Player Matchup

Loki
Loki
DrakenJoe
Loki
Level 21
God Stats
3W - 5L
1,213 SR
Queue Stats
55W - 72L
1,088 Elo+
Party 1
Lancelot
Lancelot
PrinceRoshy
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,266 Elo+
Solo
Terra
Terra
TheCeaslessVoid
Terra
Level 29
God Stats
5W - 6L
1,320 SR
Queue Stats
105W - 121L
1,105 Elo+
Party 1
Aphrodite
Aphrodite
TheIceVirus
Aphrodite
Level 87
God Stats
10W - 8L
1,530 SR
Queue Stats
176W - 189L
1,270 Elo+
Party 1
The Morrigan
The Morrigan
katluv
The Morrigan
Level 77
God Stats
38W - 41L
1,364 SR
Queue Stats
115W - 128L
1,354 Elo+
Solo
Team Averages
Level 64
1,385 SR
1,216 Elo+

VS

Team Averages
Level 92
1,517 SR
1,345 Elo+
Fenrir
Fenrir
AcezWild206
Fenrir
Level 119
God Stats
28W - 32L
1,695 SR
Queue Stats
108W - 124L
1,346 Elo+
Solo
King Arthur
King Arthur
DRAGONHUNTER103
King Arthur
Level 110
God Stats
8W - 16L
1,305 SR
Queue Stats
140W - 166L
1,405 Elo+
Party 2
Zhong Kui
Zhong Kui
S7 Risk
Zhong Kui
Level 109
God Stats
21W - 17L
1,552 SR
Queue Stats
321W - 445L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
Urmius
Danzaburou
Level 56
God Stats
24W - 9L
1,611 SR
Queue Stats
175W - 230L
1,363 Elo+
Party 2
Olorun
Olorun
sameowthYT
Olorun
Level 66
God Stats
3W - 4L
1,421 SR
Queue Stats
196W - 215L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 11 / 3
9,911
413
10,472
20,932
8,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
PrinceRoshy
Lancelot
15
0 / 7 / 3
9,399
392
10,421
26,104
16,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 3 / 2
9,904
413
13,332
31,240
34,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
TheIceVirus
Aphrodite
17
5 / 6 / 4
10,990
458
22,769
28,487
16,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
katluv
The Morrigan
2
0 / 0 / 1
4,664
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 4 / 8
12,057
502
16,738
22,701
10,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
DRAGONHUNTER103
King Arthur
16
4 / 4 / 7
11,009
459
12,934
25,799
27,532
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
S7 Risk
Zhong Kui
20
7 / 2 / 7
14,309
596
19,989
19,901
20,555
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Urmius
Danzaburou
19
5 / 0 / 4
12,671
528
17,220
18,036
8,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
sameowthYT
Olorun
19
6 / 4 / 4
13,052
544
15,584
22,630
12,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
12
Kills
27
27
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
4
8
2.25
W
King Arthur
DRAGONHUNTER103
King Arthur
4
4
7
1.88
L
Loki
4
11
3
0.5
L
Lancelot
PrinceRoshy
Lancelot
0
7
3
0.21
W
Zhong Kui
S7 Risk
Zhong Kui
7
2
7
5.25
L
3
3
2
1.33
L
Aphrodite
TheIceVirus
Aphrodite
5
6
4
1.17
W
Danzaburou
Urmius
Danzaburou
5
0
4
7
L
The Morrigan
katluv
The Morrigan
0
0
1
0.5
W
Olorun
sameowthYT
Olorun
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,994
Damage
82,465
106,763
Taken
109,067
76,663
Mitigated
80,229
39,189
Healing
38,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,738
4,093
0
6,828
22,701
10,958
245
6,832
15,869
0
80,055
W
King Arthur
DRAGONHUNTER103
King Arthur
12,934
1,104
903
1,887
25,799
27,532
239
8,208
17,591
0
58,184
L
Loki
10,472
2,103
0
2,885
20,932
8,655
0
5,489
15,443
0
48,737
L
Lancelot
PrinceRoshy
Lancelot
10,421
2,992
127
4,921
26,104
16,531
37
8,444
17,660
0
68,494
W
Zhong Kui
S7 Risk
Zhong Kui
19,989
1,408
0
10,813
19,901
20,555
4,037
4,956
14,852
114,546
0
L
13,332
1,382
1,517
5,033
31,240
34,824
0
5,781
25,459
66,433
0
L
Aphrodite
TheIceVirus
Aphrodite
22,769
1,714
8,192
16,514
28,487
16,653
0
13,312
15,175
82,489
0
W
Danzaburou
Urmius
Danzaburou
17,220
11,378
0
6,429
18,036
8,338
3,024
5,868
12,049
0
107,281
L
The Morrigan
katluv
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
sameowthYT
Olorun
15,584
8,460
817
11,081
22,630
12,846
9,761
10,025
12,605
92,698
9,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,868
Gold Earned
63,098
361
Minions Killed
649
0
Camps Cleared
0
1,784,326
Distance Traveled
2,104,432
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,057
502
91
4
0
475,467
0
W
King Arthur
11,009
459
61
3
0
434,642
0
L
Loki
9,911
413
69
3
0
457,336
0
L
Lancelot
9,399
392
94
4
0
436,572
1
W
Zhong Kui
14,309
596
192
8
0
366,997
1
L
Terra
9,904
413
85
4
0
477,124
0
L
Aphrodite
10,990
458
113
5
0
413,294
0
W
Danzaburou
12,671
528
144
6
0
437,479
3
L
The Morrigan
4,664
194
0
0
0
0
0
W
Olorun
13,052
544
161
7
0
389,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role