Player Matchup

Apollo
Apollo
 
Apollo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JoaoBM
Neith
Level 88
God Stats
1W - 5L
1,218 SR
Queue Stats
264W - 234L
1,562 Elo+
Party 3
Yemoja
Yemoja
MunoMuska
Yemoja
Level 78
God Stats
6W - 4L
1,385 SR
Queue Stats
160W - 145L
1,504 Elo+
Party 3
Ratatoskr
Ratatoskr
Myuchano
Ratatoskr
Level 68
God Stats
0W - 1L
1,744 SR
Queue Stats
166W - 141L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
Zydrunsk
Ne Zha
Level 111
God Stats
1W - 1L
1,561 SR
Queue Stats
161W - 133L
1,539 Elo+
Party 2
Team Averages
Level 91
1,482 SR
1,529 Elo+

VS

Team Averages
Level 149
1,580 SR
1,543 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AchtVier187
Cu Chulainn
Level 160
God Stats
7W - 3L
1,674 SR
Queue Stats
423W - 384L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shiori269
Kumbhakarna
Level 142
God Stats
3W - 4L
1,629 SR
Queue Stats
320W - 256L
1,585 Elo+
Party 1
Fenrir
Fenrir
Trapx10
Fenrir
Level 160
God Stats
2W - 0L
1,600 SR
Queue Stats
15W - 8L
1,623 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 9 / 2
8,806
677
11,901
18,584
9,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
JoaoBM
Neith
19
6 / 3 / 4
11,142
857
31,211
18,185
10,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
MunoMuska
Yemoja
15
0 / 3 / 6
8,931
687
5,684
11,836
13,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Myuchano
Ratatoskr
12
0 / 7 / 8
7,983
614
6,863
16,718
14,664
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Zydrunsk
Ne Zha
15
2 / 8 / 6
9,421
725
14,383
16,520
8,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
7 / 2 / 19
11,047
850
18,721
17,475
12,012
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
 
Cthulhu
16
2 / 3 / 23
10,565
813
11,085
18,613
25,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
AchtVier187
Cu Chulainn
17
6 / 2 / 19
10,637
818
19,015
19,440
26,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
Shiori269
Kumbhakarna
17
1 / 2 / 25
9,728
748
6,705
20,772
20,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Trapx10
Fenrir
19
14 / 3 / 14
11,999
923
21,207
21,195
12,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
130
11
Kills
30
30
Deaths
12
26
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
9
2
0.44
W
Aphrodite
 
Aphrodite
7
2
19
8.25
W
Cthulhu
 
Cthulhu
2
3
23
4.5
W
Cu Chulainn
AchtVier187
Cu Chulainn
6
2
19
7.75
L
Neith
JoaoBM
Neith
6
3
4
2.67
L
Yemoja
MunoMuska
Yemoja
0
3
6
1
L
Ratatoskr
Myuchano
Ratatoskr
0
7
8
0.57
W
Kumbhakarna
Shiori269
Kumbhakarna
1
2
25
6.75
W
Fenrir
Trapx10
Fenrir
14
3
14
7
L
Ne Zha
Zydrunsk
Ne Zha
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,042
Damage
76,733
81,843
Taken
97,495
56,806
Mitigated
98,249
28,557
Healing
46,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,901
4,074
903
1,868
18,584
9,612
0
7,644
10,940
0
21,031
W
Aphrodite
 
Aphrodite
18,721
2,520
13,222
8,941
17,475
12,012
1,700
854
16,621
42,145
0
W
Cthulhu
 
Cthulhu
11,085
481
7,505
4,729
18,613
25,635
1,319
1,573
17,040
24,488
0
W
Cu Chulainn
AchtVier187
Cu Chulainn
19,015
1,654
1,653
1,499
19,440
26,926
1,242
1,223
18,217
1,258
32,157
L
Neith
JoaoBM
Neith
31,211
11,641
214
4,825
18,185
10,534
900
8,909
9,276
0
60,696
L
Yemoja
MunoMuska
Yemoja
5,684
1,971
12,331
2,871
11,836
13,246
174
5,820
6,016
9,048
0
L
Ratatoskr
Myuchano
Ratatoskr
6,863
1,667
536
2,099
16,718
14,664
0
7,300
9,418
0
8,455
W
Kumbhakarna
Shiori269
Kumbhakarna
6,705
282
2,585
2,755
20,772
20,814
1,729
604
20,168
16,958
0
W
Fenrir
Trapx10
Fenrir
21,207
5,647
0
3,864
21,195
12,862
1,249
1,449
19,746
0
31,500
L
Ne Zha
Zydrunsk
Ne Zha
14,383
2,849
480
2,430
16,520
8,750
531
7,327
9,193
19
25,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
53,976
119
Minions Killed
143
0
Camps Cleared
0
1,042,879
Distance Traveled
1,294,468
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,806
677
25
2
0
186,027
0
W
Aphrodite
11,047
850
42
3
0
263,523
2
W
Cthulhu
10,565
813
33
3
0
258,326
4
W
Cu Chulainn
10,637
818
33
3
0
243,220
1
L
Neith
11,142
857
70
5
0
222,021
0
L
Yemoja
8,931
687
5
0
0
193,362
2
L
Ratatoskr
7,983
614
2
0
0
227,236
1
W
Kumbhakarna
9,728
748
19
1
0
244,683
0
W
Fenrir
11,999
923
16
1
0
284,716
0
L
Ne Zha
9,421
725
17
1
0
214,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role