Player Matchup

Apollo
Apollo
Elasaire
Apollo
Level 103
God Stats
13W - 7L
1,684 SR
Queue Stats
289W - 339L
1,344 Elo+
Solo
Olorun
Olorun
Melpop
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 4
Mercury
Mercury
QueVivaFidel
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,392 Elo+
Party 1
Tyr
Tyr
elmenil24
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 4
Ymir
Ymir
iSplxzh_Israel_
Ymir
Level 37
God Stats
6W - 5L
1,623 SR
Queue Stats
66W - 89L
1,413 Elo+
Party 1
Team Averages
Level 55
1,561 SR
1,318 Elo+

VS

Team Averages
Level 75
1,441 SR
1,424 Elo+
Nox
Nox
 
Nox
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Bigmike796879
Artemis
Level 86
God Stats
14W - 17L
1,561 SR
Queue Stats
277W - 294L
1,465 Elo+
Party 2
Ratatoskr
Ratatoskr
Blackwaolf
Ratatoskr
Level 100
God Stats
4W - 11L
1,335 SR
Queue Stats
200W - 218L
1,375 Elo+
Party 3
Chaac
Chaac
CaptianHobby
Chaac
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
147W - 154L
1,331 Elo+
Party 3
Cthulhu
Cthulhu
JingVei
Cthulhu
Level 128
God Stats
3W - 1L
1,311 SR
Queue Stats
74W - 67L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Elasaire
Apollo
8
1 / 2 / 0
4,764
433
3,575
7,347
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Melpop
Olorun
8
0 / 2 / 0
4,385
399
781
4,337
3,347
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
QueVivaFidel
Mercury
10
0 / 2 / 2
5,660
515
3,549
7,874
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,372
488
5,637
11,109
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 3 / 0
4,901
446
1,365
8,572
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 1 / 0
6,901
627
4,179
3,295
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
9
1 / 0 / 3
5,589
508
8,168
4,297
1,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Blackwaolf
Ratatoskr
10
2 / 0 / 1
5,906
537
2,759
7,782
2,658
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
6,400
582
7,500
8,303
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
JingVei
Cthulhu
9
2 / 0 / 1
5,967
542
4,467
6,650
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
0
4
W
Artemis
1
0
3
2.5
W
Ratatoskr
Blackwaolf
Ratatoskr
2
0
1
2.5
W
0
1
2
1
L
Apollo
Elasaire
Apollo
1
2
0
0.5
W
Cthulhu
JingVei
Cthulhu
2
0
1
2.5
L
Olorun
Melpop
Olorun
0
2
0
0
L
Mercury
QueVivaFidel
Mercury
0
2
2
0.5
L
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,907
Damage
27,073
39,239
Taken
30,327
23,006
Mitigated
13,831
12,220
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,179
249
0
770
3,295
1,427
0
781
2,514
43,187
0
W
Artemis
8,168
3,990
0
1,782
4,297
1,370
904
128
4,079
0
39,383
W
Ratatoskr
Blackwaolf
Ratatoskr
2,759
882
59
4,640
7,782
2,658
0
68
7,714
0
30,393
W
7,500
1,383
0
5,032
8,303
4,543
1,231
0
7,707
0
46,794
L
Apollo
Elasaire
Apollo
3,575
1,933
0
2,214
7,347
2,079
0
1,168
6,179
0
29,952
W
Cthulhu
JingVei
Cthulhu
4,467
608
0
2,835
6,650
3,833
100
1,169
5,446
17,913
0
L
Olorun
Melpop
Olorun
781
669
0
244
4,337
3,347
0
3,198
1,139
11,486
0
L
Mercury
QueVivaFidel
Mercury
3,549
983
0
915
7,874
2,624
0
1,077
6,591
0
42,962
L
5,637
1,708
0
6,733
11,109
10,425
440
763
9,619
0
37,172
L
1,365
337
0
2,114
8,572
4,531
0
2,440
6,132
14,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
30,763
209
Minions Killed
303
0
Camps Cleared
0
922,805
Distance Traveled
1,057,768
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,901
627
82
7
0
211,304
2
W
Artemis
5,589
508
59
5
0
182,477
1
W
Ratatoskr
5,906
537
67
6
0
252,349
4
W
Chaac
6,400
582
76
7
0
201,086
5
L
Apollo
4,764
433
41
4
0
162,518
1
W
Cthulhu
5,967
542
19
2
0
210,552
4
L
Olorun
4,385
399
19
2
0
143,222
0
L
Mercury
5,660
515
76
7
0
244,147
1
L
Tyr
5,372
488
50
5
0
204,473
0
L
Ymir
4,901
446
23
2
0
168,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role