Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kakyoin44
Skadi
Level 128
God Stats
3W - 1L
1,755 SR
Queue Stats
47W - 52L
1,421 Elo+
Party 3
Ao Kuang
Ao Kuang
PiosBarbos
Ao Kuang
Level 140
God Stats
3W - 10L
1,405 SR
Queue Stats
614W - 586L
1,490 Elo+
Party 2
Atlas
Atlas
Tolkien411
Atlas
Level 148
God Stats
5W - 3L
1,624 SR
Queue Stats
242W - 246L
1,482 Elo+
Party 3
Susano
Susano
minskavk
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 202L
1,479 Elo+
Party 2
Team Averages
Level 134
1,557 SR
1,474 Elo+

VS

Team Averages
Level 120
1,619 SR
1,519 Elo+
Chaac
Chaac
Benningtonship
Chaac
Level 127
God Stats
3W - 0L
1,788 SR
Queue Stats
61W - 41L
1,581 Elo+
Solo
Atlas
Atlas
COLIN385
Atlas
Level 149
God Stats
3W - 2L
1,377 SR
Queue Stats
212W - 245L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaXiMuS-BZH
Cu Chulainn
Level 124
God Stats
1W - 1L
1,523 SR
Queue Stats
21W - 26L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
Ultimate_Advende
Danzaburou
Level 157
God Stats
1W - 1L
1,558 SR
Queue Stats
60W - 34L
1,618 Elo+
Party 1
Hera
Hera
tJOPPAS
Hera
Level 44
God Stats
3W - 0L
1,850 SR
Queue Stats
39W - 31L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 7 / 7
8,736
672
10,559
20,576
21,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
Kakyoin44
Skadi
17
4 / 5 / 8
9,894
761
12,051
16,158
8,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
PiosBarbos
Ao Kuang
18
9 / 4 / 7
10,782
829
14,136
16,596
10,256
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
18
2 / 4 / 11
10,447
804
14,768
22,142
23,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
minskavk
Susano
16
1 / 6 / 9
8,655
666
9,861
19,058
14,143
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 15
10,735
826
12,294
19,123
22,877
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atlas
COLIN385
Atlas
16
1 / 5 / 14
9,469
728
12,591
19,930
23,710
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
MaXiMuS-BZH
Cu Chulainn
18
5 / 4 / 16
10,814
832
16,403
22,993
22,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ultimate_Advende
Danzaburou
17
8 / 4 / 9
11,326
871
19,914
17,692
8,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
tJOPPAS
Hera
19
9 / 3 / 11
11,919
917
24,602
10,621
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
19
Kills
26
26
Deaths
20
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
7
7
0.93
W
3
4
15
2.63
W
Atlas
COLIN385
Atlas
1
5
14
1.6
L
Skadi
Kakyoin44
Skadi
4
5
8
1.6
W
Cu Chulainn
MaXiMuS-BZH
Cu Chulainn
5
4
16
3.25
L
Ao Kuang
PiosBarbos
Ao Kuang
9
4
7
3.13
L
Atlas
2
4
11
1.88
W
Danzaburou
Ultimate_Advende
Danzaburou
8
4
9
3.13
L
Susano
minskavk
Susano
1
6
9
0.92
W
Hera
tJOPPAS
Hera
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,375
Damage
85,804
94,530
Taken
90,359
77,271
Mitigated
83,414
25,733
Healing
31,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,559
3,659
1,421
1,599
20,576
21,431
330
8,665
11,911
102
17,067
W
12,294
2,389
3,728
6,507
19,123
22,877
126
6,146
12,977
0
24,440
W
Atlas
COLIN385
Atlas
12,591
4,179
1,342
1,803
19,930
23,710
779
5,578
14,352
24,487
0
L
Skadi
Kakyoin44
Skadi
12,051
4,656
1,708
2,128
16,158
8,265
474
5,697
10,461
0
29,333
W
Cu Chulainn
MaXiMuS-BZH
Cu Chulainn
16,403
2,877
2,164
4,198
22,993
22,508
463
6,559
16,434
0
31,775
L
Ao Kuang
PiosBarbos
Ao Kuang
14,136
4,086
1,731
5,258
16,596
10,256
860
6,235
10,361
20,195
0
L
Atlas
14,768
6,438
3,235
3,398
22,142
23,176
0
12,144
9,998
29,604
0
W
Danzaburou
Ultimate_Advende
Danzaburou
19,914
10,474
1,504
5,914
17,692
8,820
3,808
6,084
9,544
0
37,206
L
Susano
minskavk
Susano
9,861
1,633
3,664
1,591
19,058
14,143
364
4,452
14,606
0
20,148
W
Hera
tJOPPAS
Hera
24,602
7,558
1,165
3,287
10,621
5,499
2,011
4,639
5,982
37,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,514
Gold Earned
54,263
114
Minions Killed
136
0
Camps Cleared
0
1,120,493
Distance Traveled
1,303,644
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,736
672
13
1
0
197,912
4
W
Chaac
10,735
826
30
2
0
245,044
2
W
Atlas
9,469
728
11
1
0
236,501
4
L
Skadi
9,894
761
42
3
0
222,405
5
W
Cu Chulainn
10,814
832
21
2
0
285,873
1
L
Ao Kuang
10,782
829
15
1
0
242,211
0
L
Atlas
10,447
804
18
1
0
244,485
2
W
Danzaburou
11,326
871
37
3
0
266,878
1
L
Susano
8,655
666
26
2
0
213,480
1
W
Hera
11,919
917
37
3
0
269,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role