Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ebi-F-T-Eastside
Nu Wa
Level 61
God Stats
20W - 25L
1,314 SR
Queue Stats
164W - 206L
1,374 Elo+
Party 1
Mulan
Mulan
Furrulk
Mulan
Level 48
God Stats
4W - 10L
1,241 SR
Queue Stats
157W - 205L
1,412 Elo+
Solo
Anubis
Anubis
VATER-GHOST
Anubis
Level 62
God Stats
5W - 3L
1,550 SR
Queue Stats
170W - 216L
1,367 Elo+
Party 1
Geb
Geb
ashleyw92
Geb
Level 87
God Stats
3W - 8L
1,180 SR
Queue Stats
44W - 65L
1,294 Elo+
Solo
Team Averages
Level 68
1,357 SR
1,389 Elo+

VS

Team Averages
Level 71
1,427 SR
1,350 Elo+
Erlang Shen
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
Level 107
God Stats
115W - 130L
1,461 SR
Queue Stats
440W - 482L
1,395 Elo+
Solo
Loki
Loki
ReapersSycthe420
Loki
Level 46
God Stats
1W - 1L
1,271 SR
Queue Stats
56W - 83L
1,348 Elo+
Solo
Artemis
Artemis
TangoZow
Artemis
Level 66
God Stats
18W - 19L
1,516 SR
Queue Stats
233W - 286L
1,353 Elo+
Solo
Nu Wa
Nu Wa
Toby991
Nu Wa
Level 66
God Stats
24W - 28L
1,389 SR
Queue Stats
162W - 198L
1,270 Elo+
Solo
Nike
Nike
wikavictory
Nike
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
4,968
382
3,348
3,022
885
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 2
6,790
522
4,878
8,961
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Furrulk
Mulan
13
2 / 1 / 1
8,063
620
7,123
7,101
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
3 / 7 / 1
6,891
530
6,195
12,560
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
5,833
449
3,735
11,828
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
13
1 / 2 / 2
7,543
580
3,631
11,495
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
10 / 3 / 1
8,204
631
9,483
10,821
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
TangoZow
Artemis
12
3 / 1 / 4
7,046
542
7,245
8,263
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Toby991
Nu Wa
12
2 / 0 / 10
7,268
559
5,125
7,000
2,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 5
7,115
547
4,337
11,815
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
18
18
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
2
5
2
0.6
L
Mulan
Furrulk
Mulan
2
1
1
2.5
W
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
1
2
2
1
W
10
3
1
3.5
W
Artemis
TangoZow
Artemis
3
1
4
5
W
Nu Wa
Toby991
Nu Wa
2
0
10
7
L
Anubis
3
7
1
0.5
L
0
4
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
29,821
43,472
Taken
49,394
21,366
Mitigated
25,095
11,812
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,348
1,050
0
1,045
3,022
885
0
352
2,670
0
18,540
L
4,878
1,302
12
1,242
8,961
2,578
151
1,808
7,153
30,980
0
L
Mulan
Furrulk
Mulan
7,123
2,502
0
2,440
7,101
4,306
0
342
6,759
0
55,042
W
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
3,631
2,184
0
5,299
11,495
6,345
0
869
10,587
0
48,924
W
9,483
3,689
0
1,749
10,821
3,947
0
2,809
7,943
0
58,331
W
Artemis
TangoZow
Artemis
7,245
4,267
0
3,437
8,263
2,718
2,219
3,663
4,536
0
44,419
W
Nu Wa
Toby991
Nu Wa
5,125
2,372
0
3,543
7,000
2,604
3,550
3,671
3,170
47,659
0
L
Anubis
6,195
92
0
4,542
12,560
5,479
23
1,550
11,010
41,514
0
L
3,735
212
19
2,512
11,828
8,118
0
1,073
10,755
18,514
0
W
4,337
408
689
2,281
11,815
9,481
375
3,360
8,350
0
28,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
37,176
295
Minions Killed
350
0
Camps Cleared
0
989,813
Distance Traveled
1,212,739
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,968
382
26
2
0
83,542
2
L
Nu Wa
6,790
522
57
4
0
218,246
0
L
Mulan
8,063
620
114
9
0
215,188
3
W
Erlang Shen
7,543
580
91
7
0
240,037
5
W
Loki
8,204
631
80
6
0
294,219
3
W
Artemis
7,046
542
71
5
0
214,777
2
W
Nu Wa
7,268
559
55
4
0
206,915
0
L
Anubis
6,891
530
74
6
0
226,525
2
L
Geb
5,833
449
24
2
0
246,312
0
W
Nike
7,115
547
53
4
0
256,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role