Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MihawkCF
Izanami
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Shanks1821
Hun Batz
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,500 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,500 Elo+

VS

Team Averages
Level 115
1,412 SR
1,437 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AshotBrat
Chaac
Level 121
God Stats
2W - 6L
1,306 SR
Queue Stats
34W - 48L
1,420 Elo+
Solo
Olorun
Olorun
akshay69jain
Olorun
Level 115
God Stats
3W - 2L
1,431 SR
Queue Stats
94W - 142L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 6 / 5
8,361
643
11,172
19,234
19,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MihawkCF
Izanami
13
4 / 7 / 1
8,964
690
10,951
15,772
6,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Shanks1821
Hun Batz
11
1 / 10 / 3
7,738
595
6,797
17,178
7,398
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
12 / 2 / 9
11,145
857
12,009
9,502
8,798
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
AshotBrat
Chaac
15
9 / 2 / 13
10,531
810
22,308
16,999
17,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
15
2 / 3 / 19
9,514
732
11,423
12,566
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
6
Kills
23
23
Deaths
7
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
5
0.58
W
Ne Zha
 
Ne Zha
12
2
9
8.25
W
Chaac
AshotBrat
Chaac
9
2
13
7.75
L
Izanami
MihawkCF
Izanami
4
7
1
0.64
L
Hun Batz
Shanks1821
Hun Batz
1
10
3
0.25
W
Olorun
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
45,740
52,184
Taken
39,067
33,021
Mitigated
32,841
3,567
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,172
1,097
372
1,611
19,234
19,426
0
6,082
13,152
0
33,378
W
Ne Zha
 
Ne Zha
12,009
2,599
0
1,459
9,502
8,798
767
348
9,154
0
31,329
W
Chaac
AshotBrat
Chaac
22,308
3,471
0
5,673
16,999
17,340
686
134
16,865
0
46,619
L
Izanami
MihawkCF
Izanami
10,951
6,993
0
1,334
15,772
6,197
0
1,785
13,987
0
32,061
L
Hun Batz
Shanks1821
Hun Batz
6,797
1,856
0
250
17,178
7,398
0
2,765
14,413
0
19,691
W
Olorun
11,423
5,072
2,613
6,036
12,566
6,703
1,213
311
12,255
37,096
4,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
31,190
113
Minions Killed
149
3
Camps Cleared
8
619,808
Distance Traveled
715,585
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,361
643
26
2
1
221,252
4
W
Ne Zha
11,145
857
44
3
2
254,171
3
W
Chaac
10,531
810
39
3
2
256,660
0
L
Izanami
8,964
690
55
4
1
200,905
1
L
Hun Batz
7,738
595
32
2
1
197,651
2
W
Olorun
9,514
732
66
5
4
204,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role