Player Matchup

Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Joint Rolla Jay
Jormungandr
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 124L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
Mateorm0503
Baron Samedi
Level 49
God Stats
8W - 7L
1,500 SR
Queue Stats
158W - 170L
1,300 Elo+
Solo
Izanami
Izanami
StellaKitten3
Izanami
Level 89
God Stats
11W - 18L
1,319 SR
Queue Stats
62W - 73L
1,245 Elo+
Solo
Danzaburou
Danzaburou
maiconlt__thomaz
Danzaburou
Level 44
God Stats
27W - 26L
1,472 SR
Queue Stats
37W - 58L
1,245 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,334 Elo+

VS

Team Averages
Level 102
1,528 SR
1,360 Elo+
Hachiman
Hachiman
Andrio_Duco_85
Hachiman
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
361W - 377L
1,264 Elo+
Solo
Jormungandr
Jormungandr
ESVS-Pacco
Jormungandr
Level 86
God Stats
8W - 3L
1,531 SR
Queue Stats
197W - 252L
1,421 Elo+
Party 2
Loki
Loki
YNW_Jaseh
Loki
Level 125
God Stats
1W - 0L
1,407 SR
Queue Stats
7W - 8L
1,380 Elo+
Party 2
Chaac
Chaac
dilid178
Chaac
Level 105
God Stats
10W - 8L
1,513 SR
Queue Stats
101W - 123L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
jeduardo_a12
Baron Samedi
Level 109
God Stats
18W - 8L
1,688 SR
Queue Stats
141W - 156L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 7 / 1
11,520
501
22,407
25,990
14,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Joint Rolla Jay
Jormungandr
19
2 / 3 / 1
12,448
541
14,069
18,193
19,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Mateorm0503
Baron Samedi
14
1 / 9 / 2
9,240
402
11,482
19,057
10,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
15
0 / 5 / 1
9,277
403
7,182
15,524
6,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
maiconlt__thomaz
Danzaburou
16
1 / 5 / 1
9,855
428
13,126
21,437
9,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 2 / 4
10,362
451
10,449
12,933
5,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ESVS-Pacco
Jormungandr
18
8 / 2 / 4
11,418
496
14,267
29,766
21,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
20
12 / 3 / 6
12,840
558
17,390
20,962
12,610
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
dilid178
Chaac
18
3 / 0 / 6
11,485
499
17,691
27,496
28,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
jeduardo_a12
Baron Samedi
18
3 / 4 / 10
11,326
492
10,244
14,893
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
11
Kills
29
29
Deaths
11
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
7
1
1.07
W
Hachiman
3
2
4
2.5
W
Jormungandr
ESVS-Pacco
Jormungandr
8
2
4
5
L
Jormungandr
Joint Rolla Jay
Jormungandr
2
3
1
0.83
L
Baron Samedi
Mateorm0503
Baron Samedi
1
9
2
0.22
L
Izanami
0
5
1
0.1
W
Loki
12
3
6
5
W
Chaac
dilid178
Chaac
3
0
6
6
W
Baron Samedi
jeduardo_a12
Baron Samedi
3
4
10
2
L
Danzaburou
maiconlt__thomaz
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,266
Damage
70,041
100,201
Taken
106,050
61,230
Mitigated
77,422
19,433
Healing
37,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
22,407
18,707
0
2,569
25,990
14,847
619
4,492
21,142
0
95,929
W
Hachiman
10,449
5,266
241
4,053
12,933
5,798
2,789
459
12,474
0
66,283
W
Jormungandr
ESVS-Pacco
Jormungandr
14,267
4,868
240
11,162
29,766
21,677
330
3,982
25,784
83,188
0
L
Jormungandr
Joint Rolla Jay
Jormungandr
14,069
3,022
0
3,625
18,193
19,540
972
1,000
15,637
106,512
0
L
Baron Samedi
Mateorm0503
Baron Samedi
11,482
1,209
406
2,020
19,057
10,515
112
10,817
8,240
53,914
0
L
Izanami
7,182
4,347
135
4,444
15,524
6,339
1,916
2,512
12,845
0
81,068
W
Loki
17,390
6,377
0
3,216
20,962
12,610
0
5,690
15,272
0
112,072
W
Chaac
dilid178
Chaac
17,691
2,498
0
15,335
27,496
28,845
976
10,253
17,243
75
86,588
W
Baron Samedi
jeduardo_a12
Baron Samedi
10,244
909
245
3,361
14,893
8,492
1,191
5,167
9,726
74,739
0
L
Danzaburou
maiconlt__thomaz
Danzaburou
13,126
5,170
0
6,234
21,437
9,989
0
5,765
15,504
0
84,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
57,431
616
Minions Killed
633
0
Camps Cleared
0
1,952,081
Distance Traveled
2,050,182
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,520
501
131
6
0
423,832
2
W
Hachiman
10,362
451
121
5
0
384,466
11
W
Jormungandr
11,418
496
120
5
0
421,440
2
L
Jormungandr
12,448
541
182
8
0
392,554
2
L
Baron Samedi
9,240
402
75
3
0
351,985
0
L
Izanami
9,277
403
123
5
0
407,673
0
W
Loki
12,840
558
127
6
0
456,006
2
W
Chaac
11,485
499
146
6
0
409,126
2
W
Baron Samedi
11,326
492
119
5
0
379,144
8
L
Danzaburou
9,855
428
105
5
0
376,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role