Player Matchup

Xbalanque
Xbalanque
EnX StormzYy
Xbalanque
Level 120
God Stats
2W - 1L
1,859 SR
Queue Stats
252W - 253L
1,656 Elo+
Solo
Ao Kuang
Ao Kuang
HeyBaeels
Ao Kuang
Level 129
God Stats
4W - 7L
1,727 SR
Queue Stats
85W - 76L
1,683 Elo+
Party 2
Bellona
Bellona
Pazmzp
Bellona
Level 120
God Stats
4W - 4L
1,621 SR
Queue Stats
197W - 197L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
SirENDER ll
Gilgamesh
Level 145
God Stats
2W - 1L
1,690 SR
Queue Stats
111W - 117L
1,645 Elo+
Party 2
Poseidon
Poseidon
StarChildIrma
Poseidon
Level 68
God Stats
5W - 8L
1,495 SR
Queue Stats
132W - 124L
1,589 Elo+
Solo
Team Averages
Level 116
1,678 SR
1,633 Elo+

VS

Team Averages
Level 145
1,552 SR
1,685 Elo+
Da Ji
Da Ji
Erothicc
Da Ji
Level 160
God Stats
1W - 0L
1,642 SR
Queue Stats
108W - 56L
1,747 Elo+
Party 1
Apollo
Apollo
Fraannx
Apollo
Level 159
God Stats
11W - 3L
1,738 SR
Queue Stats
136W - 70L
1,847 Elo+
Party 1
Tiamat
Tiamat
Joao Nato
Tiamat
Level 88
God Stats
27W - 23L
1,580 SR
Queue Stats
502W - 496L
1,586 Elo+
Solo
Ganesha
Ganesha
Kaiannpeppa
Ganesha
Level 160
God Stats
5W - 3L
1,656 SR
Queue Stats
29W - 19L
1,658 Elo+
Party 1
Thor
Thor
LtDuckers
Thor
Level 158
God Stats
2W - 1L
1,146 SR
Queue Stats
86W - 94L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EnX StormzYy
Xbalanque
16
0 / 6 / 0
9,594
480
7,420
19,276
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
HeyBaeels
Ao Kuang
14
3 / 5 / 1
9,304
465
9,228
21,564
8,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Pazmzp
Bellona
15
1 / 6 / 0
9,732
487
10,083
22,397
20,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SirENDER ll
Gilgamesh
14
2 / 4 / 2
9,448
472
8,339
21,199
18,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
StarChildIrma
Poseidon
16
0 / 7 / 4
9,571
479
11,153
11,402
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Erothicc
Da Ji
19
14 / 2 / 5
12,682
634
19,021
18,078
10,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Fraannx
Apollo
18
5 / 1 / 7
11,991
600
23,847
21,653
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Joao Nato
Tiamat
18
3 / 1 / 5
11,346
567
8,629
15,502
11,936
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Kaiannpeppa
Ganesha
15
0 / 1 / 13
10,510
526
4,464
13,914
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
19
6 / 1 / 2
12,200
610
14,276
17,794
15,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
6
Kills
28
28
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
EnX StormzYy
Xbalanque
0
6
0
0
W
Da Ji
Erothicc
Da Ji
14
2
5
8.25
W
Apollo
Fraannx
Apollo
5
1
7
8.5
L
Ao Kuang
HeyBaeels
Ao Kuang
3
5
1
0.7
W
Tiamat
Joao Nato
Tiamat
3
1
5
5.5
W
Ganesha
Kaiannpeppa
Ganesha
0
1
13
6.5
W
Thor
6
1
2
7
L
Bellona
Pazmzp
Bellona
1
6
0
0.17
L
Gilgamesh
SirENDER ll
Gilgamesh
2
4
2
0.75
L
Poseidon
StarChildIrma
Poseidon
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,223
Damage
70,237
95,838
Taken
86,941
57,491
Mitigated
62,557
28,825
Healing
27,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
EnX StormzYy
Xbalanque
7,420
3,083
0
7,209
19,276
6,527
0
1,171
18,054
0
95,496
W
Da Ji
Erothicc
Da Ji
19,021
4,469
0
480
18,078
10,147
574
3,190
14,888
54
84,379
W
Apollo
Fraannx
Apollo
23,847
16,365
0
14,413
21,653
9,729
1,490
5,180
16,473
0
123,607
L
Ao Kuang
HeyBaeels
Ao Kuang
9,228
2,929
194
10,049
21,564
8,449
0
2,070
19,251
56,883
0
W
Tiamat
Joao Nato
Tiamat
8,629
865
0
4,930
15,502
11,936
956
5,629
9,873
99,402
0
W
Ganesha
Kaiannpeppa
Ganesha
4,464
353
293
2,480
13,914
14,883
34
4,512
9,402
26,915
2,116
W
Thor
14,276
3,227
0
5,144
17,794
15,862
196
3,813
13,981
0
93,304
L
Bellona
Pazmzp
Bellona
10,083
3,974
0
5,087
22,397
20,569
318
668
20,543
0
79,080
L
Gilgamesh
SirENDER ll
Gilgamesh
8,339
2,017
2,448
2,804
21,199
18,795
0
4,658
16,279
621
33,805
L
Poseidon
StarChildIrma
Poseidon
11,153
1,347
0
1,034
11,402
3,151
0
3,724
7,496
95,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
58,729
625
Minions Killed
662
0
Camps Cleared
0
1,896,552
Distance Traveled
2,019,278
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,594
480
164
8
0
360,987
3
W
Da Ji
12,682
634
100
5
0
447,437
0
W
Apollo
11,991
600
182
9
0
380,390
7
L
Ao Kuang
9,304
465
93
5
0
397,384
3
W
Tiamat
11,346
567
200
10
0
395,238
1
W
Ganesha
10,510
526
12
1
0
396,912
2
W
Thor
12,200
610
168
8
0
399,301
5
L
Bellona
9,732
487
164
8
0
357,158
0
L
Gilgamesh
9,448
472
37
2
0
403,571
8
L
Poseidon
9,571
479
167
8
0
377,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role