Player Matchup

Ra
Ra
BabyPorkyChops
Ra
Level 129
God Stats
15W - 7L
1,576 SR
Queue Stats
282W - 256L
1,573 Elo+
Party 2
Ishtar
Ishtar
Nord92
Ishtar
Level 104
God Stats
20W - 20L
1,469 SR
Queue Stats
117W - 138L
1,441 Elo+
Party 1
Odin
Odin
Vetwelve
Odin
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 4L
1,456 Elo+
Party 1
Sol
Sol
guwien
Sol
Level 88
God Stats
37W - 28L
1,540 SR
Queue Stats
211W - 226L
1,433 Elo+
Party 1
Loki
Loki
unsung128
Loki
Level 64
God Stats
3W - 0L
1,240 SR
Queue Stats
21W - 22L
1,515 Elo+
Party 2
Team Averages
Level 90
1,465 SR
1,484 Elo+

VS

Team Averages
Level 100
1,538 SR
1,500 Elo+
Eset
Eset
Granio
Eset
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
303W - 304L
1,496 Elo+
Solo
Maui
Maui
RoyalAdamson
Maui
Level 79
God Stats
18W - 14L
1,546 SR
Queue Stats
314W - 356L
1,516 Elo+
Party 3
Rama
Rama
SkinnesS
Rama
Level 109
God Stats
3W - 1L
1,594 SR
Queue Stats
206W - 179L
1,529 Elo+
Solo
Horus
Horus
VORTEX CaRaCtEr
Horus
Level 75
God Stats
2W - 3L
1,488 SR
Queue Stats
227W - 248L
1,506 Elo+
Party 3
Bellona
Bellona
kpl89
Bellona
Level 156
God Stats
37W - 38L
1,564 SR
Queue Stats
233W - 253L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
9,611
641
9,816
9,348
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Nord92
Ishtar
13
6 / 1 / 2
8,363
558
10,275
6,993
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
10
1 / 2 / 2
6,347
423
4,898
8,859
6,389
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
guwien
Sol
15
6 / 2 / 2
9,443
630
11,479
11,688
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
12
3 / 2 / 4
7,824
522
6,554
10,959
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Granio
Eset
12
3 / 5 / 1
7,174
478
5,113
9,849
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 3
6,097
406
2,734
11,769
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
10
1 / 3 / 1
6,417
428
4,416
10,529
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 6 / 1
6,473
432
5,564
13,652
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
kpl89
Bellona
13
2 / 5 / 1
8,279
552
6,296
15,973
10,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
20
Kills
9
9
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Eset
Granio
Eset
3
5
1
0.7
W
Ishtar
Nord92
Ishtar
6
1
2
7
L
1
1
3
2.5
L
Rama
1
3
1
0.5
L
2
6
1
0.42
W
Odin
1
2
2
1
W
Sol
guwien
Sol
6
2
2
3.5
L
Bellona
kpl89
Bellona
2
5
1
0.5
W
Loki
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
24,123
47,847
Taken
61,772
21,945
Mitigated
32,767
19,986
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,816
1,384
668
3,752
9,348
4,398
692
4,140
5,208
82,110
0
L
Eset
Granio
Eset
5,113
388
0
788
9,849
4,604
0
6,218
3,631
49,860
0
W
Ishtar
Nord92
Ishtar
10,275
5,710
0
2,000
6,993
2,791
208
984
6,009
0
55,184
L
2,734
1,123
156
2,175
11,769
7,839
0
694
11,075
20,072
0
L
Rama
4,416
3,373
0
3,574
10,529
3,141
0
545
9,984
0
42,747
L
5,564
2,961
0
2,192
13,652
6,695
0
5,698
7,954
0
31,814
W
Odin
4,898
2,137
0
1,759
8,859
6,389
108
1,564
7,295
0
20,035
W
Sol
guwien
Sol
11,479
4,360
0
7,577
11,688
4,658
2,947
103
11,585
60,560
7,344
L
Bellona
kpl89
Bellona
6,296
1,966
0
4,054
15,973
10,488
0
6,620
9,353
0
55,139
W
Loki
6,554
2,837
0
4,230
10,959
3,709
0
1,056
9,903
0
46,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
34,440
453
Minions Killed
360
0
Camps Cleared
0
1,497,931
Distance Traveled
1,377,089
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,611
641
149
10
0
311,127
3
L
Eset
7,174
478
77
5
0
269,921
3
W
Ishtar
8,363
558
89
6
0
294,466
4
L
Maui
6,097
406
34
2
0
276,539
1
L
Rama
6,417
428
73
5
0
269,371
5
L
Horus
6,473
432
55
4
0
297,889
0
W
Odin
6,347
423
28
2
0
286,647
0
W
Sol
9,443
630
111
7
0
264,550
4
L
Bellona
8,279
552
121
8
0
263,369
4
W
Loki
7,824
522
76
5
0
341,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role