Player Matchup

Rama
Rama
Bruh576
Rama
Level 45
God Stats
1W - 1L
1,523 SR
Queue Stats
36W - 52L
1,438 Elo+
Solo
Set
Set
RaViA MaNi
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 388L
1,390 Elo+
Party 1
Hades
Hades
Slayer-Of-Puss33
Hades
Level 58
God Stats
7W - 4L
1,731 SR
Queue Stats
15W - 13L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
VGMAYANI
Kuzenbo
Level 94
God Stats
34W - 41L
1,431 SR
Queue Stats
318W - 323L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
formalcornchip
Morgan Le Fay
Level 138
God Stats
5W - 10L
1,571 SR
Queue Stats
81W - 71L
1,534 Elo+
Solo
Team Averages
Level 98
1,551 SR
1,478 Elo+

VS

Team Averages
Level 61
1,603 SR
1,492 Elo+
Neith
Neith
K1nd3stR3g4rds
Neith
Level 55
God Stats
3W - 0L
1,860 SR
Queue Stats
65W - 91L
1,374 Elo+
Solo
Mercury
Mercury
LiLJuanTheGreat
Mercury
Level 107
God Stats
7W - 6L
1,611 SR
Queue Stats
75W - 61L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
MrMcChungo
Cthulhu
Level 68
God Stats
5W - 2L
1,646 SR
Queue Stats
71W - 64L
1,542 Elo+
Party 2
Osiris
Osiris
WiSHZZZ
Osiris
Level 69
God Stats
2W - 4L
1,398 SR
Queue Stats
89W - 97L
1,452 Elo+
Solo
Discordia
Discordia
deathhands99
Discordia
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bruh576
Rama
1
0 / 0 / 0
1,542
193
0
0
0
7
0 / 3 / 0
3,900
488
1,777
6,309
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,074
634
3,550
4,402
2,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
VGMAYANI
Kuzenbo
7
0 / 0 / 0
4,215
527
1,630
5,774
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
formalcornchip
Morgan Le Fay
8
1 / 2 / 0
4,814
602
4,275
4,387
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,209
651
4,899
3,405
1,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 1
5,305
663
2,494
6,986
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
MrMcChungo
Cthulhu
8
1 / 1 / 3
5,031
629
3,131
7,655
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
WiSHZZZ
Osiris
8
0 / 0 / 0
4,948
619
2,159
6,275
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
deathhands99
Discordia
8
0 / 0 / 3
4,479
560
1,370
3,855
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
Bruh576
Rama
0
0
0
0
W
2
0
0
2
W
2
0
1
2.5
W
Cthulhu
MrMcChungo
Cthulhu
1
1
3
2.5
L
0
3
0
0
L
0
0
0
0
L
Kuzenbo
VGMAYANI
Kuzenbo
0
0
0
0
W
Osiris
WiSHZZZ
Osiris
0
0
0
0
W
Discordia
deathhands99
Discordia
0
0
3
1.5
L
Morgan Le Fay
formalcornchip
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,232
Damage
14,053
20,872
Taken
28,176
10,330
Mitigated
12,659
6,284
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bruh576
Rama
0
0
0
0
0
0
0
0
0
0
0
W
4,899
2,151
0
1,126
3,405
1,048
821
886
2,519
0
40,097
W
2,494
1,089
0
3,795
6,986
2,134
0
615
6,309
0
35,502
W
Cthulhu
MrMcChungo
Cthulhu
3,131
429
0
2,715
7,655
4,518
0
1,840
5,709
14,071
0
L
1,777
749
0
950
6,309
2,301
0
1,630
4,679
0
19,582
L
3,550
1,073
0
3,423
4,402
2,358
600
0
4,402
33,077
0
L
Kuzenbo
VGMAYANI
Kuzenbo
1,630
646
0
1,260
5,774
3,877
0
996
4,778
14,560
0
W
Osiris
WiSHZZZ
Osiris
2,159
794
0
3,283
6,275
3,650
0
3,550
2,725
0
29,646
W
Discordia
deathhands99
Discordia
1,370
347
0
1,000
3,855
1,309
62
2,144
1,459
18,299
0
L
Morgan Le Fay
formalcornchip
Morgan Le Fay
4,275
101
0
651
4,387
1,794
420
1,875
2,512
28,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,545
Gold Earned
24,972
187
Minions Killed
278
0
Camps Cleared
0
618,631
Distance Traveled
791,968
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
1,542
193
0
0
0
0
0
W
Neith
5,209
651
80
10
0
157,504
4
W
Mercury
5,305
663
82
10
0
200,073
4
W
Cthulhu
5,031
629
18
2
0
161,893
2
L
Set
3,900
488
30
4
0
162,975
0
L
Hades
5,074
634
72
9
0
128,043
0
L
Kuzenbo
4,215
527
32
4
0
173,915
1
W
Osiris
4,948
619
58
7
0
129,181
1
W
Discordia
4,479
560
40
5
0
143,317
0
L
Morgan Le Fay
4,814
602
53
7
0
153,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role