Player Matchup

Hun Batz
Hun Batz
GaseousPlains60
Hun Batz
Level 77
God Stats
0W - 3L
1,245 SR
Queue Stats
93W - 101L
1,362 Elo+
Party 3
Hades
Hades
HGiRes
Hades
Level 94
God Stats
6W - 7L
1,487 SR
Queue Stats
701W - 796L
1,351 Elo+
Solo
Neith
Neith
IamSo226
Neith
Level 87
God Stats
0W - 5L
1,373 SR
Queue Stats
118W - 104L
1,374 Elo+
Party 3
Loki
Loki
Sparkyboy2016
Loki
Level 79
God Stats
2W - 4L
1,355 SR
Queue Stats
99W - 96L
1,364 Elo+
Party 3
Tyr
Tyr
gsphypnotic
Tyr
Level 28
God Stats
8W - 4L
1,553 SR
Queue Stats
25W - 24L
1,403 Elo+
Party 3
Team Averages
Level 73
1,403 SR
1,371 Elo+

VS

Team Averages
Level 65
1,636 SR
1,518 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Felix_Alc23
Horus
Level 29
God Stats
3W - 1L
1,746 SR
Queue Stats
125W - 103L
1,558 Elo+
Party 1
Awilix
Awilix
OTT-rhysmartin-
Awilix
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 94L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
bigsquidwardfan
Jormungandr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,537 Elo+
Party 2
Xbalanque
Xbalanque
imSandino
Xbalanque
Level 115
God Stats
10W - 4L
1,931 SR
Queue Stats
355W - 345L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
1 / 5 / 1
8,505
473
5,159
16,088
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
HGiRes
Hades
12
0 / 7 / 2
7,868
437
9,929
16,965
11,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
IamSo226
Neith
15
2 / 4 / 2
9,195
511
9,881
10,868
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 2
8,654
481
6,449
11,721
8,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 3 / 0
6,742
375
684
8,226
4,035
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 3 / 8
8,938
497
8,544
10,776
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 6
10,211
567
7,766
17,011
20,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 0 / 5
9,486
527
4,122
11,609
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
bigsquidwardfan
Jormungandr
17
6 / 1 / 6
11,542
641
14,748
14,565
13,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
imSandino
Xbalanque
18
3 / 3 / 7
11,078
615
9,586
13,955
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
20
20
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
8
2.33
W
5
1
6
8
L
Hun Batz
1
5
1
0.3
L
Hades
HGiRes
Hades
0
7
2
0.14
L
Neith
IamSo226
Neith
2
4
2
0.75
W
3
0
5
5.5
L
4
1
2
5
W
Jormungandr
bigsquidwardfan
Jormungandr
6
1
6
9
L
0
3
0
0
W
Xbalanque
imSandino
Xbalanque
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,102
Damage
44,766
63,868
Taken
67,916
34,447
Mitigated
49,003
13,701
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,544
1,584
0
1,849
10,776
4,120
839
3,844
6,932
49,850
0
W
7,766
2,975
1,520
5,524
17,011
20,959
0
2,870
14,141
0
29,422
L
Hun Batz
5,159
1,876
0
4,302
16,088
6,249
0
3,868
12,116
0
71,822
L
Hades
HGiRes
Hades
9,929
294
421
4,165
16,965
11,213
0
7,832
8,725
61,922
0
L
Neith
IamSo226
Neith
9,881
4,120
0
2,723
10,868
4,875
0
873
9,995
0
77,001
W
4,122
2,198
0
360
11,609
4,668
1,685
519
11,090
0
75,281
L
6,449
653
234
1,136
11,721
8,075
0
4,309
7,217
0
27,727
W
Jormungandr
bigsquidwardfan
Jormungandr
14,748
5,753
0
3,115
14,565
13,443
1,114
2,246
12,319
96,908
0
L
684
0
0
720
8,226
4,035
0
5,703
2,523
0
27,902
W
Xbalanque
imSandino
Xbalanque
9,586
4,790
0
5,357
13,955
5,813
4,203
875
13,080
0
100,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
51,255
437
Minions Killed
571
0
Camps Cleared
0
1,514,903
Distance Traveled
1,791,617
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,938
497
79
4
0
335,447
1
W
Horus
10,211
567
50
3
0
378,623
4
L
Hun Batz
8,505
473
119
7
0
367,294
5
L
Hades
7,868
437
109
6
0
244,573
0
L
Neith
9,195
511
111
6
0
287,171
1
W
Awilix
9,486
527
102
6
0
419,032
1
L
Loki
8,654
481
36
2
0
392,731
1
W
Jormungandr
11,542
641
180
10
0
316,372
2
L
Tyr
6,742
375
62
3
0
223,134
2
W
Xbalanque
11,078
615
160
9
0
342,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role