Player Matchup

Cthulhu
Cthulhu
MundaneMusketeer
Cthulhu
Level 51
God Stats
1W - 4L
1,208 SR
Queue Stats
57W - 66L
1,425 Elo+
Party 1
Atlas
Atlas
RedShadowMKII
Atlas
Level 68
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 5L
1,577 Elo+
Party 1
Nemesis
Nemesis
RickyRavioli
Nemesis
Level 86
God Stats
3W - 4L
1,560 SR
Queue Stats
112W - 122L
1,449 Elo+
Party 1
Vulcan
Vulcan
YouKnowKasperino
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,452 Elo+
Party 1
Chiron
Chiron
nothingodd1
Chiron
Level 109
God Stats
5W - 6L
1,676 SR
Queue Stats
122W - 123L
1,478 Elo+
Party 1
Team Averages
Level 81
1,532 SR
1,476 Elo+

VS

Team Averages
Level 133
1,571 SR
1,511 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Nightcare
Thanatos
Level 117
God Stats
5W - 1L
1,510 SR
Queue Stats
140W - 150L
1,506 Elo+
Solo
Cerberus
Cerberus
Retcon
Cerberus
Level 160
God Stats
3W - 0L
1,755 SR
Queue Stats
786W - 787L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThighGuy
Ah Muzen Cab
Level 120
God Stats
2W - 2L
1,584 SR
Queue Stats
129W - 145L
1,513 Elo+
Solo
Sol
Sol
honeybadgerftw
Sol
Level 106
God Stats
23W - 14L
1,508 SR
Queue Stats
757W - 770L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,151
513
4,710
7,025
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 0
5,715
476
4,289
9,305
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
RickyRavioli
Nemesis
9
0 / 6 / 0
5,253
438
3,079
11,253
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 0
5,998
500
3,197
7,328
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
0 / 0 / 1
5,357
446
5,492
5,664
1,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 0
7,553
629
3,707
8,038
3,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
Nightcare
Thanatos
12
8 / 1 / 2
7,370
614
9,219
11,032
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Retcon
Cerberus
11
1 / 0 / 4
6,606
551
4,207
10,124
6,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
ThighGuy
Ah Muzen Cab
12
2 / 0 / 4
7,220
602
4,410
4,301
1,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,393
533
6,889
8,300
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
16
16
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
0
3
L
0
2
0
0
W
Thanatos
Nightcare
Thanatos
8
1
2
9
L
1
3
0
0.33
W
Cerberus
Retcon
Cerberus
1
0
4
3
L
Nemesis
RickyRavioli
Nemesis
0
6
0
0
W
Ah Muzen Cab
ThighGuy
Ah Muzen Cab
2
0
4
4
L
1
5
0
0.2
W
2
1
1
2.5
L
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,767
Damage
28,432
40,575
Taken
41,795
16,323
Mitigated
19,691
8,185
Healing
27,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,707
1,279
0
5,337
8,038
3,092
0
3,566
4,001
0
54,787
L
4,710
821
0
2,326
7,025
3,683
0
0
7,025
37,295
0
W
Thanatos
Nightcare
Thanatos
9,219
2,285
0
12,457
11,032
5,267
0
1,870
9,146
0
56,857
L
4,289
1,245
201
1,655
9,305
6,092
0
5,868
3,437
14,717
1,993
W
Cerberus
Retcon
Cerberus
4,207
336
1,698
3,467
10,124
6,081
0
1,690
8,434
24,489
1,996
L
Nemesis
RickyRavioli
Nemesis
3,079
1,361
0
1,275
11,253
2,567
0
85
11,168
0
35,282
W
Ah Muzen Cab
ThighGuy
Ah Muzen Cab
4,410
2,241
0
1,929
4,301
1,779
0
1,930
2,327
0
52,549
L
3,197
727
0
686
7,328
2,075
0
516
6,812
24,069
0
W
6,889
1,929
0
3,027
8,300
3,472
0
2,401
5,899
45,405
7,778
L
Chiron
5,492
2,534
264
1,778
5,664
1,906
0
3,895
1,769
0
42,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
35,142
281
Minions Killed
452
0
Camps Cleared
0
1,191,497
Distance Traveled
1,166,499
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,553
629
129
11
0
228,669
0
L
Cthulhu
6,151
513
83
7
0
240,365
3
W
Thanatos
7,370
614
80
7
0
255,624
2
L
Atlas
5,715
476
26
2
0
241,110
4
W
Cerberus
6,606
551
40
3
0
215,567
1
L
Nemesis
5,253
438
62
5
0
258,857
3
W
Ah Muzen Cab
7,220
602
97
8
0
250,855
3
L
Vulcan
5,998
500
51
4
0
226,418
2
W
Sol
6,393
533
106
9
0
215,784
4
L
Chiron
5,357
446
59
5
0
224,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role