Player Matchup

Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DuckaDizel
Izanami
Level 103
God Stats
1W - 1L
1,383 SR
Queue Stats
106W - 107L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Musca
Ne Zha
Level 121
God Stats
0W - 2L
1,259 SR
Queue Stats
170W - 176L
1,490 Elo+
Solo
Hou Yi
Hou Yi
giiliique
Hou Yi
Level 105
God Stats
1W - 2L
1,535 SR
Queue Stats
272W - 268L
1,456 Elo+
Solo
Bellona
Bellona
juanjo_SE_miri
Bellona
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,361 Elo+
Solo
Team Averages
Level 106
1,436 SR
1,458 Elo+

VS

Team Averages
Level 96
1,550 SR
1,466 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Buonarotti
The Morrigan
Level 29
God Stats
2W - 0L
1,735 SR
Queue Stats
91W - 104L
1,441 Elo+
Party 1
Hel
Hel
Sangrimata
Hel
Level 142
God Stats
2W - 1L
1,490 SR
Queue Stats
92W - 109L
1,425 Elo+
Party 1
Thor
Thor
Sleith
Thor
Level 89
God Stats
2W - 0L
1,774 SR
Queue Stats
37W - 27L
1,510 Elo+
Solo
Chaac
Chaac
Soleillune
Chaac
Level 90
God Stats
1W - 2L
1,250 SR
Queue Stats
45W - 45L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 6 / 10
8,331
641
6,825
12,875
6,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DuckaDizel
Izanami
17
10 / 4 / 4
10,566
813
14,815
26,087
13,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Musca
Ne Zha
14
0 / 8 / 6
7,795
600
8,509
16,042
6,396
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
giiliique
Hou Yi
15
3 / 6 / 8
9,122
702
12,909
17,504
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 7
8,292
638
7,801
18,081
14,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
3 / 0 / 23
10,420
802
12,112
13,271
7,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Buonarotti
The Morrigan
17
8 / 3 / 15
10,666
820
21,943
10,105
5,969
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 1 / 20
11,076
852
11,244
15,623
14,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Sleith
Thor
17
12 / 5 / 17
11,078
852
22,082
15,222
14,754
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
15
3 / 6 / 19
9,681
745
17,356
17,421
12,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
126
15
Kills
32
32
Deaths
15
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
10
0.83
W
Anhur
 
Anhur
3
0
23
14.5
W
The Morrigan
Buonarotti
The Morrigan
8
3
15
5.17
L
Izanami
DuckaDizel
Izanami
10
4
4
3
L
Ne Zha
Musca
Ne Zha
0
8
6
0.38
W
6
1
20
16
W
Thor
Sleith
Thor
12
5
17
4.1
W
Chaac
3
6
19
2.08
L
Hou Yi
giiliique
Hou Yi
3
6
8
1.17
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,859
Damage
84,737
90,589
Taken
71,642
48,241
Mitigated
54,425
31,393
Healing
40,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,825
1,319
8,656
3,770
12,875
6,362
124
2,496
10,379
13,848
0
W
Anhur
 
Anhur
12,112
6,506
1,653
2,920
13,271
7,051
2,893
576
12,695
0
31,657
W
The Morrigan
Buonarotti
The Morrigan
21,943
3,895
1,188
1,360
10,105
5,969
1,927
514
9,588
22,036
12,341
L
Izanami
DuckaDizel
Izanami
14,815
10,032
1,233
9,088
26,087
13,799
230
9,707
16,380
0
32,496
L
Ne Zha
Musca
Ne Zha
8,509
1,422
1,737
2,112
16,042
6,396
98
3,360
12,682
0
19,854
W
11,244
176
15,249
11,619
15,623
14,177
425
1,492
14,131
22,531
0
W
Thor
Sleith
Thor
22,082
3,222
811
797
15,222
14,754
1,328
2,499
12,723
0
28,027
W
Chaac
17,356
4,084
1,492
3,748
17,421
12,474
395
1,744
15,677
0
26,363
L
Hou Yi
giiliique
Hou Yi
12,909
3,773
1,105
2,359
17,504
6,712
49
4,465
13,039
0
28,701
L
7,801
1,707
528
805
18,081
14,972
0
4,449
13,632
0
14,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
52,921
103
Minions Killed
127
0
Camps Cleared
0
1,047,993
Distance Traveled
1,207,088
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,331
641
13
1
0
206,178
1
W
Anhur
10,420
802
43
3
0
240,011
1
W
The Morrigan
10,666
820
34
3
0
215,457
0
L
Izanami
10,566
813
32
2
0
205,056
3
L
Ne Zha
7,795
600
15
1
0
239,551
5
W
Hel
11,076
852
22
2
0
290,819
0
W
Thor
11,078
852
6
0
0
227,541
4
W
Chaac
9,681
745
22
2
0
233,260
0
L
Hou Yi
9,122
702
31
2
0
202,245
3
L
Bellona
8,292
638
12
1
0
194,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role