Player Matchup

Artemis
Artemis
 
Artemis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LEPS3395
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
Ritsukarudo
Baron Samedi
Level 128
God Stats
3W - 6L
1,461 SR
Queue Stats
80W - 98L
1,520 Elo+
Party 2
Team Averages
Level 65
1,487 SR
1,473 Elo+

VS

Team Averages
Level 77
1,623 SR
1,418 Elo+
Mulan
Mulan
DeathUnlimited
Mulan
Level 159
God Stats
18W - 3L
1,797 SR
Queue Stats
131W - 67L
1,850 Elo+
Solo
Xbalanque
Xbalanque
NapTaa
Xbalanque
Level 27
God Stats
1W - 7L
1,422 SR
Queue Stats
10W - 18L
1,090 Elo+
Party 1
Scylla
Scylla
diegusi
Scylla
Level 46
God Stats
6W - 1L
1,650 SR
Queue Stats
47W - 79L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 6 / 0
6,290
629
8,414
10,537
4,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LEPS3395
Cthulhu
11
1 / 1 / 1
7,658
766
4,758
10,984
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Ritsukarudo
Baron Samedi
11
0 / 5 / 1
6,724
672
7,480
9,097
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,180
818
10,852
13,804
10,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
NapTaa
Xbalanque
13
3 / 1 / 7
7,960
796
7,341
7,309
3,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
diegusi
Scylla
14
4 / 0 / 7
8,481
848
8,493
6,890
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
0
0
W
5
1
6
8
L
Cthulhu
LEPS3395
Cthulhu
1
1
1
1.5
W
Xbalanque
NapTaa
Xbalanque
3
1
7
6.5
L
Baron Samedi
Ritsukarudo
Baron Samedi
0
5
1
0.1
W
Scylla
diegusi
Scylla
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,652
Damage
26,686
30,618
Taken
28,003
20,846
Mitigated
16,840
5,531
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,414
2,598
0
1,941
10,537
4,284
0
2,937
7,600
0
21,242
W
10,852
974
0
3,426
13,804
10,991
611
5,699
7,720
0
30,163
L
Cthulhu
LEPS3395
Cthulhu
4,758
288
378
1,634
10,984
11,575
0
2,955
8,029
14,289
0
W
Xbalanque
NapTaa
Xbalanque
7,341
5,571
277
2,110
7,309
3,072
653
2,648
4,375
0
21,973
L
Baron Samedi
Ritsukarudo
Baron Samedi
7,480
660
504
1,074
9,097
4,987
0
2,667
6,430
22,257
0
W
Scylla
diegusi
Scylla
8,493
929
0
2,312
6,890
2,777
1,265
3,292
3,402
35,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,672
Gold Earned
24,621
95
Minions Killed
134
2
Camps Cleared
7
539,519
Distance Traveled
569,713
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,290
629
38
4
1
157,142
3
W
Mulan
8,180
818
28
3
2
197,373
4
L
Cthulhu
7,658
766
16
2
0
205,975
2
W
Xbalanque
7,960
796
38
4
3
180,611
0
L
Baron Samedi
6,724
672
41
4
1
176,402
3
W
Scylla
8,481
848
68
7
2
191,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role