Player Matchup

Chiron
Chiron
Dan Dlamond
Chiron
Level 143
God Stats
2W - 1L
1,460 SR
Queue Stats
75W - 111L
1,367 Elo+
Party 2
Kuzenbo
Kuzenbo
Trekker275
Kuzenbo
Level 125
God Stats
2W - 2L
1,354 SR
Queue Stats
220W - 241L
1,409 Elo+
Solo
Hades
Hades
urmasbestfriend
Hades
Level 63
God Stats
2W - 4L
1,308 SR
Queue Stats
40W - 63L
1,297 Elo+
Party 2
Team Averages
Level 110
1,374 SR
1,358 Elo+

VS

Team Averages
Level 49
1,460 SR
1,281 Elo+
Vulcan
Vulcan
Devin33245262
Vulcan
Level 55
God Stats
0W - 1L
1,396 SR
Queue Stats
5W - 13L
1,149 Elo+
Solo
Odin
Odin
cleepchapper69
Odin
Level 87
God Stats
0W - 2L
1,482 SR
Queue Stats
7W - 22L
1,342 Elo+
Party 1
Mercury
Mercury
emerald_gallon1
Mercury
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 54L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
9 / 0 / 2
8,828
803
13,202
4,859
2,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Trekker275
Kuzenbo
13
2 / 0 / 10
8,768
797
7,040
16,665
24,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 2 / 6
6,888
626
4,355
10,361
5,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,724
611
11,395
8,528
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 2
6,558
596
4,440
9,485
7,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
6,999
636
2,569
11,837
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
0
2
10
L
1
6
1
0.25
W
Kuzenbo
Trekker275
Kuzenbo
2
0
10
7
L
0
1
2
1
L
1
5
1
0.3
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
18,404
31,885
Taken
29,850
32,167
Mitigated
14,345
12,452
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,202
4,829
2,288
1,206
4,859
2,414
1,150
2,111
2,748
0
40,309
L
11,395
6,859
279
321
8,528
3,195
158
3,174
5,354
30,895
0
W
Kuzenbo
Trekker275
Kuzenbo
7,040
3,107
0
4,430
16,665
24,181
13
4,867
11,798
20,715
0
L
4,440
965
0
1,156
9,485
7,072
45
4,171
5,314
0
18,135
L
2,569
947
990
1,018
11,837
4,078
217
4,153
7,684
0
8,735
W
4,355
159
990
3,538
10,361
5,572
0
5,088
5,273
21,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
20,281
141
Minions Killed
100
6
Camps Cleared
3
623,555
Distance Traveled
592,732
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,828
803
75
7
2
194,139
0
L
Vulcan
6,724
611
53
5
1
183,033
1
W
Kuzenbo
8,768
797
27
2
1
231,525
1
L
Odin
6,558
596
33
3
0
208,473
1
L
Mercury
6,999
636
14
1
2
201,226
0
W
Hades
6,888
626
39
4
3
197,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role