Player Matchup

Maui
Maui
Coles14
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,605 Elo+
Party 2
Awilix
Awilix
EXEGGSKY
Awilix
Level 125
God Stats
2W - 1L
1,902 SR
Queue Stats
94W - 88L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
OlaftheUnmeltabl
Danzaburou
Level 116
God Stats
0W - 1L
1,788 SR
Queue Stats
24W - 32L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
drp8783
Ah Puch
Level 123
God Stats
1W - 3L
1,418 SR
Queue Stats
263W - 273L
1,516 Elo+
Solo
Tiamat
Tiamat
АkeLLa
Tiamat
Level 149
God Stats
0W - 2L
1,281 SR
Queue Stats
72W - 77L
1,458 Elo+
Solo
Team Averages
Level 124
1,578 SR
1,508 Elo+

VS

Team Averages
Level 146
1,443 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
DerFliegel
Ah Muzen Cab
Level 160
God Stats
41W - 28L
1,551 SR
Queue Stats
1,021W - 936L
1,459 Elo+
Solo
Thor
Thor
Egge187
Thor
Level 120
God Stats
3W - 5L
1,234 SR
Queue Stats
198W - 225L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KappaFrostTurtle
Morgan Le Fay
Level 157
God Stats
1W - 3L
1,505 SR
Queue Stats
70W - 66L
1,556 Elo+
Party 1
Medusa
Medusa
L3gUman
Medusa
Level 135
God Stats
2W - 1L
1,322 SR
Queue Stats
166W - 202L
1,501 Elo+
Solo
Achilles
Achilles
RukaGER
Achilles
Level 160
God Stats
2W - 1L
1,603 SR
Queue Stats
180W - 187L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Coles14
Maui
19
0 / 6 / 14
12,388
590
6,127
26,089
35,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
EXEGGSKY
Awilix
20
9 / 7 / 6
12,877
613
13,560
23,873
12,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
OlaftheUnmeltabl
Danzaburou
20
4 / 8 / 10
12,322
587
9,785
24,358
11,366
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
drp8783
Ah Puch
20
5 / 6 / 8
14,210
677
28,117
22,661
10,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
АkeLLa
Tiamat
20
5 / 10 / 9
12,969
618
16,120
21,594
22,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DerFliegel
Ah Muzen Cab
20
7 / 6 / 25
14,752
702
39,099
22,357
11,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
Egge187
Thor
18
1 / 6 / 13
12,005
572
6,058
18,368
10,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
KappaFrostTurtle
Morgan Le Fay
20
5 / 5 / 18
13,684
652
18,736
18,184
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
L3gUman
Medusa
20
6 / 3 / 18
14,718
701
23,694
15,083
7,949
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
RukaGER
Achilles
20
18 / 3 / 15
16,372
780
23,787
23,845
14,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
126
23
Kills
37
37
Deaths
23
47
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Maui
Coles14
Maui
0
6
14
1.17
W
Ah Muzen Cab
DerFliegel
Ah Muzen Cab
7
6
25
3.25
L
Awilix
EXEGGSKY
Awilix
9
7
6
1.71
W
Thor
Egge187
Thor
1
6
13
1.25
W
Morgan Le Fay
KappaFrostTurtle
Morgan Le Fay
5
5
18
2.8
W
Medusa
L3gUman
Medusa
6
3
18
5
L
Danzaburou
OlaftheUnmeltabl
Danzaburou
4
8
10
1.13
W
Achilles
RukaGER
Achilles
18
3
15
8.5
L
Ah Puch
drp8783
Ah Puch
5
6
8
1.5
L
Tiamat
АkeLLa
Tiamat
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,709
Damage
111,374
118,575
Taken
97,837
91,870
Mitigated
54,174
34,150
Healing
35,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Coles14
Maui
6,127
1,102
1,724
3,658
26,089
35,087
0
2,711
23,378
13,435
0
W
Ah Muzen Cab
DerFliegel
Ah Muzen Cab
39,099
6,865
588
5,658
22,357
11,708
1,502
12,698
9,583
0
66,339
L
Awilix
EXEGGSKY
Awilix
13,560
3,710
1,731
3,578
23,873
12,709
0
3,958
19,915
0
21,719
W
Thor
Egge187
Thor
6,058
332
3,195
3,018
18,368
10,012
1,904
10,022
8,238
0
19,490
W
Morgan Le Fay
KappaFrostTurtle
Morgan Le Fay
18,736
499
2,965
5,780
18,184
9,761
947
10,309
7,861
45,911
0
W
Medusa
L3gUman
Medusa
23,694
6,159
1,957
3,412
15,083
7,949
5,397
5,929
9,102
0
56,891
L
Danzaburou
OlaftheUnmeltabl
Danzaburou
9,785
3,081
1,622
6,258
24,358
11,366
0
5,789
18,569
0
29,001
W
Achilles
RukaGER
Achilles
23,787
4,478
1,071
8,245
23,845
14,744
2,029
11,134
12,689
0
39,912
L
Ah Puch
drp8783
Ah Puch
28,117
1,096
2,017
7,707
22,661
10,429
0
3,626
19,035
66,543
0
L
Tiamat
АkeLLa
Tiamat
16,120
649
3,237
2,618
21,594
22,279
0
2,652
18,942
32,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,766
Gold Earned
71,531
239
Minions Killed
271
0
Camps Cleared
0
1,729,797
Distance Traveled
1,887,745
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
12,388
590
23
1
0
369,459
0
W
Ah Muzen Cab
14,752
702
55
3
0
343,826
0
L
Awilix
12,877
613
19
1
0
373,181
0
W
Thor
12,005
572
41
2
0
364,479
1
W
Morgan Le Fay
13,684
652
58
3
0
376,009
0
W
Medusa
14,718
701
89
4
0
422,263
1
L
Danzaburou
12,322
587
44
2
0
344,980
0
W
Achilles
16,372
780
28
1
0
381,168
1
L
Ah Puch
14,210
677
107
5
0
322,189
0
L
Tiamat
12,969
618
46
2
0
319,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role