Player Matchup

Fenrir
Fenrir
Fight-club905
Fenrir
Level 24
God Stats
6W - 10L
1,498 SR
Queue Stats
12W - 24L
1,240 Elo+
Party 2
Cerberus
Cerberus
ThatTrashPanda1
Cerberus
Level 58
God Stats
4W - 11L
1,317 SR
Queue Stats
31W - 67L
1,309 Elo+
Party 2
Sol
Sol
scottahawk
Sol
Level 159
God Stats
6W - 13L
1,391 SR
Queue Stats
49W - 104L
1,276 Elo+
Party 2
Team Averages
Level 80
1,402 SR
1,275 Elo+

VS

Team Averages
Level 46
1,410 SR
1,167 Elo+
Medusa
Medusa
ValCubus
Medusa
Level 44
God Stats
0W - 3L
1,452 SR
Queue Stats
18W - 36L
991 Elo+
Solo
Ymir
Ymir
cleepchapper69
Ymir
Level 87
God Stats
2W - 1L
1,651 SR
Queue Stats
7W - 22L
1,207 Elo+
Party 1
Thanatos
Thanatos
emerald_gallon1
Thanatos
Level 6
God Stats
0W - 3L
1,128 SR
Queue Stats
31W - 54L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 8
9,231
710
4,704
15,987
15,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
1 / 5 / 12
9,570
736
8,176
18,187
19,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
11 / 5 / 2
11,936
918
17,750
13,666
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ValCubus
Medusa
14
4 / 6 / 6
10,515
809
13,434
12,896
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 3 / 6
10,086
776
11,794
17,399
14,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
14
4 / 6 / 6
9,728
748
7,854
12,471
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
14
Kills
14
15
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
W
Cerberus
1
5
12
1.4
L
Medusa
ValCubus
Medusa
4
6
6
1.17
L
6
3
6
3
L
Thanatos
4
6
6
1.17
W
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
33,082
47,840
Taken
42,766
42,072
Mitigated
27,921
9,071
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,704
726
0
96
15,987
15,870
315
5,057
10,603
0
10,488
W
Cerberus
8,176
874
562
4,201
18,187
19,458
0
4,982
13,046
30,308
0
L
Medusa
ValCubus
Medusa
13,434
5,933
0
86
12,896
7,079
422
7,839
5,057
0
29,094
L
11,794
1,954
334
1,944
17,399
14,337
478
9,387
8,012
36,561
0
L
Thanatos
7,854
2,803
0
4,269
12,471
6,505
1,044
7,210
5,261
0
20,481
W
17,750
7,813
0
4,212
13,666
6,744
2,924
2,448
11,102
60,771
5,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
30,329
169
Minions Killed
111
5
Camps Cleared
5
658,910
Distance Traveled
659,257
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,231
710
11
1
2
244,183
0
W
Cerberus
9,570
736
60
5
2
220,794
6
L
Medusa
10,515
809
38
3
0
220,582
2
L
Ymir
10,086
776
53
4
2
207,441
1
L
Thanatos
9,728
748
20
2
3
231,234
0
W
Sol
11,936
918
98
8
1
193,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role