Player Matchup

Tyr
Tyr
Cynrith
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 81L
1,309 Elo+
Party 1
Terra
Terra
DevilFireBear
Terra
Level 88
God Stats
22W - 22L
1,525 SR
Queue Stats
379W - 468L
1,380 Elo+
Party 1
Set
Set
DraykorSilva
Set
Level 93
God Stats
3W - 4L
1,509 SR
Queue Stats
116W - 163L
1,298 Elo+
Party 1
Medusa
Medusa
LunaMoonshroud
Medusa
Level 69
God Stats
0W - 3L
1,222 SR
Queue Stats
29W - 58L
1,241 Elo+
Party 1
Ra
Ra
grootsbiscuits
Ra
Level 132
God Stats
3W - 4L
1,429 SR
Queue Stats
332W - 403L
1,353 Elo+
Party 1
Team Averages
Level 97
1,437 SR
1,316 Elo+

VS

Team Averages
Level 95
1,446 SR
1,416 Elo+
Ao Kuang
Ao Kuang
Blacksebas
Ao Kuang
Level 54
God Stats
8W - 5L
1,357 SR
Queue Stats
40W - 36L
1,356 Elo+
Solo
Guan Yu
Guan Yu
DraculaTheMighty
Guan Yu
Level 125
God Stats
4W - 5L
1,454 SR
Queue Stats
281W - 285L
1,417 Elo+
Solo
Anhur
Anhur
Gorguts40000
Anhur
Level 78
God Stats
15W - 14L
1,499 SR
Queue Stats
184W - 161L
1,423 Elo+
Solo
Ares
Ares
Raptorekbezek
Ares
Level 108
God Stats
4W - 2L
1,450 SR
Queue Stats
439W - 482L
1,415 Elo+
Solo
Ra
Ra
jabokov
Ra
Level 110
God Stats
11W - 11L
1,468 SR
Queue Stats
292W - 299L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
0 / 4 / 0
4,964
496
3,095
10,451
6,596
6
0 / 1 / 0
4,017
402
933
5,183
2,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,087
509
1,542
6,988
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,629
463
1,826
3,031
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
5,020
502
3,053
4,555
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blacksebas
Ao Kuang
9
3 / 0 / 0
5,363
536
2,709
7,365
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 1
6,074
607
7,278
8,747
9,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 0 / 0
4,972
497
1,991
2,599
864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
5,144
514
2,519
5,332
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 0 / 1
5,478
548
2,269
3,660
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
7
7
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Blacksebas
Ao Kuang
3
0
0
3
L
Tyr
0
4
0
0
L
0
1
0
0
W
3
0
1
3.5
L
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,449
Damage
16,766
30,208
Taken
27,703
14,577
Mitigated
18,148
8,410
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Blacksebas
Ao Kuang
2,709
674
0
5,045
7,365
2,610
0
1,427
5,938
28,490
0
L
Tyr
3,095
535
0
3,242
10,451
6,596
0
570
9,881
0
29,877
L
933
221
239
1,199
5,183
2,521
0
2,257
2,926
8,631
0
W
7,278
785
0
5,323
8,747
9,940
0
210
8,537
0
37,052
L
1,542
585
0
733
6,988
2,926
0
910
6,078
0
33,607
W
1,991
1,551
0
1,253
2,599
864
0
195
2,404
0
31,830
L
1,826
468
0
1,086
3,031
601
0
583
2,448
0
27,470
W
2,519
112
173
2,184
5,332
3,248
0
486
4,846
20,368
4,501
L
3,053
278
209
1,702
4,555
1,933
0
2,924
1,631
39,290
0
W
2,269
74
256
1,076
3,660
1,486
0
1,668
1,992
40,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,717
Gold Earned
27,031
250
Minions Killed
281
0
Camps Cleared
0
936,178
Distance Traveled
932,705
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,363
536
51
5
0
200,130
3
L
Tyr
4,964
496
41
4
0
212,570
1
L
Terra
4,017
402
18
2
0
169,478
2
W
Guan Yu
6,074
607
55
6
0
168,594
0
L
Set
5,087
509
71
7
0
213,651
3
W
Anhur
4,972
497
56
6
0
170,689
1
L
Medusa
4,629
463
48
5
0
153,986
3
W
Ares
5,144
514
35
4
0
170,225
2
L
Ra
5,020
502
72
7
0
186,493
3
W
Ra
5,478
548
84
8
0
223,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role