Player Matchup

Nemesis
Nemesis
LittleWulffe
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 47L
1,155 Elo+
Party 2
Ao Kuang
Ao Kuang
Not__Martin
Ao Kuang
Level 66
God Stats
8W - 4L
1,683 SR
Queue Stats
57W - 93L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
jpim85
Kukulkan
Level 153
God Stats
136W - 180L
1,540 SR
Queue Stats
506W - 735L
1,371 Elo+
Solo
Team Averages
Level 82
1,574 SR
1,280 Elo+

VS

Team Averages
Level 111
1,496 SR
1,255 Elo+
Chang'e
Chang'e
LionAlJodoin
Chang'e
Level 158
God Stats
1W - 0L
1,540 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 1
Ares
Ares
Pika_De
Ares
Level 157
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 1
Izanami
Izanami
Pikawing
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LittleWulffe
Nemesis
14
0 / 2 / 2
11,224
591
4,608
12,432
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Not__Martin
Ao Kuang
16
3 / 5 / 2
11,799
621
19,524
29,573
16,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
jpim85
Kukulkan
19
2 / 0 / 2
12,782
673
14,886
11,126
8,789
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LionAlJodoin
Chang'e
18
5 / 2 / 2
12,978
683
16,863
18,970
11,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Pika_De
Ares
16
1 / 1 / 6
13,017
685
8,723
19,906
30,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Pikawing
Izanami
17
1 / 2 / 6
12,154
640
15,151
15,836
8,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
7
7
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
LionAlJodoin
Chang'e
5
2
2
3
L
Nemesis
LittleWulffe
Nemesis
0
2
2
0.5
L
Ao Kuang
Not__Martin
Ao Kuang
3
5
2
0.8
W
Ares
Pika_De
Ares
1
1
6
4
W
Izanami
Pikawing
Izanami
1
2
6
2
L
Kukulkan
jpim85
Kukulkan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
40,737
53,131
Taken
54,712
37,304
Mitigated
49,887
23,280
Healing
24,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
LionAlJodoin
Chang'e
16,863
1,227
6,468
9,420
18,970
11,107
162
12,437
6,533
62,763
0
L
Nemesis
LittleWulffe
Nemesis
4,608
301
0
5,838
12,432
12,252
19
6,139
6,293
0
17,122
L
Ao Kuang
Not__Martin
Ao Kuang
19,524
5,018
0
14,639
29,573
16,263
1,243
16,063
13,510
52,405
0
W
Ares
Pika_De
Ares
8,723
537
0
2,965
19,906
30,221
0
12,275
7,631
17,175
0
W
Izanami
Pikawing
Izanami
15,151
11,254
0
5,271
15,836
8,559
2,521
10,630
5,206
0
70,376
L
Kukulkan
jpim85
Kukulkan
14,886
1,527
0
2,803
11,126
8,789
523
5,166
5,960
77,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
38,149
199
Minions Killed
192
10
Camps Cleared
6
973,029
Distance Traveled
1,048,970
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,978
683
82
4
4
373,703
7
L
Nemesis
11,224
591
31
2
1
284,009
2
L
Ao Kuang
11,799
621
40
2
6
341,383
6
W
Ares
13,017
685
9
0
0
357,851
2
W
Izanami
12,154
640
101
5
2
317,416
8
L
Kukulkan
12,782
673
128
7
3
347,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role