Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AWWUBISS
Cthulhu
Level 160
God Stats
6W - 1L
1,872 SR
Queue Stats
611W - 81L
2,000 Elo+
Party 1
Mercury
Mercury
Sħadow
Mercury
Level 160
God Stats
6W - 1L
1,789 SR
Queue Stats
604W - 67L
2,024 Elo+
Party 1
Team Averages
Level 160
1,721 SR
1,841 Elo+

VS

Team Averages
Level 127
1,532 SR
1,756 Elo+
Heimdallr
Heimdallr
JungleDifffff
Heimdallr
Level 153
God Stats
4W - 2L
1,651 SR
Queue Stats
300W - 129L
1,847 Elo+
Party 2
Merlin
Merlin
LaInE_WK
Merlin
Level 160
God Stats
4W - 8L
1,444 SR
Queue Stats
580W - 380L
1,858 Elo+
Party 2
Set
Set
Trozeus
Set
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 38L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 4
6,650
665
1,857
3,758
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
AWWUBISS
Cthulhu
12
2 / 0 / 3
7,298
730
8,902
9,750
9,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Sħadow
Mercury
12
4 / 3 / 3
7,144
714
8,566
9,583
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JungleDifffff
Heimdallr
9
0 / 3 / 2
6,031
603
3,117
10,628
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
LaInE_WK
Merlin
12
2 / 0 / 1
7,118
712
7,805
2,762
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
10
1 / 4 / 2
6,392
639
4,823
8,461
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
4
3
W
Cthulhu
AWWUBISS
Cthulhu
2
0
3
3.5
L
Heimdallr
JungleDifffff
Heimdallr
0
3
2
0.33
L
Merlin
LaInE_WK
Merlin
2
0
1
2.5
W
Mercury
Sħadow
Mercury
4
3
3
1.83
L
Set
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
15,745
23,091
Taken
21,851
16,053
Mitigated
11,047
9,039
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,857
464
4,677
3,220
3,758
1,690
0
1,921
1,725
17,518
0
W
Cthulhu
AWWUBISS
Cthulhu
8,902
356
0
561
9,750
9,821
0
3,543
6,025
24,266
0
L
Heimdallr
JungleDifffff
Heimdallr
3,117
2,099
0
1,855
10,628
4,575
0
4,861
5,323
0
16,392
L
Merlin
LaInE_WK
Merlin
7,805
499
0
250
2,762
1,205
0
2,096
470
26,183
0
W
Mercury
Sħadow
Mercury
8,566
3,188
0
581
9,583
4,542
0
2,716
6,706
0
26,017
L
Set
4,823
1,573
0
1,498
8,461
5,267
0
2,998
5,211
0
9,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,092
Gold Earned
19,541
136
Minions Killed
101
8
Camps Cleared
1
577,824
Distance Traveled
516,467
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,650
665
50
5
3
189,051
3
W
Cthulhu
7,298
730
55
6
2
205,685
4
L
Heimdallr
6,031
603
38
4
0
166,121
0
L
Merlin
7,118
712
51
5
1
175,182
2
W
Mercury
7,144
714
31
3
3
183,088
0
L
Set
6,392
639
12
1
0
175,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role