Player Matchup

Medusa
Medusa
BigDFreeQ
Medusa
Level 37
God Stats
2W - 0L
1,948 SR
Queue Stats
27W - 12L
1,709 Elo+
Party 1
Sol
Sol
SuperR4C1ST
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,833 Elo+
Party 1
Yemoja
Yemoja
Th3Grabb3r
Yemoja
Level 22
God Stats
4W - 0L
1,921 SR
Queue Stats
35W - 18L
1,697 Elo+
Party 1
Team Averages
Level 22
1,790 SR
1,746 Elo+

VS

Team Averages
Level 136
1,406 SR
1,549 Elo+
Ra
Ra
Carlitosperuano
Ra
Level 147
God Stats
0W - 2L
1,202 SR
Queue Stats
32W - 29L
1,479 Elo+
Solo
Yemoja
Yemoja
DarthVesskel
Yemoja
Level 134
God Stats
11W - 8L
1,427 SR
Queue Stats
673W - 770L
1,588 Elo+
Party 2
Ishtar
Ishtar
MrFoxTrot
Ishtar
Level 127
God Stats
10W - 13L
1,588 SR
Queue Stats
124W - 110L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigDFreeQ
Medusa
12
6 / 1 / 8
8,143
814
10,643
7,901
3,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
6 / 3 / 4
8,125
813
13,483
9,886
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Th3Grabb3r
Yemoja
12
2 / 2 / 11
8,214
821
7,234
10,163
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,759
676
5,827
9,318
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
2 / 5 / 3
7,269
727
4,676
14,035
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
MrFoxTrot
Ishtar
10
3 / 5 / 3
7,470
747
8,433
9,654
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
BigDFreeQ
Medusa
6
1
8
10
L
1
4
3
0.63
L
Yemoja
2
5
3
0.7
L
Ishtar
MrFoxTrot
Ishtar
3
5
3
0.9
W
6
3
4
2.67
W
Yemoja
Th3Grabb3r
Yemoja
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,360
Damage
18,936
27,950
Taken
33,007
16,184
Mitigated
19,272
8,813
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BigDFreeQ
Medusa
10,643
4,801
0
500
7,901
3,584
270
2,752
5,149
0
22,823
L
5,827
669
270
1,441
9,318
3,387
0
5,683
3,635
20,954
0
L
Yemoja
4,676
676
593
1,763
14,035
11,908
0
7,721
6,314
10,509
0
L
Ishtar
MrFoxTrot
Ishtar
8,433
5,198
0
765
9,654
3,977
0
5,953
3,701
0
19,953
W
13,483
4,420
0
3,629
9,886
4,260
1,830
3,986
5,900
31,622
3,222
W
Yemoja
Th3Grabb3r
Yemoja
7,234
1,217
784
3,900
10,163
8,340
165
4,102
6,061
15,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,482
Gold Earned
21,498
103
Minions Killed
85
6
Camps Cleared
2
526,161
Distance Traveled
496,599
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,143
814
37
4
0
190,679
3
L
Ra
6,759
676
35
4
1
176,934
2
L
Yemoja
7,269
727
19
2
0
165,723
3
L
Ishtar
7,470
747
31
3
1
153,942
0
W
Sol
8,125
813
51
5
4
169,369
1
W
Yemoja
8,214
821
15
2
2
166,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role