Player Matchup

Anubis
Anubis
Calysiss
Anubis
Level 47
God Stats
2W - 2L
1,558 SR
Queue Stats
75W - 88L
1,422 Elo+
Solo
Ra
Ra
DDVA30
Ra
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,391 Elo+
Solo
Mercury
Mercury
MeNutzHurt
Mercury
Level 99
God Stats
12W - 18L
1,564 SR
Queue Stats
159W - 157L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
NutzOnYourHead
Hou Yi
Level 26
God Stats
5W - 0L
1,453 SR
Queue Stats
66W - 68L
1,548 Elo+
Party 2
Guan Yu
Guan Yu
libecster
Guan Yu
Level 27
God Stats
45W - 48L
1,427 SR
Queue Stats
143W - 174L
1,383 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,451 Elo+

VS

Team Averages
Level 58
1,466 SR
1,474 Elo+
Hades
Hades
FlashCam
Hades
Level 42
God Stats
0W - 2L
1,218 SR
Queue Stats
70W - 74L
1,443 Elo+
Party 1
Scylla
Scylla
GabrielgPP
Scylla
Level 20
God Stats
2W - 6L
1,438 SR
Queue Stats
2W - 6L
1,277 Elo+
Solo
Cupid
Cupid
Kanyewasrite
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,691 Elo+
Solo
Ymir
Ymir
KillerFashow
Ymir
Level 147
God Stats
17W - 16L
1,569 SR
Queue Stats
566W - 646L
1,374 Elo+
Solo
Da Ji
Da Ji
RisenEterNaL
Da Ji
Level 78
God Stats
3W - 3L
1,604 SR
Queue Stats
124W - 105L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Calysiss
Anubis
19
4 / 3 / 5
12,820
712
11,333
9,785
4,577
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
5 / 4 / 9
13,717
762
13,209
10,777
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MeNutzHurt
Mercury
20
11 / 3 / 10
15,177
843
19,272
15,831
7,799
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 11
13,599
756
20,052
12,017
5,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
libecster
Guan Yu
19
1 / 5 / 12
12,448
692
10,854
23,682
25,010
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FlashCam
Hades
18
3 / 5 / 4
11,290
627
4,918
20,068
14,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
GabrielgPP
Scylla
20
5 / 5 / 5
12,923
718
12,988
17,019
7,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 1 / 4
10,714
595
4,118
9,901
3,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 8 / 11
11,699
650
7,252
26,507
39,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 8 / 6
12,044
669
19,273
21,715
11,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
27
Kills
17
17
Deaths
27
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Calysiss
Anubis
4
3
5
2.17
W
Ra
5
4
9
2.38
L
Hades
FlashCam
Hades
3
5
4
1
L
Scylla
GabrielgPP
Scylla
5
5
5
1.5
L
0
1
4
2
L
2
8
11
0.94
W
Mercury
MeNutzHurt
Mercury
11
3
10
5.33
W
6
2
11
5.75
L
7
8
6
1.25
W
Guan Yu
libecster
Guan Yu
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,720
Damage
48,549
72,092
Taken
95,210
47,437
Mitigated
76,164
20,574
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Calysiss
Anubis
11,333
466
0
2,320
9,785
4,577
232
1,594
8,057
46,526
0
W
Ra
13,209
1,654
1,480
2,317
10,777
4,288
712
2,405
8,292
55,373
0
L
Hades
FlashCam
Hades
4,918
868
158
4,894
20,068
14,087
246
4,581
15,410
41,178
0
L
Scylla
GabrielgPP
Scylla
12,988
869
0
911
17,019
7,680
46
4,325
12,614
47,627
0
L
4,118
2,470
463
2,626
9,901
3,715
429
3,836
6,020
0
31,817
L
7,252
531
411
3,021
26,507
39,540
68
4,623
21,706
21,814
0
W
Mercury
MeNutzHurt
Mercury
19,272
8,194
0
5,192
15,831
7,799
4,006
5,755
9,907
0
72,838
W
20,052
13,355
0
1,380
12,017
5,763
3,671
6,106
5,614
0
59,246
L
19,273
5,469
0
897
21,715
11,142
644
7,026
14,612
0
31,528
W
Guan Yu
libecster
Guan Yu
10,854
1,793
2,606
5,279
23,682
25,010
2,069
8,284
15,064
0
35,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,761
Gold Earned
58,670
380
Minions Killed
240
0
Camps Cleared
0
1,766,646
Distance Traveled
1,338,255
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,820
712
70
4
0
286,240
0
W
Ra
13,717
762
93
5
0
342,946
3
L
Hades
11,290
627
47
3
0
248,724
0
L
Scylla
12,923
718
71
4
0
324,677
0
L
Cupid
10,714
595
60
3
0
176,456
2
L
Ymir
11,699
650
32
2
0
296,670
1
W
Mercury
15,177
843
94
5
0
408,837
0
W
Hou Yi
13,599
756
79
4
0
338,020
1
L
Da Ji
12,044
669
30
2
0
291,728
1
W
Guan Yu
12,448
692
44
2
0
390,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role