Player Matchup

Cthulhu
Cthulhu
Kriion
Cthulhu
Level 84
God Stats
1W - 4L
1,244 SR
Queue Stats
15W - 27L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
Orfeusz
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,492 Elo+
Party 1
Neith
Neith
gr0ebi
Neith
Level 35
God Stats
3W - 4L
1,505 SR
Queue Stats
3W - 10L
1,267 Elo+
Solo
Team Averages
Level 75
1,416 SR
1,372 Elo+

VS

Team Averages
Level 92
1,520 SR
1,554 Elo+
Tyr
Tyr
JakobDasRegal
Tyr
Level 66
God Stats
3W - 1L
1,559 SR
Queue Stats
9W - 16L
1,716 Elo+
Solo
Xbalanque
Xbalanque
skyhawkes
Xbalanque
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
theBoB991
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kriion
Cthulhu
15
6 / 3 / 1
12,124
713
16,168
24,373
33,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Orfeusz
Guan Yu
16
2 / 5 / 6
10,904
641
10,442
20,113
24,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
gr0ebi
Neith
15
0 / 7 / 8
10,587
623
11,392
16,024
8,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
11,973
704
16,064
20,876
13,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
skyhawkes
Xbalanque
17
7 / 5 / 5
12,194
717
22,678
15,245
6,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
theBoB991
Ah Puch
17
3 / 2 / 10
11,567
680
14,464
11,180
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
15
15
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Cthulhu
Kriion
Cthulhu
6
3
1
2.17
L
Guan Yu
Orfeusz
Guan Yu
2
5
6
1
L
Neith
gr0ebi
Neith
0
7
8
0.57
W
Xbalanque
skyhawkes
Xbalanque
7
5
5
1.9
W
Ah Puch
theBoB991
Ah Puch
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
53,206
60,510
Taken
47,301
67,661
Mitigated
24,210
12,840
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,064
3,463
0
6,975
20,876
13,943
104
5,797
14,590
0
52,081
L
Cthulhu
Kriion
Cthulhu
16,168
1,320
128
1,901
24,373
33,823
0
5,949
18,424
39,368
0
L
Guan Yu
Orfeusz
Guan Yu
10,442
649
2,176
4,674
20,113
24,922
0
5,352
14,761
139
21,579
L
Neith
gr0ebi
Neith
11,392
4,041
0
3,961
16,024
8,916
27
3,403
12,621
0
49,232
W
Xbalanque
skyhawkes
Xbalanque
22,678
12,670
0
3,735
15,245
6,182
1,404
5,697
9,276
0
60,310
W
Ah Puch
theBoB991
Ah Puch
14,464
1,306
0
3,600
11,180
4,085
41
5,498
5,507
33,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
35,734
203
Minions Killed
208
4
Camps Cleared
10
863,069
Distance Traveled
897,890
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,973
704
69
4
5
334,376
3
L
Cthulhu
12,124
713
55
3
1
305,233
8
L
Guan Yu
10,904
641
29
2
3
307,081
4
L
Neith
10,587
623
119
7
0
250,755
1
W
Xbalanque
12,194
717
106
6
5
264,640
0
W
Ah Puch
11,567
680
33
2
0
298,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role