Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Feralessiamo
Sun Wukong
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,412 Elo+
Party 2
Aphrodite
Aphrodite
Malfrosto
Aphrodite
Level 39
God Stats
1W - 2L
1,440 SR
Queue Stats
22W - 18L
1,418 Elo+
Party 2
Apollo
Apollo
miticmatti
Apollo
Level 122
God Stats
2W - 1L
1,486 SR
Queue Stats
56W - 48L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xalfa99
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,233 Elo+
Party 2
Team Averages
Level 95
1,485 SR
1,415 Elo+

VS

Team Averages
Level 115
1,413 SR
1,455 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DeltaWhisky54
Hercules
Level 107
God Stats
2W - 3L
1,492 SR
Queue Stats
110W - 99L
1,432 Elo+
Party 1
Yemoja
Yemoja
Knorg
Yemoja
Level 145
God Stats
2W - 4L
1,306 SR
Queue Stats
158W - 170L
1,434 Elo+
Solo
Osiris
Osiris
Sacris
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,393 Elo+
Solo
King Arthur
King Arthur
Savvos
King Arthur
Level 154
God Stats
1W - 2L
1,266 SR
Queue Stats
41W - 34L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
6 / 2 / 26
13,765
626
24,950
32,504
82,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
Feralessiamo
Sun Wukong
20
5 / 2 / 24
13,881
631
14,416
28,681
39,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Malfrosto
Aphrodite
20
5 / 1 / 26
14,189
645
30,541
25,734
29,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
miticmatti
Apollo
20
6 / 6 / 24
13,953
634
32,926
29,970
19,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
xalfa99
Ah Muzen Cab
20
13 / 2 / 13
15,681
713
40,566
20,792
16,625
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
5 / 8 / 6
12,982
590
24,077
40,012
33,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
DeltaWhisky54
Hercules
20
2 / 5 / 7
13,189
600
13,573
44,428
60,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Knorg
Yemoja
20
2 / 6 / 7
13,347
607
34,087
23,726
25,716
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Sacris
Osiris
20
1 / 9 / 9
14,348
652
20,647
37,144
43,171
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Savvos
King Arthur
20
3 / 8 / 7
13,027
592
26,155
46,331
46,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
49
35
Kills
13
13
Deaths
36
113
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
2
26
9.5
L
Gilgamesh
 
Gilgamesh
5
8
6
1
L
Hercules
DeltaWhisky54
Hercules
2
5
7
1.1
W
Sun Wukong
Feralessiamo
Sun Wukong
5
2
24
8.5
L
Yemoja
Knorg
Yemoja
2
6
7
0.92
W
Aphrodite
Malfrosto
Aphrodite
5
1
26
18
L
Osiris
Sacris
Osiris
1
9
9
0.61
L
King Arthur
Savvos
King Arthur
3
8
7
0.81
W
Apollo
miticmatti
Apollo
6
6
24
3
W
Ah Muzen Cab
xalfa99
Ah Muzen Cab
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,399
Damage
118,539
137,681
Taken
191,641
186,989
Mitigated
209,749
84,846
Healing
60,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
24,950
8,808
5,750
6,339
32,504
82,040
1,300
8,693
23,811
37,696
0
L
Gilgamesh
 
Gilgamesh
24,077
4,515
3,068
5,832
40,012
33,800
2,867
12,591
27,421
2,805
35,352
L
Hercules
DeltaWhisky54
Hercules
13,573
2,133
1,441
12,626
44,428
60,590
868
14,509
29,919
0
40,606
W
Sun Wukong
Feralessiamo
Sun Wukong
14,416
2,227
2,919
5,743
28,681
39,630
809
5,649
23,032
0
38,482
L
Yemoja
Knorg
Yemoja
34,087
2,829
12,670
3,167
23,726
25,716
1,616
8,557
15,169
66,263
0
W
Aphrodite
Malfrosto
Aphrodite
30,541
1,919
23,121
18,599
25,734
29,602
1,568
10,127
15,607
59,957
0
L
Osiris
Sacris
Osiris
20,647
5,819
4,702
4,691
37,144
43,171
1,247
9,285
27,859
323
37,664
L
King Arthur
Savvos
King Arthur
26,155
1,071
1,282
10,553
46,331
46,472
698
10,549
34,047
87
57,466
W
Apollo
miticmatti
Apollo
32,926
24,253
3,738
6,908
29,970
19,092
3,361
7,683
22,287
0
57,390
W
Ah Muzen Cab
xalfa99
Ah Muzen Cab
40,566
17,887
3,267
8,462
20,792
16,625
2,493
4,322
16,470
0
72,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,469
Gold Earned
66,893
223
Minions Killed
277
0
Camps Cleared
0
2,121,571
Distance Traveled
1,793,424
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,765
626
17
1
0
468,488
0
L
Gilgamesh
12,982
590
29
1
0
372,607
0
L
Hercules
13,189
600
52
2
0
372,340
0
W
Sun Wukong
13,881
631
41
2
0
403,785
6
L
Yemoja
13,347
607
84
4
0
328,426
0
W
Aphrodite
14,189
645
60
3
0
451,909
2
L
Osiris
14,348
652
40
2
0
363,662
0
L
King Arthur
13,027
592
72
3
0
356,389
1
W
Apollo
13,953
634
36
2
0
385,333
0
W
Ah Muzen Cab
15,681
713
69
3
0
412,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role