Player Matchup

Heimdallr
Heimdallr
Givemoney
Heimdallr
Level 18
God Stats
21W - 18L
1,588 SR
Queue Stats
45W - 40L
1,599 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IduvinaRoldan187
Cu Chulainn
Level 160
God Stats
2W - 1L
1,620 SR
Queue Stats
75W - 93L
1,490 Elo+
Solo
Bastet
Bastet
Pöisön
Bastet
Level 128
God Stats
29W - 14L
1,818 SR
Queue Stats
315W - 332L
1,587 Elo+
Party 2
Xing Tian
Xing Tian
Ringer4Life
Xing Tian
Level 44
God Stats
0W - 1L
1,322 SR
Queue Stats
12W - 8L
1,649 Elo+
Party 2
Scylla
Scylla
markvluna
Scylla
Level 47
God Stats
8W - 6L
1,559 SR
Queue Stats
76W - 58L
1,632 Elo+
Party 2
Team Averages
Level 79
1,582 SR
1,591 Elo+

VS

Team Averages
Level 94
1,621 SR
1,598 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Arrha
Da Ji
Level 38
God Stats
4W - 1L
1,722 SR
Queue Stats
21W - 14L
1,632 Elo+
Party 1
Ishtar
Ishtar
Gopherguts
Ishtar
Level 103
God Stats
3W - 0L
1,765 SR
Queue Stats
37W - 24L
1,758 Elo+
Solo
Maui
Maui
MaluKalea
Maui
Level 117
God Stats
18W - 10L
1,701 SR
Queue Stats
135W - 127L
1,635 Elo+
Party 1
Discordia
Discordia
YouThoughtBoi
Discordia
Level 63
God Stats
1W - 2L
1,418 SR
Queue Stats
97W - 119L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Givemoney
Heimdallr
14
1 / 2 / 1
9,005
1,001
6,364
7,842
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
IduvinaRoldan187
Cu Chulainn
15
2 / 4 / 2
9,517
1,057
9,117
15,964
13,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Pöisön
Bastet
14
1 / 4 / 2
8,917
991
9,691
9,894
4,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
Ringer4Life
Xing Tian
14
0 / 0 / 2
8,446
938
1,582
3,323
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
markvluna
Scylla
15
0 / 6 / 4
9,003
1,000
10,122
14,339
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

216

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 0 / 10
11,171
1,241
7,338
7,265
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Arrha
Da Ji
16
8 / 0 / 4
10,982
1,220
7,559
9,978
6,253
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Gopherguts
Ishtar
15
1 / 2 / 7
9,328
1,036
11,058
8,647
5,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Maui
16
4 / 1 / 10
9,972
1,108
14,543
12,485
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
YouThoughtBoi
Discordia
15
0 / 1 / 12
9,330
1,037
7,432
3,451
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
4
Kills
16
16
Deaths
4
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
10
8
W
Da Ji
Arrha
Da Ji
8
0
4
10
L
Heimdallr
Givemoney
Heimdallr
1
2
1
0.75
W
Ishtar
Gopherguts
Ishtar
1
2
7
2.25
L
Cu Chulainn
IduvinaRoldan187
Cu Chulainn
2
4
2
0.75
W
Maui
4
1
10
9
L
Bastet
Pöisön
Bastet
1
4
2
0.5
L
Xing Tian
Ringer4Life
Xing Tian
0
0
2
1
W
Discordia
YouThoughtBoi
Discordia
0
1
12
6
L
Scylla
markvluna
Scylla
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,876
Damage
47,930
51,362
Taken
41,826
30,627
Mitigated
32,213
2,424
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,338
743
0
1,288
7,265
10,084
0
2,595
4,468
18,314
0
W
Da Ji
Arrha
Da Ji
7,559
2,252
0
660
9,978
6,253
0
2,711
7,144
0
13,310
L
Heimdallr
Givemoney
Heimdallr
6,364
2,912
0
465
7,842
3,965
0
3,853
3,989
0
19,833
W
Ishtar
Gopherguts
Ishtar
11,058
4,770
0
2,659
8,647
5,181
0
1,331
7,191
0
31,872
L
Cu Chulainn
IduvinaRoldan187
Cu Chulainn
9,117
986
0
0
15,964
13,644
0
8,559
7,405
4,566
33,582
W
Maui
14,543
5,728
0
917
12,485
9,250
0
3,988
8,209
25,109
4,068
L
Bastet
Pöisön
Bastet
9,691
1,349
0
822
9,894
4,507
0
5,648
4,246
0
19,128
L
Xing Tian
Ringer4Life
Xing Tian
1,582
149
0
991
3,323
2,000
0
1,758
1,565
4,550
0
W
Discordia
YouThoughtBoi
Discordia
7,432
172
0
0
3,451
1,445
0
1,104
2,243
34,889
0
L
Scylla
markvluna
Scylla
10,122
770
0
146
14,339
6,511
0
7,727
6,612
28,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
50,783
161
Minions Killed
211
5
Camps Cleared
9
798,416
Distance Traveled
963,708
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,171
1,241
15
2
1
229,569
2
W
Da Ji
10,982
1,220
12
1
2
180,649
2
L
Heimdallr
9,005
1,001
18
2
0
182,088
0
W
Ishtar
9,328
1,036
71
8
3
191,528
2
L
Cu Chulainn
9,517
1,057
78
9
1
189,283
0
W
Maui
9,972
1,108
46
5
2
188,079
0
L
Bastet
8,917
991
14
2
3
179,971
2
L
Xing Tian
8,446
938
5
1
0
67,361
1
W
Discordia
9,330
1,037
67
7
1
173,883
0
L
Scylla
9,003
1,000
46
5
1
179,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role