Player Matchup

Kuzenbo
Kuzenbo
Canneman1234
Kuzenbo
Level 89
God Stats
5W - 7L
1,478 SR
Queue Stats
270W - 293L
1,400 Elo+
Party 1
Mulan
Mulan
Hansvaal
Mulan
Level 55
God Stats
6W - 10L
1,475 SR
Queue Stats
93W - 107L
1,410 Elo+
Party 2
Anubis
Anubis
Kementaridil
Anubis
Level 64
God Stats
5W - 6L
1,722 SR
Queue Stats
63W - 83L
1,361 Elo+
Party 2
Loki
Loki
Konobia
Loki
Level 84
God Stats
3W - 8L
1,240 SR
Queue Stats
94W - 102L
1,409 Elo+
Party 1
Neith
Neith
Xyca48
Neith
Level 61
God Stats
15W - 23L
1,361 SR
Queue Stats
163W - 200L
1,401 Elo+
Party 1
Team Averages
Level 71
1,455 SR
1,396 Elo+

VS

Team Averages
Level 46
1,500 SR
1,269 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BbEeNnZz
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,152 Elo+
Party 3
Ra
Ra
ImbaSimon
Ra
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,124 Elo+
Party 3
Bellona
Bellona
YourTail
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,175 Elo+
Party 3
Tsukuyomi
Tsukuyomi
oliversimpson
Tsukuyomi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Canneman1234
Kuzenbo
13
0 / 0 / 1
7,629
381
5,558
14,549
15,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
Hansvaal
Mulan
17
3 / 2 / 0
10,530
527
12,986
15,133
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
13
0 / 7 / 0
8,430
422
6,792
16,230
8,510
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Konobia
Loki
13
1 / 3 / 2
8,316
416
7,245
12,558
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Xyca48
Neith
14
1 / 2 / 1
8,175
409
8,105
9,784
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 1 / 3
8,495
425
3,970
9,748
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
BbEeNnZz
Jormungandr
13
0 / 1 / 5
8,934
447
7,956
12,526
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 0 / 1
11,537
577
12,676
10,504
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
YourTail
Bellona
15
1 / 3 / 2
9,418
471
8,882
17,510
16,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
oliversimpson
Tsukuyomi
18
5 / 0 / 4
10,781
539
11,618
18,977
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
3
2.5
W
Jormungandr
BbEeNnZz
Jormungandr
0
1
5
2.5
L
Kuzenbo
Canneman1234
Kuzenbo
0
0
1
0.5
L
Mulan
Hansvaal
Mulan
3
2
0
1.5
W
7
0
1
7.5
L
Anubis
0
7
0
0
L
Loki
Konobia
Loki
1
3
2
0.67
L
Neith
Xyca48
Neith
1
2
1
0.75
W
Bellona
YourTail
Bellona
1
3
2
0.67
W
Tsukuyomi
oliversimpson
Tsukuyomi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,686
Damage
45,102
68,254
Taken
69,265
44,161
Mitigated
46,682
24,570
Healing
23,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,970
3,255
0
3,156
9,748
3,591
1,182
2,285
7,463
0
52,641
W
Jormungandr
BbEeNnZz
Jormungandr
7,956
1,384
0
1,751
12,526
13,214
120
2,028
10,498
42,518
1,149
L
Kuzenbo
Canneman1234
Kuzenbo
5,558
2,015
243
2,386
14,549
15,473
332
4,529
10,020
43,013
0
L
Mulan
Hansvaal
Mulan
12,986
490
0
8,018
15,133
10,854
0
235
14,898
0
87,349
W
12,676
2,109
1,020
2,937
10,504
4,841
330
4,950
5,554
98,870
0
L
Anubis
6,792
129
0
4,900
16,230
8,510
138
9,080
7,150
67,193
0
L
Loki
Konobia
Loki
7,245
1,079
0
5,426
12,558
4,813
0
2,181
10,377
0
63,237
L
Neith
Xyca48
Neith
8,105
3,544
0
3,597
9,784
4,511
1,108
4,405
5,379
0
66,991
W
Bellona
YourTail
Bellona
8,882
2,330
0
4,455
17,510
16,031
56
302
16,338
0
57,935
W
Tsukuyomi
oliversimpson
Tsukuyomi
11,618
3,635
0
10,633
18,977
9,005
889
2,785
16,015
0
95,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,080
Gold Earned
49,165
543
Minions Killed
591
0
Camps Cleared
0
1,785,704
Distance Traveled
1,962,887
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,495
425
102
5
0
315,742
10
W
Jormungandr
8,934
447
69
3
0
390,650
2
L
Kuzenbo
7,629
381
50
3
0
386,983
1
L
Mulan
10,530
527
172
9
0
346,024
3
W
Ra
11,537
577
172
9
0
413,990
3
L
Anubis
8,430
422
106
5
0
303,084
0
L
Loki
8,316
416
98
5
0
403,060
8
L
Neith
8,175
409
117
6
0
346,553
6
W
Bellona
9,418
471
117
6
0
416,355
2
W
Tsukuyomi
10,781
539
131
7
0
426,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role