Player Matchup

Chaac
Chaac
CyborgThaaGod
Chaac
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,402 Elo+
Party 1
Rama
Rama
Emryz_Merlin
Rama
Level 22
God Stats
0W - 3L
1,333 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 1
Cerberus
Cerberus
Mrblademan11
Cerberus
Level 13
God Stats
4W - 5L
1,497 SR
Queue Stats
4W - 11L
1,291 Elo+
Party 1
Team Averages
Level 44
1,443 SR
1,310 Elo+

VS

Team Averages
Level 84
1,373 SR
1,284 Elo+
Fenrir
Fenrir
BEE LION 27
Fenrir
Level 68
God Stats
1W - 2L
1,229 SR
Queue Stats
24W - 39L
1,239 Elo+
Solo
Apollo
Apollo
Dark_Agility
Apollo
Level 29
God Stats
2W - 9L
1,253 SR
Queue Stats
82W - 127L
1,295 Elo+
Party 2
Baron Samedi
Baron Samedi
blazinbud7
Baron Samedi
Level 156
God Stats
27W - 11L
1,636 SR
Queue Stats
215W - 288L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,586
632
9,068
14,987
13,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 4 / 1
7,477
623
4,635
11,884
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Mrblademan11
Cerberus
10
0 / 7 / 1
7,403
617
2,069
16,207
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 1 / 10
8,600
717
5,206
10,849
8,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
14
6 / 1 / 9
9,885
824
12,486
9,077
3,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
blazinbud7
Baron Samedi
15
10 / 1 / 6
10,454
871
18,640
7,754
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
17
17
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
1
10
6
L
1
6
2
0.33
W
Apollo
6
1
9
10.5
L
2
4
1
0.63
L
Cerberus
Mrblademan11
Cerberus
0
7
1
0.07
W
Baron Samedi
blazinbud7
Baron Samedi
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,772
Damage
36,332
43,078
Taken
27,680
29,613
Mitigated
16,366
4,769
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,206
1,819
0
3,800
10,849
8,616
142
763
10,086
0
21,058
L
9,068
947
0
3,012
14,987
13,191
0
4,619
10,368
0
36,520
W
Apollo
12,486
7,502
0
831
9,077
3,648
2,355
768
8,309
0
34,876
L
4,635
3,585
0
669
11,884
4,738
264
5,884
6,000
0
13,669
L
Cerberus
Mrblademan11
Cerberus
2,069
93
0
1,088
16,207
11,684
0
8,400
7,807
8,197
0
W
Baron Samedi
blazinbud7
Baron Samedi
18,640
1,070
1,893
3,398
7,754
4,102
591
1,139
6,615
56,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,466
Gold Earned
28,939
100
Minions Killed
157
3
Camps Cleared
8
593,719
Distance Traveled
694,157
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,600
717
36
3
2
242,341
3
L
Chaac
7,586
632
53
4
3
214,683
0
W
Apollo
9,885
824
53
4
2
236,003
0
L
Rama
7,477
623
29
2
0
207,696
2
L
Cerberus
7,403
617
18
2
0
171,340
0
W
Baron Samedi
10,454
871
68
6
4
215,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role