Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
elvaivas
Olorun
Level 149
God Stats
5W - 4L
1,258 SR
Queue Stats
289W - 348L
1,544 Elo+
Solo
Cupid
Cupid
silverrevli
Cupid
Level 127
God Stats
17W - 8L
1,656 SR
Queue Stats
550W - 543L
1,508 Elo+
Solo
Team Averages
Level 140
1,471 SR
1,517 Elo+

VS

Team Averages
Level 93
1,408 SR
1,370 Elo+
Mulan
Mulan
C12ASHD
Mulan
Level 144
God Stats
4W - 4L
1,469 SR
Queue Stats
115W - 176L
1,379 Elo+
Party 1
Anhur
Anhur
PBJok3r
Anhur
Level 112
God Stats
0W - 1L
1,287 SR
Queue Stats
80W - 138L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
Shadowsniper211
Ao Kuang
Level 24
God Stats
0W - 2L
1,467 SR
Queue Stats
43W - 80L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 1 / 10
8,911
810
11,114
12,555
17,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
elvaivas
Olorun
12
4 / 2 / 6
8,121
738
9,910
9,759
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 1 / 6
8,746
795
16,174
7,783
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
C12ASHD
Mulan
11
1 / 5 / 2
7,005
637
8,221
16,038
11,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
PBJok3r
Anhur
12
1 / 3 / 1
7,190
654
4,579
11,435
6,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
11
2 / 5 / 1
7,730
703
7,750
17,169
9,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
10
8
L
Mulan
C12ASHD
Mulan
1
5
2
0.4
L
Anhur
PBJok3r
Anhur
1
3
1
0.5
L
Ao Kuang
2
5
1
0.5
W
Olorun
elvaivas
Olorun
4
2
6
3.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,198
Damage
20,550
30,097
Taken
44,642
25,696
Mitigated
27,653
11,733
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,114
4,734
730
3,355
12,555
17,667
56
3,390
9,165
23,633
0
L
Mulan
C12ASHD
Mulan
8,221
1,150
0
1,913
16,038
11,584
0
7,161
8,877
76
15,859
L
Anhur
PBJok3r
Anhur
4,579
3,047
0
3,719
11,435
6,833
0
5,719
5,716
0
35,994
L
Ao Kuang
7,750
2,727
0
3,911
17,169
9,236
0
8,232
8,937
17,422
0
W
Olorun
elvaivas
Olorun
9,910
7,152
829
3,413
9,759
4,402
1,094
2,814
6,945
32,162
0
W
16,174
9,646
1,038
2,368
7,783
3,627
1,417
2,098
5,685
0
40,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
21,925
128
Minions Killed
104
7
Camps Cleared
2
555,892
Distance Traveled
493,815
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,911
810
23
2
2
215,586
5
L
Mulan
7,005
637
15
1
0
169,301
2
L
Anhur
7,190
654
67
6
2
160,507
1
L
Ao Kuang
7,730
703
22
2
0
164,007
0
W
Olorun
8,121
738
36
3
3
150,705
0
W
Cupid
8,746
795
69
6
2
189,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role