Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dubss169
Vulcan
Level 43
God Stats
1W - 4L
1,410 SR
Queue Stats
23W - 41L
1,278 Elo+
Solo
Shiva
Shiva
MILKman5194
Shiva
Level 50
God Stats
14W - 15L
1,344 SR
Queue Stats
59W - 89L
1,317 Elo+
Party 2
Ares
Ares
Shadowboy9514
Ares
Level 87
God Stats
8W - 3L
1,871 SR
Queue Stats
300W - 339L
1,385 Elo+
Party 2
Team Averages
Level 93
1,525 SR
1,396 Elo+

VS

Team Averages
Level 80
1,613 SR
1,425 Elo+
Cliodhna
Cliodhna
Deth21
Cliodhna
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 18L
1,626 Elo+
Party 1
Yemoja
Yemoja
KoCxYanBrx7
Yemoja
Level 46
God Stats
5W - 5L
1,453 SR
Queue Stats
29W - 34L
1,269 Elo+
Solo
Agni
Agni
Tutankhamen1
Agni
Level 68
God Stats
8W - 2L
1,710 SR
Queue Stats
88W - 72L
1,465 Elo+
Solo
Medusa
Medusa
mrkneegrow187
Medusa
Level 108
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 15L
1,220 Elo+
Solo
Mulan
Mulan
timmy5674
Mulan
Level 152
God Stats
4W - 3L
1,654 SR
Queue Stats
408W - 392L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 6 / 0
7,634
424
4,410
18,473
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
 
Cernunnos
14
1 / 3 / 1
7,556
420
11,499
15,240
8,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Dubss169
Vulcan
11
0 / 9 / 1
7,118
395
5,530
14,956
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 7 / 2
7,383
410
5,797
14,985
6,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 7 / 3
8,885
494
13,275
24,102
24,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Deth21
Cliodhna
19
14 / 1 / 4
11,963
665
13,981
16,064
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
14
0 / 0 / 4
8,877
493
5,966
14,188
9,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 14
10,613
590
17,456
14,131
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 0
8,781
488
8,727
10,531
4,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
timmy5674
Mulan
19
12 / 1 / 7
12,027
668
23,023
25,678
22,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
32
32
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
0
0
L
Cernunnos
 
Cernunnos
1
3
1
0.5
W
Cliodhna
Deth21
Cliodhna
14
1
4
16
L
Vulcan
Dubss169
Vulcan
0
9
1
0.06
W
Yemoja
0
0
4
2
L
1
7
2
0.29
L
2
7
3
0.5
W
4
1
14
11
W
2
2
0
1
W
Mulan
timmy5674
Mulan
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
69,153
87,756
Taken
80,592
54,634
Mitigated
49,669
17,178
Healing
34,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,410
1,229
0
5,440
18,473
8,102
0
2,880
15,593
0
61,835
L
Cernunnos
 
Cernunnos
11,499
4,833
0
4,549
15,240
8,557
0
5,353
9,887
0
66,240
W
Cliodhna
Deth21
Cliodhna
13,981
3,343
0
7,986
16,064
7,399
2,812
2,590
13,474
0
100,331
L
Vulcan
Dubss169
Vulcan
5,530
1,459
0
1,710
14,956
6,713
0
4,153
10,803
41,346
0
W
Yemoja
5,966
2,336
3,515
5,235
14,188
9,142
1,056
3,013
11,175
28,125
0
L
5,797
1,673
197
1,830
14,985
6,397
0
2,095
12,890
0
26,483
L
13,275
2,703
396
3,056
24,102
24,865
0
9,038
15,064
33,837
1,134
W
17,456
1,591
0
4,406
14,131
6,100
3,320
6,006
8,125
79,416
0
W
8,727
4,780
0
1,487
10,531
4,258
3,310
2,422
8,109
0
70,092
W
Mulan
timmy5674
Mulan
23,023
3,005
0
12,289
25,678
22,770
92
4,307
21,371
97
111,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
52,261
350
Minions Killed
613
0
Camps Cleared
0
1,478,155
Distance Traveled
1,729,126
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,634
424
115
6
0
357,790
3
L
Cernunnos
7,556
420
96
5
0
272,369
0
W
Cliodhna
11,963
665
143
8
0
424,384
1
L
Vulcan
7,118
395
63
4
0
280,082
0
W
Yemoja
8,877
493
39
2
0
279,980
5
L
Shiva
7,383
410
45
3
0
259,556
5
L
Ares
8,885
494
31
2
0
308,358
1
W
Agni
10,613
590
130
7
0
352,585
0
W
Medusa
8,781
488
116
6
0
307,079
1
W
Mulan
12,027
668
185
10
0
365,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role