Player Matchup

Sobek
Sobek
ReservoirDodds
Sobek
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,447 Elo+
Party 4
Baron Samedi
Baron Samedi
Thequinnster1997
Baron Samedi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,400 Elo+
Party 4
Zeus
Zeus
Veillon
Zeus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
strikeOut-
Sun Wukong
Level 62
God Stats
4W - 3L
1,359 SR
Queue Stats
99W - 94L
1,460 Elo+
Party 3
Apollo
Apollo
uGotNardeded
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,427 Elo+
Party 3
Team Averages
Level 64
1,472 SR
1,433 Elo+

VS

Team Averages
Level 89
1,431 SR
1,492 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Doggydogboy
Ullr
Level 93
God Stats
0W - 6L
1,126 SR
Queue Stats
341W - 354L
1,510 Elo+
Solo
Ymir
Ymir
JasterMaru
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
JulyWolf
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
NUNKY8
Sol
Level 160
God Stats
8W - 8L
1,532 SR
Queue Stats
585W - 584L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 14
12,094
605
6,832
27,523
30,913
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Thequinnster1997
Baron Samedi
20
2 / 1 / 17
12,647
632
16,340
18,096
10,388
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Veillon
Zeus
20
8 / 2 / 14
14,593
730
35,132
15,855
7,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
strikeOut-
Sun Wukong
20
7 / 5 / 13
13,583
679
23,344
33,174
29,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
19
4 / 4 / 13
12,365
618
23,401
23,691
10,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
3 / 4 / 10
12,300
615
25,428
17,239
11,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 7
12,225
611
19,597
21,246
12,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
1 / 6 / 10
12,239
612
7,992
28,851
45,832
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chiron
JulyWolf
Chiron
17
2 / 5 / 7
11,354
568
13,911
22,067
12,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
NUNKY8
Sol
20
5 / 3 / 8
12,310
616
34,526
22,852
12,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
23
Kills
15
15
Deaths
23
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
10
2
L
4
5
7
1.5
L
1
6
10
1
L
Chiron
JulyWolf
Chiron
2
5
7
1.1
L
Sol
NUNKY8
Sol
5
3
8
3
W
2
3
14
3
W
Baron Samedi
Thequinnster1997
Baron Samedi
2
1
17
10.5
W
Zeus
Veillon
Zeus
8
2
14
7.5
W
Sun Wukong
strikeOut-
Sun Wukong
7
5
13
2.7
W
Apollo
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,049
Damage
101,454
118,339
Taken
112,255
88,815
Mitigated
94,655
69,990
Healing
47,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
25,428
1,143
8,010
5,946
17,239
11,583
151
9,803
7,436
53,610
0
L
19,597
4,530
2,335
3,521
21,246
12,307
825
12,154
9,092
0
38,188
L
7,992
239
0
5,390
28,851
45,832
0
15,803
13,048
18,340
0
L
Chiron
JulyWolf
Chiron
13,911
3,100
3,571
6,624
22,067
12,299
0
10,742
11,325
0
29,392
L
Sol
NUNKY8
Sol
34,526
6,957
1,452
11,062
22,852
12,634
273
9,884
12,968
57,305
0
W
6,832
262
2,960
3,714
27,523
30,913
988
14,801
12,722
14,372
0
W
Baron Samedi
Thequinnster1997
Baron Samedi
16,340
348
17,412
8,342
18,096
10,388
1,382
11,324
6,772
41,119
0
W
Zeus
Veillon
Zeus
35,132
3,102
6,591
2,828
15,855
7,120
1,691
10,009
5,846
75,306
0
W
Sun Wukong
strikeOut-
Sun Wukong
23,344
2,194
4,508
10,217
33,174
29,579
1,342
17,944
15,230
82
37,352
W
Apollo
23,401
10,107
6,651
6,767
23,691
10,815
1,732
13,868
9,823
0
46,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,282
Gold Earned
60,428
227
Minions Killed
212
0
Camps Cleared
0
1,914,648
Distance Traveled
1,656,900
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,300
615
56
3
0
333,185
2
L
Ullr
12,225
611
42
2
0
361,343
3
L
Ymir
12,239
612
24
1
0
291,515
3
L
Chiron
11,354
568
36
2
0
315,318
4
L
Sol
12,310
616
54
3
0
355,539
1
W
Sobek
12,094
605
15
1
0
393,803
6
W
Baron Samedi
12,647
632
42
2
0
405,695
5
W
Zeus
14,593
730
81
4
0
394,422
4
W
Sun Wukong
13,583
679
34
2
0
373,518
0
W
Apollo
12,365
618
55
3
0
347,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role