marcelino2201
Zhong Kui
16,473
2,128
226
5,833
18,114
25,170
423
12,228
5,212
40,294
0
W
Artemis
Oeschit26
Artemis
17,387
11,219
0
2,692
10,732
5,628
1,300
8,009
2,505
0
42,486
L
Bacchus
joltz_1030
Bacchus
9,012
1,044
1,274
5,031
23,043
27,734
0
13,380
9,663
25,768
0
W
Ao Kuang
wolfe1238
Ao Kuang
18,664
5,842
0
5,296
17,316
9,577
14
11,929
5,091
47,895
4,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
34,638
124
Minions Killed
163
5
Camps Cleared
8
724,261
Distance Traveled
756,074
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,011
734
31
2
3
219,720
1
L
Cthulhu
10,492
699
56
4
2
238,151
7
W
Zhong Kui
11,607
774
55
4
1
242,158
2
W
Artemis
11,034
736
63
4
2
253,303
3
L
Bacchus
10,924
728
37
2
0
266,390
2
W
Ao Kuang
11,997
800
45
3
5
260,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role