Player Matchup

Bacchus
Bacchus
Gold II
CordialTundra
Bacchus
Gold II
Level 156
God Stats
13W - 14L
1,674 SR
Queue Stats
597W - 584L
1,482 MMR
Solo
Chang'e
Chang'e
Gold III
Daine0510
Chang'e
Gold III
Level 152
God Stats
4W - 5L
1,634 SR
Queue Stats
497W - 502L
1,487 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Rekappa
Hou Yi
Gold IV
Level 75
God Stats
6W - 10L
1,460 SR
Queue Stats
98W - 83L
1,496 MMR
Solo
Fenrir
Fenrir
Gold II
SupremeShiba
Fenrir
Gold II
Level 126
God Stats
6W - 6L
1,637 SR
Queue Stats
297W - 309L
1,490 MMR
Solo
Danzaburou
Danzaburou
Bronze III
nacho2018
Danzaburou
Bronze III
Level 71
God Stats
0W - 8L
1,249 SR
Queue Stats
2W - 16L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,531 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,527 SR
1,489 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
MrEricCartmenez
Vulcan
Gold III
Level 160
God Stats
15W - 11L
1,460 SR
Queue Stats
310W - 303L
1,480 MMR
Solo
Atlas
Atlas
Gold II
Newdfo1
Atlas
Gold II
Level 149
God Stats
3W - 1L
1,470 SR
Queue Stats
1,031W - 1,031L
1,478 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Nhiggatrawn
Ah Muzen Cab
Gold III
Level 160
God Stats
85W - 44L
1,706 SR
Queue Stats
285W - 291L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 4 / 4
6,289
484
4,300
10,117
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Daine0510
Chang'e
11
3 / 4 / 3
6,743
519
7,379
11,636
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
Rekappa
Hou Yi
8
0 / 3 / 1
5,278
406
2,823
7,485
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
12
6 / 3 / 1
7,492
576
6,737
11,128
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
nacho2018
Danzaburou
8
0 / 3 / 0
5,151
396
1,123
5,641
1,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaHadesThor

VS

Bans
LancelotBastetCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
8 / 2 / 4
8,818
678
11,054
11,896
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
 
Medusa
13
2 / 2 / 3
7,536
580
5,315
8,721
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 4
7,263
559
4,337
7,480
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Newdfo1
Atlas
12
4 / 0 / 6
7,825
602
5,515
9,370
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Nhiggatrawn
Ah Muzen Cab
14
3 / 1 / 3
8,651
665
6,627
8,802
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
17
17
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
2
4
5
W
Medusa
 
Medusa
2
2
3
1.75
L
Bacchus
0
4
4
0.5
L
Chang'e
Daine0510
Chang'e
3
4
3
1.13
W
0
4
4
0.5
W
Atlas
Newdfo1
Atlas
4
0
6
7
W
Ah Muzen Cab
Nhiggatrawn
Ah Muzen Cab
3
1
3
4.5
L
Hou Yi
Rekappa
Hou Yi
0
3
1
0.17
L
Fenrir
6
3
1
2.17
L
Danzaburou
nacho2018
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
32,848
46,007
Taken
46,269
21,070
Mitigated
24,458
12,112
Healing
18,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,054
4,066
0
5,718
11,896
4,785
0
2,230
9,666
0
72,189
W
Medusa
 
Medusa
5,315
1,840
0
4,475
8,721
3,592
165
984
7,737
0
57,321
L
Bacchus
4,300
540
0
2,055
10,117
9,531
0
3,156
6,796
28,929
0
L
Chang'e
Daine0510
Chang'e
7,379
497
867
4,001
11,636
3,686
0
3,758
7,791
48,255
0
W
4,337
2,269
0
712
7,480
3,414
0
3,974
3,506
47,594
0
W
Atlas
Newdfo1
Atlas
5,515
2,395
329
2,758
9,370
8,482
78
3,083
6,287
17,139
1,879
W
Ah Muzen Cab
Nhiggatrawn
Ah Muzen Cab
6,627
2,613
0
4,586
8,802
4,185
2,514
1,408
7,394
0
72,096
L
Hou Yi
Rekappa
Hou Yi
2,823
1,302
0
2,798
7,485
2,338
0
1,165
6,230
0
27,595
L
Fenrir
6,737
2,407
0
1,452
11,128
4,160
0
1,251
9,725
0
46,901
L
Danzaburou
nacho2018
Danzaburou
1,123
145
0
939
5,641
1,355
0
254
5,267
0
22,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
40,093
305
Minions Killed
460
0
Camps Cleared
0
1,089,916
Distance Traveled
1,270,401
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,818
678
108
8
0
287,397
0
W
Medusa
7,536
580
106
8
0
217,145
2
L
Bacchus
6,289
484
50
4
0
226,827
1
L
Chang'e
6,743
519
84
6
0
223,634
5
W
Vulcan
7,263
559
95
7
0
250,356
1
W
Atlas
7,825
602
32
2
0
263,884
5
W
Ah Muzen Cab
8,651
665
119
9
0
251,619
2
L
Hou Yi
5,278
406
47
4
0
143,061
1
L
Fenrir
7,492
576
92
7
0
267,106
2
L
Danzaburou
5,151
396
32
2
0
229,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role