Player Matchup

Kali
Kali
 
Kali
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
NoTimeToDuel
Heimdallr
Level 6
God Stats
6W - 3L
1,260 SR
Queue Stats
69W - 34L
1,820 Elo+
Party 2
Ra
Ra
TMANDADDY
Ra
Level 156
God Stats
9W - 9L
1,589 SR
Queue Stats
134W - 164L
1,561 Elo+
Party 2
Hades
Hades
moonprizmpwr
Hades
Level 28
God Stats
4W - 0L
1,864 SR
Queue Stats
55W - 33L
1,466 Elo+
Party 2
Team Averages
Level 76
1,543 SR
1,569 Elo+

VS

Team Averages
Level 61
1,410 SR
1,521 Elo+
Cliodhna
Cliodhna
Cr33dGamer
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Hades
Hades
Ironwill043
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,671 Elo+
Party 1
Chang'e
Chang'e
KSI ESET
Chang'e
Level 126
God Stats
16W - 15L
1,537 SR
Queue Stats
168W - 180L
1,478 Elo+
Solo
Cerberus
Cerberus
KingFuzzyXII
Cerberus
Level 15
God Stats
0W - 3L
1,101 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 1
Anhur
Anhur
RattlySquid62
Anhur
Level 77
God Stats
3W - 7L
1,414 SR
Queue Stats
91W - 91L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
6 / 0 / 3
8,055
620
5,951
10,609
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
 
Maui
11
2 / 1 / 8
7,003
539
3,574
6,082
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
NoTimeToDuel
Heimdallr
13
1 / 0 / 3
7,343
565
7,540
6,247
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 2 / 2
9,032
695
11,455
8,685
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 2
7,686
591
8,306
11,259
7,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cr33dGamer
Cliodhna
9
2 / 7 / 0
5,534
426
3,411
13,905
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
5,693
438
5,179
9,127
5,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
KSI ESET
Chang'e
10
0 / 5 / 1
5,686
437
4,434
12,682
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
KingFuzzyXII
Cerberus
7
0 / 2 / 0
5,221
402
2,278
11,379
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
5,148
396
2,028
7,691
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
2
4
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
0
3
7.5
W
Maui
 
Maui
2
1
8
6
L
Cliodhna
Cr33dGamer
Cliodhna
2
7
0
0.29
L
0
1
0
0
L
Chang'e
KSI ESET
Chang'e
0
5
1
0.1
L
Cerberus
KingFuzzyXII
Cerberus
0
2
0
0
W
Heimdallr
NoTimeToDuel
Heimdallr
1
0
3
2.5
L
0
3
0
0
W
7
2
2
4
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,826
Damage
17,330
42,882
Taken
54,784
23,832
Mitigated
22,632
24,262
Healing
16,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,951
3,370
0
5,875
10,609
5,433
31
584
10,025
0
67,684
W
Maui
 
Maui
3,574
664
0
2,012
6,082
4,054
26
1,765
4,317
12,138
1,922
L
Cliodhna
Cr33dGamer
Cliodhna
3,411
863
0
2,600
13,905
5,122
0
4,613
9,168
0
27,020
L
5,179
630
106
5,285
9,127
5,824
401
5,592
3,535
36,108
0
L
Chang'e
KSI ESET
Chang'e
4,434
265
167
2,477
12,682
4,343
0
8,181
4,235
35,572
0
L
Cerberus
KingFuzzyXII
Cerberus
2,278
601
0
4,938
11,379
5,364
0
1,779
9,600
19,819
0
W
Heimdallr
NoTimeToDuel
Heimdallr
7,540
3,928
0
4,588
6,247
2,549
420
326
5,921
0
61,926
L
2,028
555
0
961
7,691
1,979
0
2,421
5,254
0
26,087
W
11,455
3,081
178
3,991
8,685
3,879
1,159
3,900
4,785
81,774
0
W
8,306
963
26
7,592
11,259
7,917
388
5,316
5,943
58,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
27,282
467
Minions Killed
237
0
Camps Cleared
0
1,242,425
Distance Traveled
1,252,135
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,055
620
107
8
0
306,237
1
W
Maui
7,003
539
16
1
0
248,519
0
L
Cliodhna
5,534
426
40
3
0
252,794
0
L
Hades
5,693
438
53
4
0
259,680
5
L
Chang'e
5,686
437
62
5
0
235,774
2
L
Cerberus
5,221
402
39
3
0
234,700
1
W
Heimdallr
7,343
565
95
7
0
230,020
4
L
Anhur
5,148
396
43
3
0
269,187
4
W
Ra
9,032
695
138
11
0
237,243
5
W
Hades
7,686
591
111
9
0
220,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role