Player Matchup

Fenrir
Fenrir
LAM8CH0P
Fenrir
Level 45
God Stats
1W - 1L
1,699 SR
Queue Stats
42W - 89L
1,377 Elo+
Solo
Anubis
Anubis
LVL3Backpack
Anubis
Level 44
God Stats
5W - 3L
1,701 SR
Queue Stats
83W - 88L
1,461 Elo+
Party 1
Bacchus
Bacchus
iDamonTheGreat
Bacchus
Level 62
God Stats
1W - 4L
1,351 SR
Queue Stats
93W - 100L
1,456 Elo+
Party 1
Team Averages
Level 50
1,584 SR
1,431 Elo+

VS

Team Averages
Level 90
1,408 SR
1,457 Elo+
Serqet
Serqet
Ser Gohan
Serqet
Level 128
God Stats
4W - 2L
1,413 SR
Queue Stats
48W - 49L
1,378 Elo+
Party 2
Hercules
Hercules
SerGoober
Hercules
Level 98
God Stats
4W - 3L
1,199 SR
Queue Stats
40W - 38L
1,532 Elo+
Party 2
Izanami
Izanami
Theworldgames
Izanami
Level 44
God Stats
4W - 3L
1,612 SR
Queue Stats
28W - 35L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LAM8CH0P
Fenrir
14
2 / 13 / 5
10,479
655
11,480
24,859
20,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
5 / 7 / 1
11,526
720
11,337
17,332
9,449
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 6
11,038
690
8,630
18,483
32,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ser Gohan
Serqet
16
6 / 1 / 13
11,193
700
10,351
9,884
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
SerGoober
Hercules
16
7 / 4 / 15
11,681
730
19,144
17,567
8,334
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
18
12 / 3 / 12
13,356
835
25,514
15,815
6,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
8
Kills
25
25
Deaths
8
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
LAM8CH0P
Fenrir
2
13
5
0.35
L
Anubis
5
7
1
0.79
W
Serqet
Ser Gohan
Serqet
6
1
13
12.5
W
Hercules
SerGoober
Hercules
7
4
15
3.63
W
Izanami
12
3
12
6
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
55,009
60,674
Taken
43,266
62,689
Mitigated
21,546
8,711
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
LAM8CH0P
Fenrir
11,480
3,177
0
1,910
24,859
20,896
0
556
23,525
0
26,271
L
Anubis
11,337
212
0
4,925
17,332
9,449
0
0
17,296
46,539
0
W
Serqet
Ser Gohan
Serqet
10,351
3,049
0
3,166
9,884
6,449
86
4,767
4,842
0
23,418
W
Hercules
SerGoober
Hercules
19,144
7,668
0
4,424
17,567
8,334
694
8,814
8,579
0
47,315
W
Izanami
25,514
18,247
0
5,144
15,815
6,763
1,629
7,145
8,211
0
71,319
L
8,630
1,075
166
1,710
18,483
32,344
0
0
17,380
19,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
36,230
136
Minions Killed
173
3
Camps Cleared
10
696,841
Distance Traveled
779,212
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,479
655
33
2
2
229,730
3
L
Anubis
11,526
720
80
5
1
222,394
2
W
Serqet
11,193
700
31
2
3
281,864
1
W
Hercules
11,681
730
51
3
5
260,341
2
W
Izanami
13,356
835
91
6
2
237,007
3
L
Bacchus
11,038
690
23
1
0
244,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role