Player Matchup

Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GrumpyKev100
Fenrir
Level 78
God Stats
5W - 5L
1,536 SR
Queue Stats
162W - 175L
1,376 Elo+
Solo
Medusa
Medusa
Makar-R161ND
Medusa
Level 106
God Stats
25W - 38L
1,410 SR
Queue Stats
433W - 464L
1,383 Elo+
Solo
Vulcan
Vulcan
patronium906
Vulcan
Level 91
God Stats
3W - 4L
1,374 SR
Queue Stats
281W - 285L
1,570 Elo+
Solo
Team Averages
Level 99
1,464 SR
1,466 Elo+

VS

Team Averages
Level 111
1,500 SR
1,465 Elo+
Ares
Ares
Alexgg_26
Ares
Level 128
God Stats
23W - 17L
1,602 SR
Queue Stats
153W - 138L
1,548 Elo+
Solo
Thor
Thor
CHR155YH0W311
Thor
Level 147
God Stats
12W - 13L
1,505 SR
Queue Stats
338W - 329L
1,502 Elo+
Solo
Hachiman
Hachiman
Dan_Keats88
Hachiman
Level 108
God Stats
5W - 1L
1,615 SR
Queue Stats
250W - 284L
1,357 Elo+
Solo
Anubis
Anubis
RGX_13
Anubis
Level 70
God Stats
47W - 48L
1,500 SR
Queue Stats
231W - 271L
1,423 Elo+
Solo
Sol
Sol
zSanjiiiz
Sol
Level 102
God Stats
2W - 4L
1,279 SR
Queue Stats
204W - 224L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 1
6,864
572
5,950
7,600
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
9
1 / 1 / 2
5,933
494
1,610
6,999
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
9
0 / 2 / 2
5,591
466
2,425
9,626
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
8
0 / 4 / 0
5,097
425
1,805
7,094
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
12
1 / 0 / 0
6,931
578
4,652
4,769
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 0 / 3
6,674
556
7,021
8,131
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 1
6,337
528
5,539
7,512
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Dan_Keats88
Hachiman
10
0 / 3 / 1
5,787
482
3,907
8,474
4,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Anubis
RGX_13
Anubis
11
0 / 1 / 1
5,977
498
3,345
5,814
3,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 0 / 1
7,262
605
4,375
3,886
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
7
8
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
1
2.5
L
Athena
 
Athena
1
1
2
2
W
Ares
2
0
3
3.5
W
2
0
1
2.5
W
Hachiman
Dan_Keats88
Hachiman
0
3
1
0.17
L
Fenrir
0
2
2
0.5
L
Medusa
0
4
0
0
W
Anubis
RGX_13
Anubis
0
1
1
0.5
L
Vulcan
1
0
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,442
Damage
24,187
36,088
Taken
33,817
16,603
Mitigated
18,297
10,699
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,950
1,089
0
2,978
7,600
3,151
0
433
7,167
0
46,081
L
Athena
 
Athena
1,610
419
0
1,401
6,999
4,903
0
3,677
3,322
9,653
0
W
Ares
7,021
238
0
1,904
8,131
6,382
0
1,063
7,068
24,665
5,377
W
5,539
1,073
0
3,310
7,512
2,954
0
1,473
6,039
0
46,253
W
Hachiman
Dan_Keats88
Hachiman
3,907
2,677
0
3,676
8,474
4,310
0
410
8,064
0
32,465
L
Fenrir
2,425
369
0
3,780
9,626
3,969
0
1,521
8,105
0
34,597
L
Medusa
1,805
417
0
1,040
7,094
2,626
0
4,972
2,122
0
28,367
W
Anubis
RGX_13
Anubis
3,345
53
0
2,806
5,814
3,352
0
3,316
2,498
46,094
0
L
Vulcan
4,652
2,399
0
1,500
4,769
1,954
0
3,683
1,086
58,427
0
W
4,375
2,046
0
2,876
3,886
1,299
582
0
3,886
54,292
2,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
32,037
326
Minions Killed
375
0
Camps Cleared
0
1,147,971
Distance Traveled
1,065,628
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,864
572
85
7
0
237,376
5
L
Athena
5,933
494
17
1
0
230,129
2
W
Ares
6,674
556
41
3
0
230,901
0
W
Thor
6,337
528
91
8
0
238,668
4
W
Hachiman
5,787
482
57
5
0
183,572
1
L
Fenrir
5,591
466
63
5
0
254,211
1
L
Medusa
5,097
425
44
4
0
185,741
2
W
Anubis
5,977
498
83
7
0
197,826
4
L
Vulcan
6,931
578
117
10
0
240,514
4
W
Sol
7,262
605
103
9
0
214,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role